[−][src]Enum azul_core::app_resources::TextureTarget
Specifies the type of texture target in driver terms.
Variants
Standard texture. This maps to GL_TEXTURE_2D in OpenGL.
Array texture. This maps to GL_TEXTURE_2D_ARRAY in OpenGL. See https://www.khronos.org/opengl/wiki/Array_Texture for background on Array textures.
Rectange texture. This maps to GL_TEXTURE_RECTANGLE in OpenGL. This is similar to a standard texture, with a few subtle differences (no mipmaps, non-power-of-two dimensions, different coordinate space) that make it useful for representing the kinds of textures we use in WebRender. See https://www.khronos.org/opengl/wiki/Rectangle_Texture for background on Rectangle textures.
External texture. This maps to GL_TEXTURE_EXTERNAL_OES in OpenGL, which is an extension. This is used for image formats that OpenGL doesn't understand, particularly YUV. See https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
Trait Implementations
impl Clone for TextureTarget
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fn clone(&self) -> TextureTarget
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for TextureTarget
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impl Debug for TextureTarget
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impl Eq for TextureTarget
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impl Hash for TextureTarget
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Ord for TextureTarget
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fn cmp(&self, other: &TextureTarget) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<TextureTarget> for TextureTarget
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fn eq(&self, other: &TextureTarget) -> bool
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#[must_use]fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
impl PartialOrd<TextureTarget> for TextureTarget
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fn partial_cmp(&self, other: &TextureTarget) -> Option<Ordering>
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#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for TextureTarget
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impl StructuralPartialEq for TextureTarget
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Auto Trait Implementations
impl RefUnwindSafe for TextureTarget
impl Send for TextureTarget
impl Sync for TextureTarget
impl Unpin for TextureTarget
impl UnwindSafe for TextureTarget
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,