1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
//! Defines push-based APIs for constructing arrays
//!
//! # Basic Usage
//!
//! Builders can be used to build simple, non-nested arrays
//!
//! ```
//! # use arrow_array::builder::Int32Builder;
//! # use arrow_array::PrimitiveArray;
//! let mut a = Int32Builder::new();
//! a.append_value(1);
//! a.append_null();
//! a.append_value(2);
//! let a = a.finish();
//!
//! assert_eq!(a, PrimitiveArray::from(vec![Some(1), None, Some(2)]));
//! ```
//!
//! ```
//! # use arrow_array::builder::StringBuilder;
//! # use arrow_array::{Array, StringArray};
//! let mut a = StringBuilder::new();
//! a.append_value("foo");
//! a.append_value("bar");
//! a.append_null();
//! let a = a.finish();
//!
//! assert_eq!(a, StringArray::from_iter([Some("foo"), Some("bar"), None]));
//! ```
//!
//! # Nested Usage
//!
//! Builders can also be used to build more complex nested arrays, such as lists
//!
//! ```
//! # use arrow_array::builder::{Int32Builder, ListBuilder};
//! # use arrow_array::ListArray;
//! # use arrow_array::types::Int32Type;
//! let mut a = ListBuilder::new(Int32Builder::new());
//! // [1, 2]
//! a.values().append_value(1);
//! a.values().append_value(2);
//! a.append(true);
//! // null
//! a.append(false);
//! // []
//! a.append(true);
//! // [3, null]
//! a.values().append_value(3);
//! a.values().append_null();
//! a.append(true);
//!
//! // [[1, 2], null, [], [3, null]]
//! let a = a.finish();
//!
//! assert_eq!(a, ListArray::from_iter_primitive::<Int32Type, _, _>([
//! Some(vec![Some(1), Some(2)]),
//! None,
//! Some(vec![]),
//! Some(vec![Some(3), None])]
//! ))
//! ```
//!
//! # Custom Builders
//!
//! It is common to have a collection of statically defined Rust types that
//! you want to convert to Arrow arrays.
//!
//! An example of doing so is below
//!
//! ```
//! # use std::any::Any;
//! # use arrow_array::builder::{ArrayBuilder, Int32Builder, ListBuilder, StringBuilder};
//! # use arrow_array::{ArrayRef, RecordBatch, StructArray};
//! # use arrow_schema::{DataType, Field};
//! # use std::sync::Arc;
//! /// A custom row representation
//! struct MyRow {
//! i32: i32,
//! optional_i32: Option<i32>,
//! string: Option<String>,
//! i32_list: Option<Vec<Option<i32>>>,
//! }
//!
//! /// Converts `Vec<Row>` into `StructArray`
//! #[derive(Debug, Default)]
//! struct MyRowBuilder {
//! i32: Int32Builder,
//! string: StringBuilder,
//! i32_list: ListBuilder<Int32Builder>,
//! }
//!
//! impl MyRowBuilder {
//! fn append(&mut self, row: &MyRow) {
//! self.i32.append_value(row.i32);
//! self.string.append_option(row.string.as_ref());
//! self.i32_list.append_option(row.i32_list.as_ref().map(|x| x.iter().copied()));
//! }
//!
//! /// Note: returns StructArray to allow nesting within another array if desired
//! fn finish(&mut self) -> StructArray {
//! let i32 = Arc::new(self.i32.finish()) as ArrayRef;
//! let i32_field = Arc::new(Field::new("i32", DataType::Int32, false));
//!
//! let string = Arc::new(self.string.finish()) as ArrayRef;
//! let string_field = Arc::new(Field::new("i32", DataType::Utf8, false));
//!
//! let i32_list = Arc::new(self.i32_list.finish()) as ArrayRef;
//! let value_field = Arc::new(Field::new("item", DataType::Int32, true));
//! let i32_list_field = Arc::new(Field::new("i32_list", DataType::List(value_field), true));
//!
//! StructArray::from(vec![
//! (i32_field, i32),
//! (string_field, string),
//! (i32_list_field, i32_list),
//! ])
//! }
//! }
//!
//! impl<'a> Extend<&'a MyRow> for MyRowBuilder {
//! fn extend<T: IntoIterator<Item = &'a MyRow>>(&mut self, iter: T) {
//! iter.into_iter().for_each(|row| self.append(row));
//! }
//! }
//!
//! /// Converts a slice of [`MyRow`] to a [`RecordBatch`]
//! fn rows_to_batch(rows: &[MyRow]) -> RecordBatch {
//! let mut builder = MyRowBuilder::default();
//! builder.extend(rows);
//! RecordBatch::from(&builder.finish())
//! }
//! ```
pub use arrow_buffer::BooleanBufferBuilder;
mod boolean_builder;
pub use boolean_builder::*;
mod buffer_builder;
pub use buffer_builder::*;
mod fixed_size_binary_builder;
pub use fixed_size_binary_builder::*;
mod fixed_size_list_builder;
pub use fixed_size_list_builder::*;
mod generic_bytes_builder;
pub use generic_bytes_builder::*;
mod generic_list_builder;
pub use generic_list_builder::*;
mod map_builder;
pub use map_builder::*;
mod null_builder;
pub use null_builder::*;
mod primitive_builder;
pub use primitive_builder::*;
mod primitive_dictionary_builder;
pub use primitive_dictionary_builder::*;
mod primitive_run_builder;
pub use primitive_run_builder::*;
mod struct_builder;
pub use struct_builder::*;
mod generic_bytes_dictionary_builder;
pub use generic_bytes_dictionary_builder::*;
mod generic_byte_run_builder;
pub use generic_byte_run_builder::*;
mod union_builder;
pub use union_builder::*;
use crate::ArrayRef;
use std::any::Any;
/// Trait for dealing with different array builders at runtime
///
/// # Example
///
/// ```
/// // Create
/// # use arrow_array::{ArrayRef, StringArray};
/// # use arrow_array::builder::{ArrayBuilder, Float64Builder, Int64Builder, StringBuilder};
///
/// let mut data_builders: Vec<Box<dyn ArrayBuilder>> = vec![
/// Box::new(Float64Builder::new()),
/// Box::new(Int64Builder::new()),
/// Box::new(StringBuilder::new()),
/// ];
///
/// // Fill
/// data_builders[0]
/// .as_any_mut()
/// .downcast_mut::<Float64Builder>()
/// .unwrap()
/// .append_value(3.14);
/// data_builders[1]
/// .as_any_mut()
/// .downcast_mut::<Int64Builder>()
/// .unwrap()
/// .append_value(-1);
/// data_builders[2]
/// .as_any_mut()
/// .downcast_mut::<StringBuilder>()
/// .unwrap()
/// .append_value("🍎");
///
/// // Finish
/// let array_refs: Vec<ArrayRef> = data_builders
/// .iter_mut()
/// .map(|builder| builder.finish())
/// .collect();
/// assert_eq!(array_refs[0].len(), 1);
/// assert_eq!(array_refs[1].is_null(0), false);
/// assert_eq!(
/// array_refs[2]
/// .as_any()
/// .downcast_ref::<StringArray>()
/// .unwrap()
/// .value(0),
/// "🍎"
/// );
/// ```
pub trait ArrayBuilder: Any + Send {
/// Returns the number of array slots in the builder
fn len(&self) -> usize;
/// Returns whether number of array slots is zero
fn is_empty(&self) -> bool;
/// Builds the array
fn finish(&mut self) -> ArrayRef;
/// Builds the array without resetting the underlying builder.
fn finish_cloned(&self) -> ArrayRef;
/// Returns the builder as a non-mutable `Any` reference.
///
/// This is most useful when one wants to call non-mutable APIs on a specific builder
/// type. In this case, one can first cast this into a `Any`, and then use
/// `downcast_ref` to get a reference on the specific builder.
fn as_any(&self) -> &dyn Any;
/// Returns the builder as a mutable `Any` reference.
///
/// This is most useful when one wants to call mutable APIs on a specific builder
/// type. In this case, one can first cast this into a `Any`, and then use
/// `downcast_mut` to get a reference on the specific builder.
fn as_any_mut(&mut self) -> &mut dyn Any;
/// Returns the boxed builder as a box of `Any`.
fn into_box_any(self: Box<Self>) -> Box<dyn Any>;
}
/// Builder for [`ListArray`](crate::array::ListArray)
pub type ListBuilder<T> = GenericListBuilder<i32, T>;
/// Builder for [`LargeListArray`](crate::array::LargeListArray)
pub type LargeListBuilder<T> = GenericListBuilder<i64, T>;
/// Builder for [`BinaryArray`](crate::array::BinaryArray)
pub type BinaryBuilder = GenericBinaryBuilder<i32>;
/// Builder for [`LargeBinaryArray`](crate::array::LargeBinaryArray)
pub type LargeBinaryBuilder = GenericBinaryBuilder<i64>;
/// Builder for [`StringArray`](crate::array::StringArray)
pub type StringBuilder = GenericStringBuilder<i32>;
/// Builder for [`LargeStringArray`](crate::array::LargeStringArray)
pub type LargeStringBuilder = GenericStringBuilder<i64>;