pub type RasterToLayoutTransform = Transform3D<f32, RasterPixel, LayoutPixel>;
Aliased Type§
struct RasterToLayoutTransform {}
Fields§
§m11: f32
§m12: f32
§m13: f32
§m14: f32
§m21: f32
§m22: f32
§m23: f32
§m24: f32
§m31: f32
§m32: f32
§m33: f32
§m34: f32
§m41: f32
§m42: f32
§m43: f32
§m44: f32