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use std::collections::HashMap;
use std::fmt;
use std::iter::IntoIterator;
use std::slice::{Iter, IterMut};
#[cfg(feature = "tty")]
use crossterm::terminal;
#[cfg(feature = "tty")]
use crossterm::tty::IsTty;
use strum::IntoEnumIterator;
use crate::cell::Cell;
use crate::column::Column;
use crate::row::Row;
use crate::style::presets::ASCII_FULL;
use crate::style::{ColumnConstraint, ContentArrangement, TableComponent};
use crate::utils::build_table;
/// This is the main interface for building a table.
/// Each table consists of [Rows](Row), which in turn contain [Cells](crate::cell::Cell).
///
/// There also exists a representation of a [Column].
/// Columns are automatically created when adding rows to a table.
#[derive(Debug)]
pub struct Table {
pub(crate) columns: Vec<Column>,
style: HashMap<TableComponent, char>,
pub(crate) header: Option<Row>,
pub(crate) rows: Vec<Row>,
pub(crate) arrangement: ContentArrangement,
pub(crate) delimiter: Option<char>,
#[cfg(feature = "tty")]
no_tty: bool,
#[cfg(feature = "tty")]
use_stderr: bool,
width: Option<u16>,
#[cfg(feature = "tty")]
enforce_styling: bool,
/// Define whether everything in a cells should be styled, including whitespaces
/// or whether only the text should be styled.
#[cfg(feature = "tty")]
pub(crate) style_text_only: bool,
}
impl fmt::Display for Table {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.lines().collect::<Vec<_>>().join("\n"))
}
}
impl Default for Table {
fn default() -> Self {
Self::new()
}
}
impl Table {
/// Create a new table with default ASCII styling.
pub fn new() -> Self {
let mut table = Self {
columns: Vec::new(),
header: None,
rows: Vec::new(),
arrangement: ContentArrangement::Disabled,
delimiter: None,
#[cfg(feature = "tty")]
no_tty: false,
#[cfg(feature = "tty")]
use_stderr: false,
width: None,
style: HashMap::new(),
#[cfg(feature = "tty")]
enforce_styling: false,
#[cfg(feature = "tty")]
style_text_only: false,
};
table.load_preset(ASCII_FULL);
table
}
/// This is an alternative `fmt` function, which simply removes any trailing whitespaces.
/// Trailing whitespaces often occur, when using tables without a right border.
pub fn trim_fmt(&self) -> String {
self.lines()
.map(|line| line.trim_end().to_string())
.collect::<Vec<_>>()
.join("\n")
}
/// This is an alternative to `fmt`, but rather returns an iterator to each line, rather than
/// one String separated by newlines.
pub fn lines(&self) -> impl Iterator<Item = String> {
build_table(self)
}
/// Set the header row of the table. This is usually the title of each column.\
/// There'll be no header unless you explicitly set it with this function.
///
/// ```
/// use comfy_table::{Table, Row};
///
/// let mut table = Table::new();
/// let header = Row::from(vec!["Header One", "Header Two"]);
/// table.set_header(header);
/// ```
pub fn set_header<T: Into<Row>>(&mut self, row: T) -> &mut Self {
let row = row.into();
self.autogenerate_columns(&row);
self.header = Some(row);
self
}
pub fn header(&self) -> Option<&Row> {
self.header.as_ref()
}
/// Add a new row to the table.
///
/// ```
/// use comfy_table::{Table, Row};
///
/// let mut table = Table::new();
/// let row = Row::from(vec!["One", "Two"]);
/// table.add_row(row);
/// ```
pub fn add_row<T: Into<Row>>(&mut self, row: T) -> &mut Self {
let mut row = row.into();
self.autogenerate_columns(&row);
row.index = Some(self.rows.len());
self.rows.push(row);
self
}
/// Add a new row to the table if the predicate evaluates to `true`.
///
/// ```
/// use comfy_table::{Table, Row};
///
/// let mut table = Table::new();
/// let row = Row::from(vec!["One", "Two"]);
/// table.add_row_if(|index, row| true, row);
/// ```
pub fn add_row_if<P, T>(&mut self, predicate: P, row: T) -> &mut Self
where
P: Fn(usize, &T) -> bool,
T: Into<Row>,
{
if predicate(self.rows.len(), &row) {
return self.add_row(row);
}
self
}
/// Add multiple rows to the table.
///
/// ```
/// use comfy_table::{Table, Row};
///
/// let mut table = Table::new();
/// let rows = vec![
/// Row::from(vec!["One", "Two"]),
/// Row::from(vec!["Three", "Four"])
/// ];
/// table.add_rows(rows);
/// ```
pub fn add_rows<I>(&mut self, rows: I) -> &mut Self
where
I: IntoIterator,
I::Item: Into<Row>,
{
for row in rows.into_iter() {
let mut row = row.into();
self.autogenerate_columns(&row);
row.index = Some(self.rows.len());
self.rows.push(row);
}
self
}
/// Add multiple rows to the table if the predicate evaluates to `true`.
///
/// ```
/// use comfy_table::{Table, Row};
///
/// let mut table = Table::new();
/// let rows = vec![
/// Row::from(vec!["One", "Two"]),
/// Row::from(vec!["Three", "Four"])
/// ];
/// table.add_rows_if(|index, rows| true, rows);
/// ```
pub fn add_rows_if<P, I>(&mut self, predicate: P, rows: I) -> &mut Self
where
P: Fn(usize, &I) -> bool,
I: IntoIterator,
I::Item: Into<Row>,
{
if predicate(self.rows.len(), &rows) {
return self.add_rows(rows);
}
self
}
/// Enforce a max width that should be used in combination with [dynamic content arrangement](ContentArrangement::Dynamic).\
/// This is usually not necessary, if you plan to output your table to a tty,
/// since the terminal width can be automatically determined.
pub fn set_width(&mut self, width: u16) -> &mut Self {
self.width = Some(width);
self
}
/// Get the expected width of the table.
///
/// This will be `Some(width)`, if the terminal width can be detected or if the table width is set via [set_width](Table::set_width).
///
/// If neither is not possible, `None` will be returned.\
/// This implies that both the [Dynamic](ContentArrangement::Dynamic) mode and the [Percentage](crate::style::Width::Percentage) constraint won't work.
#[cfg(feature = "tty")]
pub fn width(&self) -> Option<u16> {
if let Some(width) = self.width {
Some(width)
} else if self.is_tty() {
if let Ok((width, _)) = terminal::size() {
Some(width)
} else {
None
}
} else {
None
}
}
#[cfg(not(feature = "tty"))]
pub fn width(&self) -> Option<u16> {
self.width
}
/// Specify how Comfy Table should arrange the content in your table.
///
/// ```
/// use comfy_table::{Table, ContentArrangement};
///
/// let mut table = Table::new();
/// table.set_content_arrangement(ContentArrangement::Dynamic);
/// ```
pub fn set_content_arrangement(&mut self, arrangement: ContentArrangement) -> &mut Self {
self.arrangement = arrangement;
self
}
/// Get the current content arrangement of the table.
pub fn content_arrangement(&self) -> ContentArrangement {
self.arrangement.clone()
}
/// Set the delimiter used to split text in all cells.
///
/// A custom delimiter on a cell in will overwrite the column's delimiter.\
/// Normal text uses spaces (` `) as delimiters. This is necessary to help comfy-table
/// understand the concept of _words_.
pub fn set_delimiter(&mut self, delimiter: char) -> &mut Self {
self.delimiter = Some(delimiter);
self
}
/// In case you are sure you don't want export tables to a tty or you experience
/// problems with tty specific code, you can enforce a non_tty mode.
///
/// This disables:
///
/// - width lookup from the current tty
/// - Styling and attributes on cells (unless you use [Table::enforce_styling])
///
/// If you use the [dynamic content arrangement](ContentArrangement::Dynamic),
/// you need to set the width of your desired table manually with [set_width](Table::set_width).
#[cfg(feature = "tty")]
pub fn force_no_tty(&mut self) -> &mut Self {
self.no_tty = true;
self
}
/// Use this function to check whether `stderr` is a tty.
///
/// The default is `stdout`.
#[cfg(feature = "tty")]
pub fn use_stderr(&mut self) -> &mut Self {
self.use_stderr = true;
self
}
/// Returns whether the table will be handled as if it's printed to a tty.
///
/// By default, comfy-table looks at `stdout` and checks whether it's a tty.
/// This behavior can be changed via [Table::force_no_tty] and [Table::use_stderr].
#[cfg(feature = "tty")]
pub fn is_tty(&self) -> bool {
if self.no_tty {
return false;
}
if self.use_stderr {
::std::io::stderr().is_tty()
} else {
::std::io::stdout().is_tty()
}
}
/// Enforce terminal styling.
///
/// Only useful if you forcefully disabled tty, but still want those fancy terminal styles.
///
/// ```
/// use comfy_table::Table;
///
/// let mut table = Table::new();
/// table.force_no_tty()
/// .enforce_styling();
/// ```
#[cfg(feature = "tty")]
pub fn enforce_styling(&mut self) -> &mut Self {
self.enforce_styling = true;
self
}
/// Returns whether the content of this table should be styled with the current settings and
/// environment.
#[cfg(feature = "tty")]
pub fn should_style(&self) -> bool {
if self.enforce_styling {
return true;
}
self.is_tty()
}
/// By default, the whole content of a cells will be styled.
/// Calling this function disables this behavior for all cells, resulting in
/// only the text of cells being styled.
#[cfg(feature = "tty")]
pub fn style_text_only(&mut self) {
self.style_text_only = true;
}
/// Convenience method to set a [ColumnConstraint] for all columns at once.
/// Constraints are used to influence the way the columns will be arranged.
/// Check out their docs for more information.
///
/// **Attention:**
/// This function should be called after at least one row (or the headers) has been added to the table.
/// Before that, the columns won't initialized.
///
/// If more constraints are passed than there are columns, any superfluous constraints will be ignored.
/// ```
/// use comfy_table::{Width::*, CellAlignment, ColumnConstraint::*, ContentArrangement, Table};
///
/// let mut table = Table::new();
/// table.add_row(&vec!["one", "two", "three"])
/// .set_content_arrangement(ContentArrangement::Dynamic)
/// .set_constraints(vec![
/// UpperBoundary(Fixed(15)),
/// LowerBoundary(Fixed(20)),
/// ]);
/// ```
pub fn set_constraints<T: IntoIterator<Item = ColumnConstraint>>(
&mut self,
constraints: T,
) -> &mut Self {
let mut constraints = constraints.into_iter();
for column in self.column_iter_mut() {
if let Some(constraint) = constraints.next() {
column.set_constraint(constraint);
} else {
break;
}
}
self
}
/// This function creates a TableStyle from a given preset string.\
/// Preset strings can be found in `styling::presets::*`.
///
/// You can also write your own preset strings and use them with this function.
/// There's the convenience method [Table::current_style_as_preset], which prints you a preset
/// string from your current style configuration. \
/// The function expects the to-be-drawn characters to be in the same order as in the [TableComponent] enum.
///
/// If the string isn't long enough, the default [ASCII_FULL] style will be used for all remaining components.
///
/// If the string is too long, remaining charaacters will be simply ignored.
pub fn load_preset(&mut self, preset: &str) -> &mut Self {
let mut components = TableComponent::iter();
for character in preset.chars() {
if let Some(component) = components.next() {
// White spaces mean "don't draw this" in presets
// If we want to override the default preset, we need to remove
// this component from the HashMap in case we find a whitespace.
if character == ' ' {
self.remove_style(component);
continue;
}
self.set_style(component, character);
} else {
break;
}
}
self
}
/// Returns the current style as a preset string.
///
/// A pure convenience method, so you're not force to fiddle with those preset strings yourself.
///
/// ```
/// use comfy_table::Table;
/// use comfy_table::presets::UTF8_FULL;
///
/// let mut table = Table::new();
/// table.load_preset(UTF8_FULL);
///
/// assert_eq!(UTF8_FULL, table.current_style_as_preset())
/// ```
pub fn current_style_as_preset(&mut self) -> String {
let components = TableComponent::iter();
let mut preset_string = String::new();
for component in components {
match self.style(component) {
None => preset_string.push(' '),
Some(character) => preset_string.push(character),
}
}
preset_string
}
/// Modify a preset with a modifier string from [modifiers](crate::style::modifiers).
///
/// For instance, the [UTF8_ROUND_CORNERS](crate::style::modifiers::UTF8_ROUND_CORNERS) modifies all corners to be round UTF8 box corners.
///
/// ```
/// use comfy_table::Table;
/// use comfy_table::presets::UTF8_FULL;
/// use comfy_table::modifiers::UTF8_ROUND_CORNERS;
///
/// let mut table = Table::new();
/// table.load_preset(UTF8_FULL);
/// table.apply_modifier(UTF8_ROUND_CORNERS);
/// ```
pub fn apply_modifier(&mut self, modifier: &str) -> &mut Self {
let mut components = TableComponent::iter();
for character in modifier.chars() {
// Skip spaces while applying modifiers.
if character == ' ' {
components.next();
continue;
}
if let Some(component) = components.next() {
self.set_style(component, character);
} else {
break;
}
}
self
}
/// Define the char that will be used to draw a specific component.\
/// Look at [TableComponent] to see all stylable components
///
/// If `None` is supplied, the element won't be displayed.\
/// In case of a e.g. *BorderIntersection a whitespace will be used as placeholder,
/// unless related borders and and corners are set to `None` as well.
///
/// For example, if `TopBorderIntersections` is `None` the first row would look like this:
///
/// ```text
/// +------ ------+
/// | this | test |
/// ```
///
/// If in addition `TopLeftCorner`,`TopBorder` and `TopRightCorner` would be `None` as well,
/// the first line wouldn't be displayed at all.
///
/// ```
/// use comfy_table::Table;
/// use comfy_table::presets::UTF8_FULL;
/// use comfy_table::TableComponent::*;
///
/// let mut table = Table::new();
/// // Load the UTF8_FULL preset
/// table.load_preset(UTF8_FULL);
/// // Set all outer corners to round UTF8 corners
/// // This is basically the same as the UTF8_ROUND_CORNERS modifier
/// table.set_style(TopLeftCorner, '╭');
/// table.set_style(TopRightCorner, '╮');
/// table.set_style(BottomLeftCorner, '╰');
/// table.set_style(BottomRightCorner, '╯');
/// ```
pub fn set_style(&mut self, component: TableComponent, character: char) -> &mut Self {
self.style.insert(component, character);
self
}
/// Get a copy of the char that's currently used for drawing this component.
/// ```
/// use comfy_table::Table;
/// use comfy_table::TableComponent::*;
///
/// let mut table = Table::new();
/// assert_eq!(table.style(TopLeftCorner), Some('+'));
/// ```
pub fn style(&mut self, component: TableComponent) -> Option<char> {
self.style.get(&component).copied()
}
/// Remove the style for a specific component of the table.\
/// By default, a space will be used as a placeholder instead.\
/// Though, if for instance all components of the left border are removed, the left border won't be displayed.
pub fn remove_style(&mut self, component: TableComponent) -> &mut Self {
self.style.remove(&component);
self
}
/// Get a reference to a specific column.
pub fn column(&self, index: usize) -> Option<&Column> {
self.columns.get(index)
}
/// Get a mutable reference to a specific column.
pub fn column_mut(&mut self, index: usize) -> Option<&mut Column> {
self.columns.get_mut(index)
}
/// Iterator over all columns
pub fn column_iter(&self) -> Iter<Column> {
self.columns.iter()
}
/// Get a mutable iterator over all columns.
///
/// ```
/// use comfy_table::{Width::*, ColumnConstraint::*, Table};
///
/// let mut table = Table::new();
/// table.add_row(&vec!["First", "Second", "Third"]);
///
/// // Add a ColumnConstraint to each column (left->right)
/// // first -> min width of 10
/// // second -> max width of 8
/// // third -> fixed width of 10
/// let constraints = vec![
/// LowerBoundary(Fixed(10)),
/// UpperBoundary(Fixed(8)),
/// Absolute(Fixed(10)),
/// ];
///
/// // Add the constraints to their respective column
/// for (column_index, column) in table.column_iter_mut().enumerate() {
/// let constraint = constraints.get(column_index).unwrap();
/// column.set_constraint(*constraint);
/// }
/// ```
pub fn column_iter_mut(&mut self) -> IterMut<Column> {
self.columns.iter_mut()
}
/// Get a mutable iterator over cells of a column.
/// The iterator returns a nested `Option<Option<Cell>>`, since there might be
/// rows that are missing this specific Cell.
///
/// ```
/// use comfy_table::Table;
/// let mut table = Table::new();
/// table.add_row(&vec!["First", "Second"]);
/// table.add_row(&vec!["Third"]);
/// table.add_row(&vec!["Fourth", "Fifth"]);
///
/// // Create an iterator over the second column
/// let mut cell_iter = table.column_cells_iter(1);
/// assert_eq!(cell_iter.next().unwrap().unwrap().content(), "Second");
/// assert!(cell_iter.next().unwrap().is_none());
/// assert_eq!(cell_iter.next().unwrap().unwrap().content(), "Fifth");
/// assert!(cell_iter.next().is_none());
/// ```
pub fn column_cells_iter(&self, column_index: usize) -> ColumnCellIter {
ColumnCellIter {
rows: &self.rows,
column_index,
row_index: 0,
}
}
/// Get a mutable iterator over cells of a column, including the header cell.
/// The header cell will be the very first cell returned.
/// The iterator returns a nested `Option<Option<Cell>>`, since there might be
/// rows that are missing this specific Cell.
///
/// ```
/// use comfy_table::Table;
/// let mut table = Table::new();
/// table.set_header(&vec!["A", "B"]);
/// table.add_row(&vec!["First", "Second"]);
/// table.add_row(&vec!["Third"]);
/// table.add_row(&vec!["Fourth", "Fifth"]);
///
/// // Create an iterator over the second column
/// let mut cell_iter = table.column_cells_with_header_iter(1);
/// assert_eq!(cell_iter.next().unwrap().unwrap().content(), "B");
/// assert_eq!(cell_iter.next().unwrap().unwrap().content(), "Second");
/// assert!(cell_iter.next().unwrap().is_none());
/// assert_eq!(cell_iter.next().unwrap().unwrap().content(), "Fifth");
/// assert!(cell_iter.next().is_none());
/// ```
pub fn column_cells_with_header_iter(&self, column_index: usize) -> ColumnCellsWithHeaderIter {
ColumnCellsWithHeaderIter {
header_checked: false,
header: &self.header,
rows: &self.rows,
column_index,
row_index: 0,
}
}
/// Reference to a specific row
pub fn row(&self, index: usize) -> Option<&Row> {
self.rows.get(index)
}
/// Mutable reference to a specific row
pub fn row_mut(&mut self, index: usize) -> Option<&mut Row> {
self.rows.get_mut(index)
}
/// Iterator over all rows
pub fn row_iter(&self) -> Iter<Row> {
self.rows.iter()
}
/// Get a mutable iterator over all rows.
///
/// ```
/// use comfy_table::Table;
/// let mut table = Table::new();
/// table.add_row(&vec!["First", "Second", "Third"]);
///
/// // Add the constraints to their respective row
/// for row in table.row_iter_mut() {
/// row.max_height(5);
/// }
/// assert!(table.row_iter_mut().len() == 1);
/// ```
pub fn row_iter_mut(&mut self) -> IterMut<Row> {
self.rows.iter_mut()
}
/// Return a vector representing the maximum amount of characters in any line of this column.\
///
/// **Attention** This scans the whole current content of the table.
pub fn column_max_content_widths(&self) -> Vec<u16> {
fn set_max_content_widths(max_widths: &mut [u16], row: &Row) {
// Get the max width for each cell of the row
let row_max_widths = row.max_content_widths();
for (index, width) in row_max_widths.iter().enumerate() {
let width = (*width).try_into().unwrap_or(u16::MAX);
// Set a new max, if the current cell is the longest for that column.
let current_max = max_widths[index];
if current_max < width {
max_widths[index] = width;
}
}
}
// The vector that'll contain the max widths per column.
let mut max_widths = vec![0; self.columns.len()];
if let Some(header) = &self.header {
set_max_content_widths(&mut max_widths, header);
}
// Iterate through all rows of the table.
for row in self.rows.iter() {
set_max_content_widths(&mut max_widths, row);
}
max_widths
}
pub(crate) fn style_or_default(&self, component: TableComponent) -> String {
match self.style.get(&component) {
None => " ".to_string(),
Some(character) => character.to_string(),
}
}
pub(crate) fn style_exists(&self, component: TableComponent) -> bool {
self.style.get(&component).is_some()
}
/// Autogenerate new columns, if a row is added with more cells than existing columns.
fn autogenerate_columns(&mut self, row: &Row) {
if row.cell_count() > self.columns.len() {
for index in self.columns.len()..row.cell_count() {
self.columns.push(Column::new(index));
}
}
}
/// Calling this might be necessary if you add new cells to rows that're already added to the
/// table.
///
/// If more cells than're currently know to the table are added to that row,
/// the table cannot know about these, since new [Column]s are only
/// automatically detected when a new row is added.
///
/// To make sure everything works as expected, just call this function if you're adding cells
/// to rows that're already added to the table.
pub fn discover_columns(&mut self) {
for row in self.rows.iter() {
if row.cell_count() > self.columns.len() {
for index in self.columns.len()..row.cell_count() {
self.columns.push(Column::new(index));
}
}
}
}
}
/// An iterator over cells of a specific column.
/// A dedicated struct is necessary, as data is usually handled by rows and thereby stored in
/// `Table::rows`. This type is returned by [Table::column_cells_iter].
pub struct ColumnCellIter<'a> {
rows: &'a [Row],
column_index: usize,
row_index: usize,
}
impl<'a> Iterator for ColumnCellIter<'a> {
type Item = Option<&'a Cell>;
fn next(&mut self) -> Option<Option<&'a Cell>> {
// Check if there's a next row
if let Some(row) = self.rows.get(self.row_index) {
self.row_index += 1;
// Return the cell (if it exists).
return Some(row.cells.get(self.column_index));
}
None
}
}
/// An iterator over cells of a specific column.
/// A dedicated struct is necessary, as data is usually handled by rows and thereby stored in
/// `Table::rows`. This type is returned by [Table::column_cells_iter].
pub struct ColumnCellsWithHeaderIter<'a> {
header_checked: bool,
header: &'a Option<Row>,
rows: &'a [Row],
column_index: usize,
row_index: usize,
}
impl<'a> Iterator for ColumnCellsWithHeaderIter<'a> {
type Item = Option<&'a Cell>;
fn next(&mut self) -> Option<Option<&'a Cell>> {
// Get the header as the first cell
if !self.header_checked {
self.header_checked = true;
return match self.header {
Some(header) => {
// Return the cell (if it exists).
Some(header.cells.get(self.column_index))
}
None => Some(None),
};
}
// Check if there's a next row
if let Some(row) = self.rows.get(self.row_index) {
self.row_index += 1;
// Return the cell (if it exists).
return Some(row.cells.get(self.column_index));
}
None
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_column_generation() {
let mut table = Table::new();
table.set_header(&vec!["thr", "four", "fivef"]);
// When adding a new row, columns are automatically generated
assert_eq!(table.columns.len(), 3);
// The max content width is also correctly set for each column
assert_eq!(table.column_max_content_widths(), vec![3, 4, 5]);
// When adding a new row, the max content width is updated accordingly
table.add_row(&vec!["four", "fivef", "very long text with 23"]);
assert_eq!(table.column_max_content_widths(), vec![4, 5, 22]);
// Now add a row that has column lines. The max content width shouldn't change
table.add_row(&vec!["", "", "shorter"]);
assert_eq!(table.column_max_content_widths(), vec![4, 5, 22]);
println!("{table}");
}
}