#[cfg(test)]
mod tests;
use crate::AnsiSequence;
use core::convert::TryInto;
use heapless::Vec;
use nom::*;
macro_rules! tag_parser {
($sig:ident, $tag:expr, $ret:expr) => {
named!(
$sig<&str, AnsiSequence>,
do_parse!(
tag!($tag) >>
($ret)
)
);
}
}
named!(
parse_int<&str, u32>,
map_res!(
nom::digit,
|s: &str| s.parse::<u32>()
)
);
named!(
parse_def_cursor_int<&str, u32>,
map!(
nom::digit0,
|s: &str| s.parse::<u32>().unwrap_or(1)
)
);
named!(
cursor_pos<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
x: parse_def_cursor_int >>
opt!(tag!(";")) >>
y: parse_def_cursor_int >>
alt!(
tag!("H") |
tag!("f")
) >>
(AnsiSequence::CursorPos(x, y))
)
);
named!(
escape<&str, AnsiSequence>,
do_parse!(
tag!("\u{1b}") >>
(AnsiSequence::Escape)
)
);
named!(
cursor_up<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
am: parse_def_cursor_int >>
tag!("A") >>
(AnsiSequence::CursorUp(am))
)
);
named!(
cursor_down<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
am: parse_def_cursor_int >>
tag!("B") >>
(AnsiSequence::CursorDown(am))
)
);
named!(
cursor_forward<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
am: parse_def_cursor_int >>
tag!("C") >>
(AnsiSequence::CursorForward(am))
)
);
named!(
cursor_backward<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
am: parse_def_cursor_int >>
tag!("D") >>
(AnsiSequence::CursorBackward(am))
)
);
named!(
graphics_mode1<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
val: parse_int >>
tag!("m") >>
val: expr_res!(val.try_into()) >>
conv: expr_res!(Vec::from_slice(&[val])) >>
(AnsiSequence::SetGraphicsMode(conv))
)
);
named!(
graphics_mode2<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
val1: parse_int >>
tag!(";") >>
val2: parse_int >>
tag!("m") >>
val1: expr_res!(val1.try_into()) >>
val2: expr_res!(val2.try_into()) >>
conv: expr_res!(Vec::from_slice(&[
val1,
val2,
])) >>
(AnsiSequence::SetGraphicsMode(conv))
)
);
named!(
graphics_mode3<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
val1: parse_int >>
tag!(";") >>
val2: parse_int >>
tag!(";") >>
val3: parse_int >>
tag!("m") >>
val1: expr_res!(val1.try_into()) >>
val2: expr_res!(val2.try_into()) >>
val3: expr_res!(val3.try_into()) >>
conv: expr_res!(Vec::from_slice(&[
val1,
val2,
val3,
])) >>
(AnsiSequence::SetGraphicsMode(conv))
)
);
named!(
graphics_mode4<&str, AnsiSequence>,
do_parse!(
tag!("[m") >>
(AnsiSequence::SetGraphicsMode(Vec::new()))
)
);
named!(
graphics_mode5<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
val1: parse_int >>
tag!(";") >>
val2: parse_int >>
tag!(";") >>
val3: parse_int >>
tag!(";") >>
val4: parse_int >>
tag!(";") >>
val5: parse_int >>
tag!("m") >>
val1: expr_res!(val1.try_into()) >>
val2: expr_res!(val2.try_into()) >>
val3: expr_res!(val3.try_into()) >>
val4: expr_res!(val4.try_into()) >>
val5: expr_res!(val5.try_into()) >>
conv: expr_res!(Vec::from_slice(&[
val1,
val2,
val3,
val4,
val5,
])) >>
(AnsiSequence::SetGraphicsMode(conv))
)
);
named!(
graphics_mode<&str, AnsiSequence>,
alt!(
graphics_mode1
| graphics_mode2
| graphics_mode3
| graphics_mode4
| graphics_mode5
)
);
named!(
set_mode<&str, AnsiSequence>,
do_parse!(
tag!("[=") >>
mode: parse_int >>
conv: expr_res!(mode.try_into()) >>
tag!("h") >>
(AnsiSequence::SetMode(conv))
)
);
named!(
reset_mode<&str, AnsiSequence>,
do_parse!(
tag!("[=") >>
mode: parse_int >>
conv: expr_res!(mode.try_into()) >>
tag!("l") >>
(AnsiSequence::ResetMode(conv))
)
);
named!(
set_top_and_bottom<&str, AnsiSequence>,
do_parse!(
tag!("[") >>
x: parse_int >>
tag!(";") >>
y: parse_int >>
tag!("r") >>
(AnsiSequence::SetTopAndBottom(x, y))
)
);
tag_parser!(cursor_save, "[s", AnsiSequence::CursorSave);
tag_parser!(cursor_restore, "[u", AnsiSequence::CursorRestore);
tag_parser!(erase_display, "[2J", AnsiSequence::EraseDisplay);
tag_parser!(erase_line, "[K", AnsiSequence::EraseLine);
tag_parser!(hide_cursor, "[?25l", AnsiSequence::HideCursor);
tag_parser!(show_cursor, "[?25h", AnsiSequence::ShowCursor);
tag_parser!(cursor_to_app, "[?1h", AnsiSequence::CursorToApp);
tag_parser!(set_new_line_mode, "[20h", AnsiSequence::SetNewLineMode);
tag_parser!(set_col_132, "[?3h", AnsiSequence::SetCol132);
tag_parser!(set_smooth_scroll, "[?4h", AnsiSequence::SetSmoothScroll);
tag_parser!(set_reverse_video, "[?5h", AnsiSequence::SetReverseVideo);
tag_parser!(set_origin_rel, "[?6h", AnsiSequence::SetOriginRelative);
tag_parser!(set_auto_wrap, "[?7h", AnsiSequence::SetAutoWrap);
tag_parser!(set_auto_repeat, "[?8h", AnsiSequence::SetAutoRepeat);
tag_parser!(set_interlacing, "[?9h", AnsiSequence::SetInterlacing);
tag_parser!(set_linefeed, "[20l", AnsiSequence::SetLineFeedMode);
tag_parser!(set_cursorkey, "[?1l", AnsiSequence::SetCursorKeyToCursor);
tag_parser!(set_vt52, "[?2l", AnsiSequence::SetVT52);
tag_parser!(set_col80, "[?3l", AnsiSequence::SetCol80);
tag_parser!(set_jump_scroll, "[?4l", AnsiSequence::SetJumpScrolling);
tag_parser!(set_normal_video, "[?5l", AnsiSequence::SetNormalVideo);
tag_parser!(set_origin_abs, "[?6l", AnsiSequence::SetOriginAbsolute);
tag_parser!(reset_auto_wrap, "[?7l", AnsiSequence::ResetAutoWrap);
tag_parser!(reset_auto_repeat, "[?8l", AnsiSequence::ResetAutoRepeat);
tag_parser!(reset_interlacing, "[?9l", AnsiSequence::ResetInterlacing);
tag_parser!(set_alternate_keypad, "=", AnsiSequence::SetAlternateKeypad);
tag_parser!(set_numeric_keypad, ">", AnsiSequence::SetNumericKeypad);
tag_parser!(set_uk_g0, "(A", AnsiSequence::SetUKG0);
tag_parser!(set_uk_g1, ")A", AnsiSequence::SetUKG1);
tag_parser!(set_us_g0, "(B", AnsiSequence::SetUSG0);
tag_parser!(set_us_g1, ")B", AnsiSequence::SetUSG1);
tag_parser!(set_g0_special, "(0", AnsiSequence::SetG0SpecialChars);
tag_parser!(set_g1_special, ")0", AnsiSequence::SetG1SpecialChars);
tag_parser!(set_g0_alternate, "(1", AnsiSequence::SetG0AlternateChar);
tag_parser!(set_g1_alternate, ")1", AnsiSequence::SetG1AlternateChar);
tag_parser!(set_g0_graph, "(2", AnsiSequence::SetG0AltAndSpecialGraph);
tag_parser!(set_g1_graph, ")2", AnsiSequence::SetG1AltAndSpecialGraph);
tag_parser!(set_single_shift2, "N", AnsiSequence::SetSingleShift2);
tag_parser!(set_single_shift3, "O", AnsiSequence::SetSingleShift3);
named!(
combined<&str, AnsiSequence>,
alt!(
escape
| cursor_pos
| cursor_up
| cursor_down
| cursor_forward
| cursor_backward
| cursor_save
| cursor_restore
| erase_display
| erase_line
| graphics_mode
| set_mode
| reset_mode
| hide_cursor
| show_cursor
| cursor_to_app
| set_new_line_mode
| set_col_132
| set_smooth_scroll
| set_reverse_video
| set_origin_rel
| set_auto_wrap
| set_auto_repeat
| set_interlacing
| set_linefeed
| set_cursorkey
| set_vt52
| set_col80
| set_jump_scroll
| set_normal_video
| set_origin_abs
| reset_auto_wrap
| reset_auto_repeat
| reset_interlacing
| set_top_and_bottom
| set_alternate_keypad
| set_numeric_keypad
| set_uk_g0
| set_uk_g1
| set_us_g0
| set_us_g1
| set_g0_special
| set_g1_special
| set_g0_alternate
| set_g1_alternate
| set_g0_graph
| set_g1_graph
| set_single_shift2
| set_single_shift3
)
);
named!(
pub parse_escape<&str, AnsiSequence>,
do_parse!(
tag!("\u{1b}") >>
seq: combined >>
(seq)
)
);