Expand description
Input functionality for the Bevy game engine.
§Supported input devices
bevy
currently supports keyboard, mouse, gamepad, and touch inputs.
Modules§
- common_
conditions - Common run conditions
- gamepad
- The gamepad input functionality.
- gestures
- Gestures functionality, from touchscreens and touchpads.
- keyboard
- The keyboard input functionality.
- mouse
- The mouse input functionality.
- prelude
- The input prelude.
- touch
- The touch input functionality.
Structs§
- Axis
- Stores the position data of the input devices of type
T
. - Button
Input - A “press-able” input of type
T
. - Input
Plugin - Adds keyboard and mouse input to an App
- Input
System - Label for systems that update the input data.
Enums§
- Button
State - The current “press” state of an element