cap_async_std/net/udp_socket.rs
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use crate::net::{Ipv4Addr, Ipv6Addr, SocketAddr};
#[cfg(unix)]
use async_std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd};
use async_std::{io, net};
#[cfg(not(windows))]
use io_lifetimes::{AsFd, BorrowedFd, OwnedFd};
#[cfg(windows)]
use io_lifetimes::{AsSocket, BorrowedSocket, OwnedSocket};
use std::fmt;
#[cfg(windows)]
use {
async_std::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket},
io_extras::os::windows::{
AsHandleOrSocket, AsRawHandleOrSocket, BorrowedHandleOrSocket, IntoRawHandleOrSocket,
OwnedHandleOrSocket, RawHandleOrSocket,
},
};
/// A UDP socket.
///
/// This corresponds to [`async_std::net::UdpSocket`].
///
/// This `UdpSocket` has no `bind`, `connect`, or `send_to` methods. To create
/// a `UdpSocket` bound to an address or to send a message to an address, first
/// obtain a [`Pool`] permitting the address, and then call
/// [`Pool::bind_udp_socket`], or [`Pool::connect_udp_socket`], or
/// [`Pool::send_to_udp_socket_addr`].
///
/// [`Pool`]: struct.Pool.html
/// [`Pool::bind_udp_socket`]: struct.Pool.html#method.bind_udp_socket
/// [`Pool::connect_udp_socket`]: struct.Pool.html#method.connect_udp_socket
/// [`Pool::send_to_udp_socket_addr`]: struct.Pool.html#method.send_to_udp_socket_addr
pub struct UdpSocket {
pub(crate) std: net::UdpSocket,
}
impl UdpSocket {
/// Constructs a new instance of `Self` from the given
/// `async_std::net::UdpSocket`.
///
/// This grants access the resources the `async_std::net::UdpSocket`
/// instance already has access to.
#[inline]
pub fn from_std(std: net::UdpSocket) -> Self {
Self { std }
}
/// Receives a single datagram message on the socket.
///
/// This corresponds to [`async_std::net::UdpSocket::recv_from`].
#[inline]
pub async fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
self.std.recv_from(buf).await
}
// async_std doesn't have `peek_from`.
/// Returns the socket address of the remote peer this socket was connected
/// to.
///
/// This corresponds to [`async_std::net::UdpSocket::peer_addr`].
#[inline]
pub fn peer_addr(&self) -> io::Result<SocketAddr> {
self.std.peer_addr()
}
/// Returns the socket address that this socket was created from.
///
/// This corresponds to [`async_std::net::UdpSocket::local_addr`].
#[inline]
pub fn local_addr(&self) -> io::Result<SocketAddr> {
self.std.local_addr()
}
// async_std doesn't have `try_clone`.
// async_std doesn't have `set_read_timeout`.
// async_std doesn't have `set_write_timeout`.
// async_std doesn't have `read_timeout`.
// async_std doesn't have `write_timeout`.
/// Sets the value of the `SO_BROADCAST` option for this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::set_broadcast`].
#[inline]
pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
self.std.set_broadcast(broadcast)
}
/// Gets the value of the `SO_BROADCAST` option for this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::broadcast`].
#[inline]
pub fn broadcast(&self) -> io::Result<bool> {
self.std.broadcast()
}
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// This corresponds to
/// [`async_std::net::UdpSocket::set_multicast_loop_v4`].
#[inline]
pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
self.std.set_multicast_loop_v4(multicast_loop_v4)
}
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::multicast_loop_v4`].
#[inline]
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
self.std.multicast_loop_v4()
}
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// This corresponds to
/// [`async_std::net::UdpSocket::set_multicast_ttl_v4`].
#[inline]
pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
self.std.set_multicast_ttl_v4(multicast_ttl_v4)
}
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::multicast_ttl_v4`].
#[inline]
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
self.std.multicast_ttl_v4()
}
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// This corresponds to
/// [`async_std::net::UdpSocket::set_multicast_loop_v6`].
#[inline]
pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
self.std.set_multicast_loop_v6(multicast_loop_v6)
}
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::multicast_loop_v6`].
#[inline]
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
self.std.multicast_loop_v6()
}
/// Sets the value for the `IP_TTL` option on this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::set_ttl`].
#[inline]
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.std.set_ttl(ttl)
}
/// Gets the value of the `IP_TTL` option for this socket.
///
/// This corresponds to [`async_std::net::UdpSocket::ttl`].
#[inline]
pub fn ttl(&self) -> io::Result<u32> {
self.std.ttl()
}
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
///
/// This corresponds to [`async_std::net::UdpSocket::join_multicast_v4`].
#[allow(clippy::trivially_copy_pass_by_ref)]
#[inline]
pub fn join_multicast_v4(&self, multiaddr: Ipv4Addr, interface: Ipv4Addr) -> io::Result<()> {
self.std.join_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
///
/// This corresponds to [`async_std::net::UdpSocket::join_multicast_v6`].
#[allow(clippy::trivially_copy_pass_by_ref)]
#[inline]
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.std.join_multicast_v6(multiaddr, interface)
}
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
///
/// This corresponds to [`async_std::net::UdpSocket::leave_multicast_v4`].
#[allow(clippy::trivially_copy_pass_by_ref)]
#[inline]
pub fn leave_multicast_v4(&self, multiaddr: Ipv4Addr, interface: Ipv4Addr) -> io::Result<()> {
self.std.leave_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
///
/// This corresponds to [`async_std::net::UdpSocket::leave_multicast_v6`].
#[allow(clippy::trivially_copy_pass_by_ref)]
#[inline]
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.std.leave_multicast_v6(multiaddr, interface)
}
// async_std doesn't have `take_error`.
/// Sends data on the socket to the remote address to which it is
/// connected.
///
/// This corresponds to [`async_std::net::UdpSocket::send`].
#[inline]
pub async fn send(&self, buf: &[u8]) -> io::Result<usize> {
self.std.send(buf).await
}
/// Receives a single datagram message on the socket from the remote
/// address to which it is connected.
///
/// This corresponds to [`async_std::net::UdpSocket::recv`].
#[inline]
pub async fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
self.std.recv(buf).await
}
// async_std doesn't have `UdpSocket::peek`.
// async_std doesn't have `set_nonblocking`.
}
// Safety: `SocketlikeViewType` is implemented for `std`'s socket types.
unsafe impl io_lifetimes::views::SocketlikeViewType for UdpSocket {}
#[cfg(not(windows))]
impl FromRawFd for UdpSocket {
#[inline]
unsafe fn from_raw_fd(fd: RawFd) -> Self {
Self::from_std(net::UdpSocket::from_raw_fd(fd))
}
}
#[cfg(not(windows))]
impl From<OwnedFd> for UdpSocket {
#[inline]
fn from(fd: OwnedFd) -> Self {
Self::from_std(net::UdpSocket::from(fd))
}
}
#[cfg(windows)]
impl FromRawSocket for UdpSocket {
#[inline]
unsafe fn from_raw_socket(socket: RawSocket) -> Self {
Self::from_std(net::UdpSocket::from_raw_socket(socket))
}
}
#[cfg(windows)]
impl From<OwnedSocket> for UdpSocket {
#[inline]
fn from(socket: OwnedSocket) -> Self {
Self::from_std(net::UdpSocket::from(socket))
}
}
#[cfg(not(windows))]
impl AsRawFd for UdpSocket {
#[inline]
fn as_raw_fd(&self) -> RawFd {
self.std.as_raw_fd()
}
}
#[cfg(not(windows))]
impl AsFd for UdpSocket {
#[inline]
fn as_fd(&self) -> BorrowedFd<'_> {
self.std.as_fd()
}
}
#[cfg(windows)]
impl AsRawSocket for UdpSocket {
#[inline]
fn as_raw_socket(&self) -> RawSocket {
self.std.as_raw_socket()
}
}
#[cfg(windows)]
impl AsSocket for UdpSocket {
#[inline]
fn as_socket(&self) -> BorrowedSocket<'_> {
self.std.as_socket()
}
}
#[cfg(windows)]
impl AsRawHandleOrSocket for UdpSocket {
#[inline]
fn as_raw_handle_or_socket(&self) -> RawHandleOrSocket {
self.std.as_raw_handle_or_socket()
}
}
#[cfg(windows)]
impl AsHandleOrSocket for UdpSocket {
#[inline]
fn as_handle_or_socket(&self) -> BorrowedHandleOrSocket<'_> {
self.std.as_handle_or_socket()
}
}
#[cfg(not(windows))]
impl IntoRawFd for UdpSocket {
#[inline]
fn into_raw_fd(self) -> RawFd {
self.std.into_raw_fd()
}
}
#[cfg(not(windows))]
impl From<UdpSocket> for OwnedFd {
#[inline]
fn from(socket: UdpSocket) -> OwnedFd {
socket.std.into()
}
}
#[cfg(windows)]
impl IntoRawSocket for UdpSocket {
#[inline]
fn into_raw_socket(self) -> RawSocket {
self.std.into_raw_socket()
}
}
#[cfg(windows)]
impl From<UdpSocket> for OwnedSocket {
#[inline]
fn from(socket: UdpSocket) -> OwnedSocket {
socket.std.into()
}
}
#[cfg(windows)]
impl IntoRawHandleOrSocket for UdpSocket {
#[inline]
fn into_raw_handle_or_socket(self) -> RawHandleOrSocket {
self.std.into_raw_handle_or_socket()
}
}
#[cfg(windows)]
impl From<UdpSocket> for OwnedHandleOrSocket {
#[inline]
fn from(socket: UdpSocket) -> Self {
socket.std.into()
}
}
impl fmt::Debug for UdpSocket {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.std.fmt(f)
}
}