compio_net/unix.rs
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use std::{future::Future, io, path::Path};
use compio_buf::{BufResult, IoBuf, IoBufMut, IoVectoredBuf, IoVectoredBufMut};
use compio_driver::impl_raw_fd;
use compio_io::{AsyncRead, AsyncWrite};
use socket2::{SockAddr, Socket as Socket2, Type};
use crate::{OwnedReadHalf, OwnedWriteHalf, PollFd, ReadHalf, Socket, WriteHalf};
/// A Unix socket server, listening for connections.
///
/// You can accept a new connection by using the [`UnixListener::accept`]
/// method.
///
/// # Examples
///
/// ```
/// use compio_io::{AsyncReadExt, AsyncWriteExt};
/// use compio_net::{UnixListener, UnixStream};
/// use tempfile::tempdir;
///
/// let dir = tempdir().unwrap();
/// let sock_file = dir.path().join("unix-server.sock");
///
/// # compio_runtime::Runtime::new().unwrap().block_on(async move {
/// let listener = UnixListener::bind(&sock_file).await.unwrap();
///
/// let (mut tx, (mut rx, _)) =
/// futures_util::try_join!(UnixStream::connect(&sock_file), listener.accept()).unwrap();
///
/// tx.write_all("test").await.0.unwrap();
///
/// let (_, buf) = rx.read_exact(Vec::with_capacity(4)).await.unwrap();
///
/// assert_eq!(buf, b"test");
/// # });
/// ```
#[derive(Debug, Clone)]
pub struct UnixListener {
inner: Socket,
}
impl UnixListener {
/// Creates a new [`UnixListener`], which will be bound to the specified
/// file path. The file path cannot yet exist, and will be cleaned up
/// upon dropping [`UnixListener`]
pub async fn bind(path: impl AsRef<Path>) -> io::Result<Self> {
Self::bind_addr(&SockAddr::unix(path)?).await
}
/// Creates a new [`UnixListener`] with [`SockAddr`], which will be bound to
/// the specified file path. The file path cannot yet exist, and will be
/// cleaned up upon dropping [`UnixListener`]
pub async fn bind_addr(addr: &SockAddr) -> io::Result<Self> {
if !addr.is_unix() {
return Err(io::Error::new(
io::ErrorKind::InvalidInput,
"addr is not unix socket address",
));
}
let socket = Socket::bind(addr, Type::STREAM, None).await?;
socket.listen(1024)?;
Ok(UnixListener { inner: socket })
}
/// Close the socket. If the returned future is dropped before polling, the
/// socket won't be closed.
pub fn close(self) -> impl Future<Output = io::Result<()>> {
self.inner.close()
}
/// Accepts a new incoming connection from this listener.
///
/// This function will yield once a new Unix domain socket connection
/// is established. When established, the corresponding [`UnixStream`] and
/// will be returned.
pub async fn accept(&self) -> io::Result<(UnixStream, SockAddr)> {
let (socket, addr) = self.inner.accept().await?;
let stream = UnixStream { inner: socket };
Ok((stream, addr))
}
/// Returns the local address that this listener is bound to.
pub fn local_addr(&self) -> io::Result<SockAddr> {
self.inner.local_addr()
}
}
impl_raw_fd!(UnixListener, socket2::Socket, inner, socket);
/// A Unix stream between two local sockets on Windows & WSL.
///
/// A Unix stream can either be created by connecting to an endpoint, via the
/// `connect` method, or by accepting a connection from a listener.
///
/// # Examples
///
/// ```no_run
/// use compio_io::AsyncWrite;
/// use compio_net::UnixStream;
///
/// # compio_runtime::Runtime::new().unwrap().block_on(async {
/// // Connect to a peer
/// let mut stream = UnixStream::connect("unix-server.sock").await.unwrap();
///
/// // Write some data.
/// stream.write("hello world!").await.unwrap();
/// # })
/// ```
#[derive(Debug, Clone)]
pub struct UnixStream {
inner: Socket,
}
impl UnixStream {
/// Opens a Unix connection to the specified file path. There must be a
/// [`UnixListener`] or equivalent listening on the corresponding Unix
/// domain socket to successfully connect and return a `UnixStream`.
pub async fn connect(path: impl AsRef<Path>) -> io::Result<Self> {
Self::connect_addr(&SockAddr::unix(path)?).await
}
/// Opens a Unix connection to the specified address. There must be a
/// [`UnixListener`] or equivalent listening on the corresponding Unix
/// domain socket to successfully connect and return a `UnixStream`.
pub async fn connect_addr(addr: &SockAddr) -> io::Result<Self> {
if !addr.is_unix() {
return Err(io::Error::new(
io::ErrorKind::InvalidInput,
"addr is not unix socket address",
));
}
#[cfg(windows)]
let socket = {
let new_addr = empty_unix_socket();
Socket::bind(&new_addr, Type::STREAM, None).await?
};
#[cfg(unix)]
let socket = {
use socket2::Domain;
Socket::new(Domain::UNIX, Type::STREAM, None).await?
};
socket.connect_async(addr).await?;
let unix_stream = UnixStream { inner: socket };
Ok(unix_stream)
}
#[cfg(unix)]
/// Creates new UnixStream from a std::os::unix::net::UnixStream.
pub fn from_std(stream: std::os::unix::net::UnixStream) -> io::Result<Self> {
Ok(Self {
inner: Socket::from_socket2(Socket2::from(stream))?,
})
}
/// Close the socket. If the returned future is dropped before polling, the
/// socket won't be closed.
pub fn close(self) -> impl Future<Output = io::Result<()>> {
self.inner.close()
}
/// Returns the socket path of the remote peer of this connection.
pub fn peer_addr(&self) -> io::Result<SockAddr> {
#[allow(unused_mut)]
let mut addr = self.inner.peer_addr()?;
#[cfg(windows)]
{
fix_unix_socket_length(&mut addr);
}
Ok(addr)
}
/// Returns the socket path of the local half of this connection.
pub fn local_addr(&self) -> io::Result<SockAddr> {
self.inner.local_addr()
}
/// Splits a [`UnixStream`] into a read half and a write half, which can be
/// used to read and write the stream concurrently.
///
/// This method is more efficient than
/// [`into_split`](UnixStream::into_split), but the halves cannot
/// be moved into independently spawned tasks.
pub fn split(&self) -> (ReadHalf<Self>, WriteHalf<Self>) {
crate::split(self)
}
/// Splits a [`UnixStream`] into a read half and a write half, which can be
/// used to read and write the stream concurrently.
///
/// Unlike [`split`](UnixStream::split), the owned halves can be moved to
/// separate tasks, however this comes at the cost of a heap allocation.
pub fn into_split(self) -> (OwnedReadHalf<Self>, OwnedWriteHalf<Self>) {
crate::into_split(self)
}
/// Create [`PollFd`] from inner socket.
pub fn to_poll_fd(&self) -> io::Result<PollFd<Socket2>> {
self.inner.to_poll_fd()
}
/// Create [`PollFd`] from inner socket.
pub fn into_poll_fd(self) -> io::Result<PollFd<Socket2>> {
self.inner.into_poll_fd()
}
}
impl AsyncRead for UnixStream {
#[inline]
async fn read<B: IoBufMut>(&mut self, buf: B) -> BufResult<usize, B> {
(&*self).read(buf).await
}
#[inline]
async fn read_vectored<V: IoVectoredBufMut>(&mut self, buf: V) -> BufResult<usize, V> {
(&*self).read_vectored(buf).await
}
}
impl AsyncRead for &UnixStream {
#[inline]
async fn read<B: IoBufMut>(&mut self, buf: B) -> BufResult<usize, B> {
self.inner.recv(buf).await
}
#[inline]
async fn read_vectored<V: IoVectoredBufMut>(&mut self, buf: V) -> BufResult<usize, V> {
self.inner.recv_vectored(buf).await
}
}
impl AsyncWrite for UnixStream {
#[inline]
async fn write<T: IoBuf>(&mut self, buf: T) -> BufResult<usize, T> {
(&*self).write(buf).await
}
#[inline]
async fn write_vectored<T: IoVectoredBuf>(&mut self, buf: T) -> BufResult<usize, T> {
(&*self).write_vectored(buf).await
}
#[inline]
async fn flush(&mut self) -> io::Result<()> {
(&*self).flush().await
}
#[inline]
async fn shutdown(&mut self) -> io::Result<()> {
(&*self).shutdown().await
}
}
impl AsyncWrite for &UnixStream {
#[inline]
async fn write<T: IoBuf>(&mut self, buf: T) -> BufResult<usize, T> {
self.inner.send(buf).await
}
#[inline]
async fn write_vectored<T: IoVectoredBuf>(&mut self, buf: T) -> BufResult<usize, T> {
self.inner.send_vectored(buf).await
}
#[inline]
async fn flush(&mut self) -> io::Result<()> {
Ok(())
}
#[inline]
async fn shutdown(&mut self) -> io::Result<()> {
self.inner.shutdown().await
}
}
impl_raw_fd!(UnixStream, socket2::Socket, inner, socket);
#[cfg(windows)]
#[inline]
fn empty_unix_socket() -> SockAddr {
use windows_sys::Win32::Networking::WinSock::{AF_UNIX, SOCKADDR_UN};
// SAFETY: the length is correct
unsafe {
SockAddr::try_init(|addr, len| {
let addr: *mut SOCKADDR_UN = addr.cast();
std::ptr::write(addr, SOCKADDR_UN {
sun_family: AF_UNIX,
sun_path: [0; 108],
});
std::ptr::write(len, 3);
Ok(())
})
}
// it is always Ok
.unwrap()
.1
}
// The peer addr returned after ConnectEx is buggy. It contains bytes that
// should not belong to the address. Luckily a unix path should not contain `\0`
// until the end. We can determine the path ending by that.
#[cfg(windows)]
#[inline]
fn fix_unix_socket_length(addr: &mut SockAddr) {
use windows_sys::Win32::Networking::WinSock::SOCKADDR_UN;
// SAFETY: cannot construct non-unix socket address in safe way.
let unix_addr: &SOCKADDR_UN = unsafe { &*addr.as_ptr().cast() };
let addr_len = match std::ffi::CStr::from_bytes_until_nul(&unix_addr.sun_path) {
Ok(str) => str.to_bytes_with_nul().len() + 2,
Err(_) => std::mem::size_of::<SOCKADDR_UN>(),
};
unsafe {
addr.set_length(addr_len as _);
}
}