cairo_lang_lowering/objects.rs
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//! Intermediate representation objects after lowering from semantic.
//! This representation is SSA (static single-assignment): each variable is defined before usage and
//! assigned once. It is also normal form: each function argument is a variable, rather than a
//! compound expression.
use std::ops::{Deref, DerefMut};
use cairo_lang_debug::DebugWithDb;
use cairo_lang_defs::diagnostic_utils::StableLocation;
use cairo_lang_diagnostics::{DiagnosticNote, Diagnostics};
use cairo_lang_semantic as semantic;
use cairo_lang_semantic::{ConcreteEnumId, ConcreteVariant};
use cairo_lang_utils::ordered_hash_map::OrderedHashMap;
use cairo_lang_utils::{Intern, LookupIntern};
use id_arena::{Arena, Id};
pub mod blocks;
pub use blocks::BlockId;
use semantic::expr::inference::InferenceError;
use semantic::items::constant::ConstValue;
use semantic::items::imp::ImplId;
use semantic::MatchArmSelector;
use self::blocks::FlatBlocks;
use crate::db::LoweringGroup;
use crate::diagnostic::LoweringDiagnostic;
use crate::ids::{FunctionId, LocationId, Signature};
/// The Location struct represents the source location of a lowered object. It is used to store the
/// most relevant source location for a lowering object.
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub struct Location {
/// The stable location of the object.
pub stable_location: StableLocation,
/// Additional notes about the origin of the object, for example if the object was
/// auto-generated by the compiler.
/// New notes are appended to the end of the vector.
pub notes: Vec<DiagnosticNote>,
/// Function call locations where this value was inlined from.
pub inline_locations: Vec<StableLocation>,
}
impl Location {
pub fn new(stable_location: StableLocation) -> Self {
Self { stable_location, notes: vec![], inline_locations: vec![] }
}
/// Creates a new Location with the given note as the last note.
pub fn with_note(mut self, note: DiagnosticNote) -> Self {
self.notes.push(note);
self
}
/// Creates a new Location with the given note as the last note.
pub fn maybe_with_note(mut self, note: Option<DiagnosticNote>) -> Self {
let Some(note) = note else {
return self;
};
self.notes.push(note);
self
}
/// Creates a new Location with a note from the given text and location.
pub fn add_note_with_location(
self,
db: &dyn LoweringGroup,
text: &str,
location: LocationId,
) -> Self {
self.with_note(DiagnosticNote::with_location(
text.into(),
location.lookup_intern(db).stable_location.diagnostic_location(db.upcast()),
))
}
}
impl DebugWithDb<dyn LoweringGroup> for Location {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>, db: &dyn LoweringGroup) -> std::fmt::Result {
let files_db = db.upcast();
self.stable_location.diagnostic_location(db.upcast()).fmt(f, files_db)?;
for note in &self.notes {
f.write_str("\nnote: ")?;
note.fmt(f, files_db)?;
}
Ok(())
}
}
impl LocationId {
/// Returns the location with the added inlining location of it.
pub fn inlined(self, db: &dyn LoweringGroup, inlining_location: StableLocation) -> Self {
let mut location = self.lookup_intern(db);
location.inline_locations.push(inlining_location);
location.intern(db)
}
/// Returns all relevant stable pointers of the location.
pub fn all_locations(self, db: &dyn LoweringGroup) -> Vec<StableLocation> {
let location = self.lookup_intern(db);
let mut all_locations = vec![location.stable_location];
all_locations.extend(location.inline_locations.iter().cloned());
all_locations
}
}
pub type VariableId = Id<Variable>;
/// Represents a usage of a variable.
///
/// For example if we have:
///
/// fn foo(a: u32) {
/// 1 + a
/// }
///
/// Then the right hand side of the tail expression `1 + a` is a VarUsage object with
/// the variable id of the variable `a` and the location:
/// 1 + a
/// ^
/// Note that the location associated with the variable that was assigned to 'a' is
/// fn foo(a: u32)
/// ^
/// and it is different from the location in the VarUsage.
///
/// The tail expression `1 + a` is also going to be assigned a variable and a VarUsage.
/// in that case, the location of both the variable and the usage will be the same.
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub struct VarUsage {
pub var_id: VariableId,
pub location: LocationId,
}
/// A lowered function code using flat blocks.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct FlatLowered {
/// Diagnostics produced while lowering.
pub diagnostics: Diagnostics<LoweringDiagnostic>,
/// Function signature.
pub signature: Signature,
/// Arena of allocated lowered variables.
pub variables: Arena<Variable>,
/// Arena of allocated lowered blocks.
pub blocks: FlatBlocks,
/// function parameters, including implicits.
pub parameters: Vec<VariableId>,
}
/// Remapping of lowered variable ids. Useful for convergence of branches.
#[derive(Clone, Debug, Default, PartialEq, Eq)]
pub struct VarRemapping {
/// Map from new_var to old_var (since new_var cannot appear twice, but old_var can).
pub remapping: OrderedHashMap<VariableId, VarUsage>,
}
impl Deref for VarRemapping {
type Target = OrderedHashMap<VariableId, VarUsage>;
fn deref(&self) -> &Self::Target {
&self.remapping
}
}
impl DerefMut for VarRemapping {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.remapping
}
}
/// A block of statements. Unlike [`FlatBlock`], this has no reference information,
/// and no panic ending.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct FlatBlock {
/// Statements sequence running one after the other in the block, in a linear flow.
/// Note: Inner blocks might end with a `return`, which will exit the function in the middle.
/// Note: Match is a possible statement, which means it has control flow logic inside, but
/// after its execution is completed, the flow returns to the following statement of the block.
pub statements: Vec<Statement>,
/// Describes how this block ends: returns to the caller or exits the function.
pub end: FlatBlockEnd,
}
impl Default for FlatBlock {
fn default() -> Self {
Self { statements: Default::default(), end: FlatBlockEnd::NotSet }
}
}
impl FlatBlock {
pub fn is_set(&self) -> bool {
!matches!(self.end, FlatBlockEnd::NotSet)
}
}
/// Describes what happens to the program flow at the end of a [`FlatBlock`].
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum FlatBlockEnd {
/// The block was created but still needs to be populated. Block must not be in this state in
/// the end of the lowering phase.
NotSet,
/// This block ends with a `return` statement, exiting the function.
Return(Vec<VarUsage>, LocationId),
/// This block ends with a panic.
Panic(VarUsage),
/// This block ends with a jump to a different block.
Goto(BlockId, VarRemapping),
Match {
info: MatchInfo,
},
}
/// Lowered variable representation.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Variable {
/// Can the type be (trivially) dropped.
pub droppable: Result<ImplId, InferenceError>,
/// Can the type be (trivially) copied.
pub copyable: Result<ImplId, InferenceError>,
/// A Destruct impl for the type, if found.
pub destruct_impl: Result<ImplId, InferenceError>,
/// A PanicDestruct impl for the type, if found.
pub panic_destruct_impl: Result<ImplId, InferenceError>,
/// Semantic type of the variable.
pub ty: semantic::TypeId,
/// Location of the variable.
pub location: LocationId,
}
/// Lowered statement.
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum Statement {
// Values.
Const(StatementConst),
// Flow control.
Call(StatementCall),
// Structs (including tuples).
StructConstruct(StatementStructConstruct),
StructDestructure(StatementStructDestructure),
// Enums.
EnumConstruct(StatementEnumConstruct),
Snapshot(StatementSnapshot),
Desnap(StatementDesnap),
}
impl Statement {
pub fn inputs(&self) -> &[VarUsage] {
match &self {
Statement::Const(_stmt) => &[],
Statement::Call(stmt) => stmt.inputs.as_slice(),
Statement::StructConstruct(stmt) => stmt.inputs.as_slice(),
Statement::StructDestructure(stmt) => std::slice::from_ref(&stmt.input),
Statement::EnumConstruct(stmt) => std::slice::from_ref(&stmt.input),
Statement::Snapshot(stmt) => std::slice::from_ref(&stmt.input),
Statement::Desnap(stmt) => std::slice::from_ref(&stmt.input),
}
}
pub fn inputs_mut(&mut self) -> &mut [VarUsage] {
match self {
Statement::Const(_stmt) => &mut [],
Statement::Call(stmt) => stmt.inputs.as_mut_slice(),
Statement::StructConstruct(stmt) => stmt.inputs.as_mut_slice(),
Statement::StructDestructure(stmt) => std::slice::from_mut(&mut stmt.input),
Statement::EnumConstruct(stmt) => std::slice::from_mut(&mut stmt.input),
Statement::Snapshot(stmt) => std::slice::from_mut(&mut stmt.input),
Statement::Desnap(stmt) => std::slice::from_mut(&mut stmt.input),
}
}
pub fn outputs(&self) -> &[VariableId] {
match &self {
Statement::Const(stmt) => std::slice::from_ref(&stmt.output),
Statement::Call(stmt) => stmt.outputs.as_slice(),
Statement::StructConstruct(stmt) => std::slice::from_ref(&stmt.output),
Statement::StructDestructure(stmt) => stmt.outputs.as_slice(),
Statement::EnumConstruct(stmt) => std::slice::from_ref(&stmt.output),
Statement::Snapshot(stmt) => stmt.outputs.as_slice(),
Statement::Desnap(stmt) => std::slice::from_ref(&stmt.output),
}
}
pub fn location(&self) -> Option<LocationId> {
// TODO(Gil): Add location to all statements.
match &self {
Statement::Const(_) => None,
Statement::Call(stmt) => Some(stmt.location),
Statement::StructConstruct(_) => None,
Statement::StructDestructure(stmt) => Some(stmt.input.location),
Statement::EnumConstruct(stmt) => Some(stmt.input.location),
Statement::Snapshot(stmt) => Some(stmt.input.location),
Statement::Desnap(stmt) => Some(stmt.input.location),
}
}
pub fn location_mut(&mut self) -> Option<&mut LocationId> {
match self {
Statement::Const(_) => None,
Statement::Call(stmt) => Some(&mut stmt.location),
Statement::StructConstruct(_) => None,
Statement::StructDestructure(stmt) => Some(&mut stmt.input.location),
Statement::EnumConstruct(stmt) => Some(&mut stmt.input.location),
Statement::Snapshot(stmt) => Some(&mut stmt.input.location),
Statement::Desnap(stmt) => Some(&mut stmt.input.location),
}
}
}
/// A statement that binds a const value to a variable.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementConst {
/// The value of the const.
pub value: ConstValue,
/// The variable to bind the value to.
pub output: VariableId,
}
/// A statement that calls a user function.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementCall {
/// A function to "call".
pub function: FunctionId,
/// Living variables in current scope to move to the function, as arguments.
pub inputs: Vec<VarUsage>,
/// Is the last input a coupon for the function call. See
/// [semantic::ExprFunctionCall::coupon_arg] for more information.
pub with_coupon: bool,
/// New variables to be introduced into the current scope from the function outputs.
pub outputs: Vec<VariableId>,
/// Location for the call.
pub location: LocationId,
}
/// A statement that construct a variant of an enum with a single argument, and binds it to a
/// variable.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementEnumConstruct {
pub variant: ConcreteVariant,
/// A living variable in current scope to wrap with the variant.
pub input: VarUsage,
/// The variable to bind the value to.
pub output: VariableId,
}
/// A statement that constructs a struct (tuple included) into a new variable.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementStructConstruct {
pub inputs: Vec<VarUsage>,
/// The variable to bind the value to.
pub output: VariableId,
}
/// A statement that destructures a struct (tuple included), introducing its elements as new
/// variables.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementStructDestructure {
/// A living variable in current scope to destructure.
pub input: VarUsage,
/// The variables to bind values to.
pub outputs: Vec<VariableId>,
}
/// A statement that takes a snapshot of a variable.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementSnapshot {
pub input: VarUsage,
outputs: [VariableId; 2],
}
impl StatementSnapshot {
pub fn new(input: VarUsage, output_original: VariableId, output_snapshot: VariableId) -> Self {
Self { input, outputs: [output_original, output_snapshot] }
}
pub fn original(&self) -> VariableId {
self.outputs[0]
}
pub fn snapshot(&self) -> VariableId {
self.outputs[1]
}
}
/// A statement that desnaps a variable.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct StatementDesnap {
pub input: VarUsage,
/// The variable to bind the value to.
pub output: VariableId,
}
/// An arm of a match statement.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct MatchArm {
/// The selector of the arm.
pub arm_selector: MatchArmSelector,
/// The block_id where the relevant arm is implemented.
pub block_id: BlockId,
/// The list of variable ids introduced in this arm.
pub var_ids: Vec<VariableId>,
}
/// A statement that calls an extern function with branches, and "calls" a possibly different block
/// for each branch.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct MatchExternInfo {
// TODO(spapini): ConcreteExternFunctionId once it exists.
/// A concrete external function to call.
pub function: FunctionId,
/// Living variables in current scope to move to the function, as arguments.
pub inputs: Vec<VarUsage>,
/// Match arms. All blocks should have the same rets.
/// Order must be identical to the order in the definition of the enum.
pub arms: Vec<MatchArm>,
/// Location for the call.
pub location: LocationId,
}
/// A statement that matches an enum, and "calls" a possibly different block for each branch.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct MatchEnumInfo {
pub concrete_enum_id: ConcreteEnumId,
/// A living variable in current scope to match on.
pub input: VarUsage,
/// Match arms. All blocks should have the same rets.
/// Order must be identical to the order in the definition of the enum.
pub arms: Vec<MatchArm>,
/// Location for the match.
pub location: LocationId,
}
/// A statement that matches an index enum for matching on felt252, and "calls" a possibly different
/// block for each branch.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct MatchEnumValue {
pub num_of_arms: usize,
/// A living variable in current scope to match on.
pub input: VarUsage,
/// Match arms. All blocks should have the same rets.
pub arms: Vec<MatchArm>,
/// Location for the match.
pub location: LocationId,
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum MatchInfo {
Enum(MatchEnumInfo),
Extern(MatchExternInfo),
Value(MatchEnumValue),
}
impl MatchInfo {
pub fn inputs(&self) -> &[VarUsage] {
match self {
MatchInfo::Enum(s) => std::slice::from_ref(&s.input),
MatchInfo::Extern(s) => s.inputs.as_slice(),
MatchInfo::Value(s) => std::slice::from_ref(&s.input),
}
}
pub fn inputs_mut(&mut self) -> &mut [VarUsage] {
match self {
MatchInfo::Enum(s) => std::slice::from_mut(&mut s.input),
MatchInfo::Extern(s) => s.inputs.as_mut_slice(),
MatchInfo::Value(s) => std::slice::from_mut(&mut s.input),
}
}
pub fn arms(&self) -> &[MatchArm] {
match self {
MatchInfo::Enum(s) => &s.arms,
MatchInfo::Extern(s) => &s.arms,
MatchInfo::Value(s) => &s.arms,
}
}
pub fn location(&self) -> &LocationId {
match self {
MatchInfo::Enum(s) => &s.location,
MatchInfo::Extern(s) => &s.location,
MatchInfo::Value(s) => &s.location,
}
}
pub fn location_mut(&mut self) -> &mut LocationId {
match self {
MatchInfo::Enum(s) => &mut s.location,
MatchInfo::Extern(s) => &mut s.location,
MatchInfo::Value(s) => &mut s.location,
}
}
}
/// Used in graph algorithms, and describes how to construct the edges in function dependency graph.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum DependencyType {
/// A function depends on another function if it may call it.
Call,
/// A function depends on another function if its cost depends on the other function's cost.
Cost,
}