pub type LayoutIntRect = Box2D<i32, LayoutPixel>;
Aliased Type§
struct LayoutIntRect {
pub min: Point2D<i32, LayoutPixel>,
pub max: Point2D<i32, LayoutPixel>,
}
Fields§
§min: Point2D<i32, LayoutPixel>
§max: Point2D<i32, LayoutPixel>
pub type LayoutIntRect = Box2D<i32, LayoutPixel>;
struct LayoutIntRect {
pub min: Point2D<i32, LayoutPixel>,
pub max: Point2D<i32, LayoutPixel>,
}
min: Point2D<i32, LayoutPixel>
§max: Point2D<i32, LayoutPixel>