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//! Shared datatypes for azul-* crates extern crate azul_css; extern crate gleam; #[cfg(feature = "css_parser")] extern crate azul_css_parser; /// Useful macros for implementing Azul APIs without duplicating code #[macro_use] pub mod macros; /// Type definitions for various types of callbacks, as well as focus and scroll handling #[macro_use] pub mod callbacks; /// Functions to manage adding fonts + images, garbage collection pub mod app_resources; /// Layout and display list creation algorithm, z-index reordering of pub mod display_list; /// `Dom` construction, `NodeData` and `NodeType` management functions pub mod dom; /// Algorithms to create git-like diffs between two doms in linear time pub mod diff; /// Contains OpenGL helper functions (to compile / link shaders), `VirtualGlDriver` for unit testing pub mod gl; /// Internal, arena-based storage for Dom nodes pub mod id_tree; /// CSS cascading module pub mod style; /// Main `Layout` and `GetTextLayout` trait definition pub mod traits; /// Async (task, thread, timer) helper functions pub mod task; /// `UiDescription` = CSSOM, cascading pub mod ui_description; /// Contains functions to build the `Dom` pub mod ui_state; pub mod ui_solver; pub mod window; pub mod window_state; // Typedef for possible faster implementation of hashing pub type FastHashMap<T, U> = ::std::collections::HashMap<T, U>; pub type FastHashSet<T> = ::std::collections::HashSet<T>;