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#[cfg(feature = "tty")] use crossterm::style::{Attribute, Color}; use crate::style::CellAlignment; /// A stylable table cell with content. #[derive(Clone, Debug)] pub struct Cell { /// The content is a list of strings.\ /// This is done to make working with newlines more easily.\ /// When creating a new [Cell], the given content is split by newline. pub(crate) content: Vec<String>, /// The delimiter which is used to split the text into consistent pieces.\ /// The default is ` `. pub(crate) delimiter: Option<char>, pub(crate) alignment: Option<CellAlignment>, #[cfg(feature = "tty")] pub(crate) fg: Option<Color>, #[cfg(feature = "tty")] pub(crate) bg: Option<Color>, #[cfg(feature = "tty")] pub(crate) attributes: Vec<Attribute>, } impl Cell { /// Create a new Cell pub fn new<T: ToString>(content: T) -> Self { Cell { content: content .to_string() .split('\n') .map(|content| content.to_string()) .collect(), delimiter: None, alignment: None, #[cfg(feature = "tty")] fg: None, #[cfg(feature = "tty")] bg: None, #[cfg(feature = "tty")] attributes: Vec::new(), } } /// Return a copy of the content contained in this cell. pub fn get_content(&self) -> String { self.content.join("\n") } /// Set the delimiter used to split text for this cell. \ /// Normal text uses spaces (` `) as delimiters. This is necessary to help comfy-table /// understand the concept of _words_. pub fn set_delimiter(mut self, delimiter: char) -> Self { self.delimiter = Some(delimiter); self } /// Set the alignment of content for this cell. /// /// Setting this overwrites alignment settings of the /// [Column](crate::column::Column::set_cell_alignment) for this specific cell. /// ``` /// use comfy_table::CellAlignment; /// use comfy_table::Cell; /// /// let mut cell = Cell::new("Some content") /// .set_alignment(CellAlignment::Center); /// ``` pub fn set_alignment(mut self, alignment: CellAlignment) -> Self { self.alignment = Some(alignment); self } /// Set the foreground text color for this cell. /// /// comfy-table uses [Crossterm Colors](crossterm::style::Color). /// Look at their documentation for all possible Colors. /// ``` /// use comfy_table::Color; /// use comfy_table::Cell; /// /// let mut cell = Cell::new("Some content") /// .fg(Color::Red); /// ``` #[cfg(feature = "tty")] pub fn fg(mut self, color: Color) -> Self { self.fg = Some(color); self } /// Set the background color for this cell. /// /// comfy-table uses [Crossterm Colors](crossterm::style::Color). /// Look at their documentation for all possible Colors. /// ``` /// use comfy_table::Color; /// use comfy_table::Cell; /// /// let mut cell = Cell::new("Some content") /// .bg(Color::Red); /// ``` #[cfg(feature = "tty")] pub fn bg(mut self, color: Color) -> Self { self.bg = Some(color); self } /// Add a styling attribute to the content cell.\ /// Those can be **bold**, _italic_, blinking and many more. /// /// comfy-table uses [Crossterm Attributes](crossterm::style::Attribute). /// Look at their documentation for all possible [Attributes](Attribute). /// ``` /// use comfy_table::Attribute; /// use comfy_table::Cell; /// /// let mut cell = Cell::new("Some content") /// .add_attribute(Attribute::Bold); /// ``` #[cfg(feature = "tty")] pub fn add_attribute(mut self, attribute: Attribute) -> Self { self.attributes.push(attribute); self } /// Same as add_attribute, but you can pass a vector of [Attributes](Attribute) #[cfg(feature = "tty")] pub fn add_attributes(mut self, mut attribute: Vec<Attribute>) -> Self { self.attributes.append(&mut attribute); self } } /// Convert anything with [ToString] to a new [Cell]. /// /// ``` /// # use comfy_table::Cell; /// let cell: Cell = "content".into(); /// let cell: Cell = 5u32.into(); /// ``` impl<T: ToString> From<T> for Cell { fn from(content: T) -> Cell { Cell::new(content) } } /// A simple wrapper type for a `Vec<Cell>`. /// /// This wrapper is needed to support generic conversions between iterables and `Vec<Cell>`. /// Check the trait implementations for more docs. pub struct Cells(pub Vec<Cell>); /// Allow the conversion of a type to a [Cells], which is a simple vector of cells. /// /// By default this is implemented for all Iterators over items implementing [ToString]. /// /// ``` /// use comfy_table::{Row, Cells}; /// /// let cells_string: Cells = vec!["One", "Two", "Three"].into(); /// let cells_integer: Cells = vec![1, 2, 3, 4].into(); /// ``` impl<T> From<T> for Cells where T: IntoIterator, T::Item: Into<Cell>, { fn from(cells: T) -> Cells { Cells(cells.into_iter().map(|item| item.into()).collect()) } } #[cfg(test)] mod tests { use super::*; #[test] fn test_column_generation() { let content = "This is\nsome multiline\nstring".to_string(); let cell = Cell::new(content.clone()); assert_eq!(cell.get_content(), content); } }