1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
use std::borrow::Cow;
use std::io;

use futures_channel::mpsc::unbounded;
use futures_channel::oneshot::{channel, Receiver};
use futures_util::future::{lazy, Future, FutureExt};
use tokio::task::LocalSet;

use crate::arbiter::{Arbiter, SystemArbiter};
use crate::runtime::Runtime;
use crate::system::System;

/// Builder struct for a actix runtime.
///
/// Either use `Builder::build` to create a system and start actors.
/// Alternatively, use `Builder::run` to start the tokio runtime and
/// run a function in its context.
pub struct Builder {
    /// Name of the System. Defaults to "actix" if unset.
    name: Cow<'static, str>,

    /// Whether the Arbiter will stop the whole System on uncaught panic. Defaults to false.
    stop_on_panic: bool,
}

impl Builder {
    pub(crate) fn new() -> Self {
        Builder {
            name: Cow::Borrowed("actix"),
            stop_on_panic: false,
        }
    }

    /// Sets the name of the System.
    pub fn name<T: Into<String>>(mut self, name: T) -> Self {
        self.name = Cow::Owned(name.into());
        self
    }

    /// Sets the option 'stop_on_panic' which controls whether the System is stopped when an
    /// uncaught panic is thrown from a worker thread.
    ///
    /// Defaults to false.
    pub fn stop_on_panic(mut self, stop_on_panic: bool) -> Self {
        self.stop_on_panic = stop_on_panic;
        self
    }

    /// Create new System.
    ///
    /// This method panics if it can not create tokio runtime
    pub fn build(self) -> SystemRunner {
        self.create_runtime(|| {})
    }

    /// Create new System that can run asynchronously.
    ///
    /// This method panics if it cannot start the system arbiter
    pub(crate) fn build_async(self, local: &LocalSet) -> AsyncSystemRunner {
        self.create_async_runtime(local)
    }

    /// This function will start tokio runtime and will finish once the
    /// `System::stop()` message get called.
    /// Function `f` get called within tokio runtime context.
    pub fn run<F>(self, f: F) -> io::Result<()>
    where
        F: FnOnce() + 'static,
    {
        self.create_runtime(f).run()
    }

    fn create_async_runtime(self, local: &LocalSet) -> AsyncSystemRunner {
        let (stop_tx, stop) = channel();
        let (sys_sender, sys_receiver) = unbounded();

        let system = System::construct(sys_sender, Arbiter::new_system(), self.stop_on_panic);

        // system arbiter
        let arb = SystemArbiter::new(stop_tx, sys_receiver);

        // start the system arbiter
        let _ = local.spawn_local(arb);

        AsyncSystemRunner { stop, system }
    }

    fn create_runtime<F>(self, f: F) -> SystemRunner
    where
        F: FnOnce() + 'static,
    {
        let (stop_tx, stop) = channel();
        let (sys_sender, sys_receiver) = unbounded();

        let system = System::construct(sys_sender, Arbiter::new_system(), self.stop_on_panic);

        // system arbiter
        let arb = SystemArbiter::new(stop_tx, sys_receiver);

        let mut rt = Runtime::new().unwrap();
        rt.spawn(arb);

        // init system arbiter and run configuration method
        rt.block_on(lazy(move |_| f()));

        SystemRunner { rt, stop, system }
    }
}

#[derive(Debug)]
pub(crate) struct AsyncSystemRunner {
    stop: Receiver<i32>,
    system: System,
}

impl AsyncSystemRunner {
    /// This function will start event loop and returns a future that
    /// resolves once the `System::stop()` function is called.
    pub(crate) fn run_nonblocking(self) -> impl Future<Output = Result<(), io::Error>> + Send {
        let AsyncSystemRunner { stop, .. } = self;

        // run loop
        lazy(|_| {
            Arbiter::run_system(None);
            async {
                let res = match stop.await {
                    Ok(code) => {
                        if code != 0 {
                            Err(io::Error::new(
                                io::ErrorKind::Other,
                                format!("Non-zero exit code: {}", code),
                            ))
                        } else {
                            Ok(())
                        }
                    }
                    Err(e) => Err(io::Error::new(io::ErrorKind::Other, e)),
                };
                Arbiter::stop_system();
                return res;
            }
        })
        .flatten()
    }
}

/// Helper object that runs System's event loop
#[must_use = "SystemRunner must be run"]
#[derive(Debug)]
pub struct SystemRunner {
    rt: Runtime,
    stop: Receiver<i32>,
    system: System,
}

impl SystemRunner {
    /// This function will start event loop and will finish once the
    /// `System::stop()` function is called.
    pub fn run(self) -> io::Result<()> {
        let SystemRunner { mut rt, stop, .. } = self;

        // run loop
        Arbiter::run_system(Some(&rt));
        let result = match rt.block_on(stop) {
            Ok(code) => {
                if code != 0 {
                    Err(io::Error::new(
                        io::ErrorKind::Other,
                        format!("Non-zero exit code: {}", code),
                    ))
                } else {
                    Ok(())
                }
            }
            Err(e) => Err(io::Error::new(io::ErrorKind::Other, e)),
        };
        Arbiter::stop_system();
        result
    }

    /// Execute a future and wait for result.
    pub fn block_on<F, O>(&mut self, fut: F) -> O
    where
        F: Future<Output = O> + 'static,
    {
        Arbiter::run_system(Some(&self.rt));
        let res = self.rt.block_on(fut);
        Arbiter::stop_system();
        res
    }
}