pub fn determine_callbacks(
window_state: &mut FullWindowState,
hit_test_items: &[HitTestItem],
ui_state: &UiState,
) -> CallbacksOfHitTest
Expand description
Determine which event / which callback(s) should be called and in which order
This function also updates / mutates the current window states focused_node
as well as the window_state.previous_state