1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472
//! A concurrent multi-producer multi-consumer queue.
//!
//! There are two kinds of queues:
//!
//! 1. [Bounded] queue with limited capacity.
//! 2. [Unbounded] queue with unlimited capacity.
//!
//! Queues also have the capability to get [closed] at any point. When closed, no more items can be
//! pushed into the queue, although the remaining items can still be popped.
//!
//! These features make it easy to build channels similar to [`std::sync::mpsc`] on top of this
//! crate.
//!
//! # Examples
//!
//! ```
//! use concurrent_queue::ConcurrentQueue;
//!
//! let q = ConcurrentQueue::unbounded();
//! q.push(1).unwrap();
//! q.push(2).unwrap();
//!
//! assert_eq!(q.pop(), Ok(1));
//! assert_eq!(q.pop(), Ok(2));
//! ```
//!
//! [Bounded]: `ConcurrentQueue::bounded()`
//! [Unbounded]: `ConcurrentQueue::unbounded()`
//! [closed]: `ConcurrentQueue::close()`
#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)]
use std::error;
use std::fmt;
use std::panic::{RefUnwindSafe, UnwindSafe};
use std::sync::atomic::{self, AtomicUsize, Ordering};
use crate::bounded::Bounded;
use crate::single::Single;
use crate::unbounded::Unbounded;
mod bounded;
mod single;
mod unbounded;
/// A concurrent queue.
///
/// # Examples
///
/// ```
/// use concurrent_queue::{ConcurrentQueue, PopError, PushError};
///
/// let q = ConcurrentQueue::bounded(2);
///
/// assert_eq!(q.push('a'), Ok(()));
/// assert_eq!(q.push('b'), Ok(()));
/// assert_eq!(q.push('c'), Err(PushError::Full('c')));
///
/// assert_eq!(q.pop(), Ok('a'));
/// assert_eq!(q.pop(), Ok('b'));
/// assert_eq!(q.pop(), Err(PopError::Empty));
/// ```
pub struct ConcurrentQueue<T>(Inner<T>);
unsafe impl<T: Send> Send for ConcurrentQueue<T> {}
unsafe impl<T: Send> Sync for ConcurrentQueue<T> {}
impl<T> UnwindSafe for ConcurrentQueue<T> {}
impl<T> RefUnwindSafe for ConcurrentQueue<T> {}
enum Inner<T> {
Single(Single<T>),
Bounded(Box<Bounded<T>>),
Unbounded(Box<Unbounded<T>>),
}
impl<T> ConcurrentQueue<T> {
/// Creates a new bounded queue.
///
/// The queue allocates enough space for `cap` items.
///
/// # Panics
///
/// If the capacity is zero, this constructor will panic.
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::<i32>::bounded(100);
/// ```
pub fn bounded(cap: usize) -> ConcurrentQueue<T> {
if cap == 1 {
ConcurrentQueue(Inner::Single(Single::new()))
} else {
ConcurrentQueue(Inner::Bounded(Box::new(Bounded::new(cap))))
}
}
/// Creates a new unbounded queue.
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::<i32>::unbounded();
/// ```
pub fn unbounded() -> ConcurrentQueue<T> {
ConcurrentQueue(Inner::Unbounded(Box::new(Unbounded::new())))
}
/// Attempts to push an item into the queue.
///
/// If the queue is full or closed, the item is returned back as an error.
///
/// # Examples
///
/// ```
/// use concurrent_queue::{ConcurrentQueue, PushError};
///
/// let q = ConcurrentQueue::bounded(1);
///
/// // Push succeeds because there is space in the queue.
/// assert_eq!(q.push(10), Ok(()));
///
/// // Push errors because the queue is now full.
/// assert_eq!(q.push(20), Err(PushError::Full(20)));
///
/// // Close the queue, which will prevent further pushes.
/// q.close();
///
/// // Pushing now errors indicating the queue is closed.
/// assert_eq!(q.push(20), Err(PushError::Closed(20)));
///
/// // Pop the single item in the queue.
/// assert_eq!(q.pop(), Ok(10));
///
/// // Even though there is space, no more items can be pushed.
/// assert_eq!(q.push(20), Err(PushError::Closed(20)));
/// ```
pub fn push(&self, value: T) -> Result<(), PushError<T>> {
match &self.0 {
Inner::Single(q) => q.push(value),
Inner::Bounded(q) => q.push(value),
Inner::Unbounded(q) => q.push(value),
}
}
/// Attempts to pop an item from the queue.
///
/// If the queue is empty, an error is returned.
///
/// # Examples
///
/// ```
/// use concurrent_queue::{ConcurrentQueue, PopError};
///
/// let q = ConcurrentQueue::bounded(1);
///
/// // Pop errors when the queue is empty.
/// assert_eq!(q.pop(), Err(PopError::Empty));
///
/// // Push one item and close the queue.
/// assert_eq!(q.push(10), Ok(()));
/// q.close();
///
/// // Remaining items can be popped.
/// assert_eq!(q.pop(), Ok(10));
///
/// // Again, pop errors when the queue is empty,
/// // but now also indicates that the queue is closed.
/// assert_eq!(q.pop(), Err(PopError::Closed));
/// ```
pub fn pop(&self) -> Result<T, PopError> {
match &self.0 {
Inner::Single(q) => q.pop(),
Inner::Bounded(q) => q.pop(),
Inner::Unbounded(q) => q.pop(),
}
}
/// Returns `true` if the queue is empty.
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::<i32>::unbounded();
///
/// assert!(q.is_empty());
/// q.push(1).unwrap();
/// assert!(!q.is_empty());
/// ```
pub fn is_empty(&self) -> bool {
match &self.0 {
Inner::Single(q) => q.is_empty(),
Inner::Bounded(q) => q.is_empty(),
Inner::Unbounded(q) => q.is_empty(),
}
}
/// Returns `true` if the queue is full.
///
/// An unbounded queue is never full.
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::bounded(1);
///
/// assert!(!q.is_full());
/// q.push(1).unwrap();
/// assert!(q.is_full());
/// ```
pub fn is_full(&self) -> bool {
match &self.0 {
Inner::Single(q) => q.is_full(),
Inner::Bounded(q) => q.is_full(),
Inner::Unbounded(q) => q.is_full(),
}
}
/// Returns the number of items in the queue.
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::unbounded();
/// assert_eq!(q.len(), 0);
///
/// assert_eq!(q.push(10), Ok(()));
/// assert_eq!(q.len(), 1);
///
/// assert_eq!(q.push(20), Ok(()));
/// assert_eq!(q.len(), 2);
/// ```
pub fn len(&self) -> usize {
match &self.0 {
Inner::Single(q) => q.len(),
Inner::Bounded(q) => q.len(),
Inner::Unbounded(q) => q.len(),
}
}
/// Returns the capacity of the queue.
///
/// Unbounded queues have infinite capacity, represented as [`None`].
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::<i32>::bounded(7);
/// assert_eq!(q.capacity(), Some(7));
///
/// let q = ConcurrentQueue::<i32>::unbounded();
/// assert_eq!(q.capacity(), None);
/// ```
pub fn capacity(&self) -> Option<usize> {
match &self.0 {
Inner::Single(_) => Some(1),
Inner::Bounded(q) => Some(q.capacity()),
Inner::Unbounded(_) => None,
}
}
/// Closes the queue.
///
/// Returns `true` if this call closed the queue, or `false` if it was already closed.
///
/// When a queue is closed, no more items can be pushed but the remaining items can still be
/// popped.
///
/// # Examples
///
/// ```
/// use concurrent_queue::{ConcurrentQueue, PopError, PushError};
///
/// let q = ConcurrentQueue::unbounded();
/// assert_eq!(q.push(10), Ok(()));
///
/// assert!(q.close()); // `true` because this call closes the queue.
/// assert!(!q.close()); // `false` because the queue is already closed.
///
/// // Cannot push any more items when closed.
/// assert_eq!(q.push(20), Err(PushError::Closed(20)));
///
/// // Remaining items can still be popped.
/// assert_eq!(q.pop(), Ok(10));
///
/// // When no more items are present, the error is `Closed`.
/// assert_eq!(q.pop(), Err(PopError::Closed));
/// ```
pub fn close(&self) -> bool {
match &self.0 {
Inner::Single(q) => q.close(),
Inner::Bounded(q) => q.close(),
Inner::Unbounded(q) => q.close(),
}
}
/// Returns `true` if the queue is closed.
///
/// # Examples
///
/// ```
/// use concurrent_queue::ConcurrentQueue;
///
/// let q = ConcurrentQueue::<i32>::unbounded();
///
/// assert!(!q.is_closed());
/// q.close();
/// assert!(q.is_closed());
/// ```
pub fn is_closed(&self) -> bool {
match &self.0 {
Inner::Single(q) => q.is_closed(),
Inner::Bounded(q) => q.is_closed(),
Inner::Unbounded(q) => q.is_closed(),
}
}
}
impl<T> fmt::Debug for ConcurrentQueue<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("ConcurrentQueue")
.field("len", &self.len())
.field("capacity", &self.capacity())
.field("is_closed", &self.is_closed())
.finish()
}
}
/// Error which occurs when popping from an empty queue.
#[derive(Clone, Copy, Eq, PartialEq)]
pub enum PopError {
/// The queue is empty but not closed.
Empty,
/// The queue is empty and closed.
Closed,
}
impl PopError {
/// Returns `true` if the queue is empty but not closed.
pub fn is_empty(&self) -> bool {
match self {
PopError::Empty => true,
PopError::Closed => false,
}
}
/// Returns `true` if the queue is empty and closed.
pub fn is_closed(&self) -> bool {
match self {
PopError::Empty => false,
PopError::Closed => true,
}
}
}
impl error::Error for PopError {}
impl fmt::Debug for PopError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
PopError::Empty => write!(f, "Empty"),
PopError::Closed => write!(f, "Closed"),
}
}
}
impl fmt::Display for PopError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
PopError::Empty => write!(f, "Empty"),
PopError::Closed => write!(f, "Closed"),
}
}
}
/// Error which occurs when pushing into a full or closed queue.
#[derive(Clone, Copy, Eq, PartialEq)]
pub enum PushError<T> {
/// The queue is full but not closed.
Full(T),
/// The queue is closed.
Closed(T),
}
impl<T> PushError<T> {
/// Unwraps the item that couldn't be pushed.
pub fn into_inner(self) -> T {
match self {
PushError::Full(t) => t,
PushError::Closed(t) => t,
}
}
/// Returns `true` if the queue is full but not closed.
pub fn is_full(&self) -> bool {
match self {
PushError::Full(_) => true,
PushError::Closed(_) => false,
}
}
/// Returns `true` if the queue is closed.
pub fn is_closed(&self) -> bool {
match self {
PushError::Full(_) => false,
PushError::Closed(_) => true,
}
}
}
impl<T: fmt::Debug> error::Error for PushError<T> {}
impl<T: fmt::Debug> fmt::Debug for PushError<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
PushError::Full(t) => f.debug_tuple("Full").field(t).finish(),
PushError::Closed(t) => f.debug_tuple("Closed").field(t).finish(),
}
}
}
impl<T> fmt::Display for PushError<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
PushError::Full(_) => write!(f, "Full"),
PushError::Closed(_) => write!(f, "Closed"),
}
}
}
/// Equivalent to `atomic::fence(Ordering::SeqCst)`, but in some cases faster.
#[inline]
fn full_fence() {
if cfg!(all(
any(target_arch = "x86", target_arch = "x86_64"),
not(miri)
)) {
// HACK(stjepang): On x86 architectures there are two different ways of executing
// a `SeqCst` fence.
//
// 1. `atomic::fence(SeqCst)`, which compiles into a `mfence` instruction.
// 2. `_.compare_exchange(_, _, SeqCst, SeqCst)`, which compiles into a `lock cmpxchg` instruction.
//
// Both instructions have the effect of a full barrier, but empirical benchmarks have shown
// that the second one is sometimes a bit faster.
//
// The ideal solution here would be to use inline assembly, but we're instead creating a
// temporary atomic variable and compare-and-exchanging its value. No sane compiler to
// x86 platforms is going to optimize this away.
atomic::compiler_fence(Ordering::SeqCst);
let a = AtomicUsize::new(0);
let _ = a.compare_exchange(0, 1, Ordering::SeqCst, Ordering::SeqCst);
atomic::compiler_fence(Ordering::SeqCst);
} else {
atomic::fence(Ordering::SeqCst);
}
}