cap_primitives/time/system_clock.rs
1use crate::time::{Duration, SystemTime, SystemTimeError};
2use ambient_authority::AmbientAuthority;
3use std::time;
4
5/// A reference to a system clock, useful for talking to external entities like
6/// the file system or other processes.
7///
8/// This does not directly correspond to anything in `std`, however its methods
9/// correspond to [methods in `std::time::SystemTime`].
10///
11/// [methods in `std::time::SystemTime`]: https://doc.rust-lang.org/std/time/struct.SystemTime.html#impl
12pub struct SystemClock(());
13
14impl SystemClock {
15 /// An anchor in time which can be used to create new `SystemTime`
16 /// instances or learn about where in time a `SystemTime` lies.
17 ///
18 /// This corresponds to [`std::time::SystemTime::UNIX_EPOCH`].
19 pub const UNIX_EPOCH: SystemTime = SystemTime {
20 std: time::SystemTime::UNIX_EPOCH,
21 };
22
23 /// Constructs a new instance of `Self`.
24 ///
25 /// # Ambient Authority
26 ///
27 /// This uses ambient authority to accesses clocks.
28 #[inline]
29 pub const fn new(ambient_authority: AmbientAuthority) -> Self {
30 let _ = ambient_authority;
31 Self(())
32 }
33
34 /// Returns an instant corresponding to "now".
35 ///
36 /// This corresponds to [`std::time::SystemTime::now`].
37 #[inline]
38 pub fn now(&self) -> SystemTime {
39 SystemTime::from_std(time::SystemTime::now())
40 }
41
42 /// Returns the amount of time elapsed since this instant was created.
43 ///
44 /// This corresponds to [`std::time::SystemTime::elapsed`].
45 #[inline]
46 pub fn elapsed(&self, system_time: SystemTime) -> Result<Duration, SystemTimeError> {
47 system_time.std.elapsed()
48 }
49}