pub struct SpriteMeta { /* private fields */ }
Trait Implementations§
Source§impl Default for SpriteMeta
impl Default for SpriteMeta
impl Resource for SpriteMeta
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impl Freeze for SpriteMeta
impl !RefUnwindSafe for SpriteMeta
impl Send for SpriteMeta
impl Sync for SpriteMeta
impl Unpin for SpriteMeta
impl !UnwindSafe for SpriteMeta
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Source§impl<T, U> AsBindGroupShaderType<U> for T
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