pub type FramebufferIntRect = Box2D<i32, FramebufferPixel>;
Aliased Type§
struct FramebufferIntRect {
pub min: Point2D<i32, FramebufferPixel>,
pub max: Point2D<i32, FramebufferPixel>,
}
Fields§
§min: Point2D<i32, FramebufferPixel>
§max: Point2D<i32, FramebufferPixel>