1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
use base::CGFloat;
use color_space::CGColorSpace;
use core_foundation::base::{ToVoid, CFRelease, CFRetain, CFTypeID};
use font::{CGFont, CGGlyph};
use geometry::CGPoint;
use color::CGColor;
use path::CGPathRef;
use libc::{c_int, size_t};
use std::os::raw::c_void;
use std::cmp;
use std::ptr;
use std::slice;
use geometry::{CGAffineTransform, CGRect};
use image::CGImage;
use foreign_types::{ForeignType, ForeignTypeRef};
#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub enum CGBlendMode {
Normal = 0,
Multiply,
Screen,
Overlay,
Darken,
Lighten,
ColorDodge,
ColorBurn,
SoftLight,
HardLight,
Difference,
Exclusion,
Hue,
Saturation,
Color,
Luminosity,
Clear,
Copy,
SourceIn,
SourceOut,
SourceAtop,
DestinationOver,
DestinationIn,
DestinationOut,
DestinationAtop,
Xor,
PlusDarker,
PlusLighter,
}
#[repr(C)]
pub enum CGTextDrawingMode {
CGTextFill,
CGTextStroke,
CGTextFillStroke,
CGTextInvisible,
CGTextFillClip,
CGTextStrokeClip,
CGTextClip
}
foreign_type! {
#[doc(hidden)]
type CType = ::sys::CGContext;
fn drop = |cs| CFRelease(cs as *mut _);
fn clone = |p| CFRetain(p as *const _) as *mut _;
pub struct CGContext;
pub struct CGContextRef;
}
impl CGContext {
pub fn type_id() -> CFTypeID {
unsafe {
CGContextGetTypeID()
}
}
pub fn create_bitmap_context(data: Option<*mut c_void>,
width: size_t,
height: size_t,
bits_per_component: size_t,
bytes_per_row: size_t,
space: &CGColorSpace,
bitmap_info: u32)
-> CGContext {
unsafe {
let result = CGBitmapContextCreate(data.unwrap_or(ptr::null_mut()),
width,
height,
bits_per_component,
bytes_per_row,
space.as_ptr(),
bitmap_info);
assert!(!result.is_null());
Self::from_ptr(result)
}
}
pub fn data(&mut self) -> &mut [u8] {
unsafe {
slice::from_raw_parts_mut(
CGBitmapContextGetData(self.as_ptr()) as *mut u8,
(self.height() * self.bytes_per_row()) as usize)
}
}
}
impl CGContextRef {
pub fn flush(&self) {
unsafe {
CGContextFlush(self.as_ptr())
}
}
pub fn width(&self) -> size_t {
unsafe {
CGBitmapContextGetWidth(self.as_ptr())
}
}
pub fn height(&self) -> size_t {
unsafe {
CGBitmapContextGetHeight(self.as_ptr())
}
}
pub fn bytes_per_row(&self) -> size_t {
unsafe {
CGBitmapContextGetBytesPerRow(self.as_ptr())
}
}
pub fn set_fill_color(&self, color: &CGColor) {
unsafe {
CGContextSetFillColorWithColor(self.as_ptr(), color.to_void());
}
}
pub fn set_rgb_fill_color(&self, red: CGFloat, green: CGFloat, blue: CGFloat, alpha: CGFloat) {
unsafe {
CGContextSetRGBFillColor(self.as_ptr(), red, green, blue, alpha)
}
}
pub fn set_gray_fill_color(&self, gray: CGFloat, alpha: CGFloat) {
unsafe {
CGContextSetGrayFillColor(self.as_ptr(), gray, alpha)
}
}
pub fn set_blend_mode(&self, blend_mode: CGBlendMode) {
unsafe {
CGContextSetBlendMode(self.as_ptr(), blend_mode)
}
}
pub fn set_allows_font_smoothing(&self, allows_font_smoothing: bool) {
unsafe {
CGContextSetAllowsFontSmoothing(self.as_ptr(), allows_font_smoothing)
}
}
pub fn set_font_smoothing_style(&self, style: i32) {
unsafe {
CGContextSetFontSmoothingStyle(self.as_ptr(), style as _);
}
}
pub fn set_should_smooth_fonts(&self, should_smooth_fonts: bool) {
unsafe {
CGContextSetShouldSmoothFonts(self.as_ptr(), should_smooth_fonts)
}
}
pub fn set_allows_antialiasing(&self, allows_antialiasing: bool) {
unsafe {
CGContextSetAllowsAntialiasing(self.as_ptr(), allows_antialiasing)
}
}
pub fn set_should_antialias(&self, should_antialias: bool) {
unsafe {
CGContextSetShouldAntialias(self.as_ptr(), should_antialias)
}
}
pub fn set_allows_font_subpixel_quantization(&self, allows_font_subpixel_quantization: bool) {
unsafe {
CGContextSetAllowsFontSubpixelQuantization(self.as_ptr(), allows_font_subpixel_quantization)
}
}
pub fn set_should_subpixel_quantize_fonts(&self, should_subpixel_quantize_fonts: bool) {
unsafe {
CGContextSetShouldSubpixelQuantizeFonts(self.as_ptr(), should_subpixel_quantize_fonts)
}
}
pub fn set_allows_font_subpixel_positioning(&self, allows_font_subpixel_positioning: bool) {
unsafe {
CGContextSetAllowsFontSubpixelPositioning(self.as_ptr(), allows_font_subpixel_positioning)
}
}
pub fn set_should_subpixel_position_fonts(&self, should_subpixel_position_fonts: bool) {
unsafe {
CGContextSetShouldSubpixelPositionFonts(self.as_ptr(), should_subpixel_position_fonts)
}
}
pub fn set_text_drawing_mode(&self, mode: CGTextDrawingMode) {
unsafe {
CGContextSetTextDrawingMode(self.as_ptr(), mode)
}
}
pub fn add_path(&self, path: &CGPathRef) {
unsafe {
CGContextAddPath(self.as_ptr(), path.as_ptr());
}
}
pub fn close_path(&self) {
unsafe {
CGContextClosePath(self.as_ptr());
}
}
pub fn fill_path(&self) {
unsafe {
CGContextFillPath(self.as_ptr());
}
}
pub fn fill_rect(&self, rect: CGRect) {
unsafe {
CGContextFillRect(self.as_ptr(), rect)
}
}
pub fn draw_image(&self, rect: CGRect, image: &CGImage) {
unsafe {
CGContextDrawImage(self.as_ptr(), rect, image.as_ptr());
}
}
pub fn create_image(&self) -> Option<CGImage> {
let image = unsafe { CGBitmapContextCreateImage(self.as_ptr()) };
if !image.is_null() {
Some(unsafe { CGImage::from_ptr(image) })
} else {
None
}
}
pub fn set_font(&self, font: &CGFont) {
unsafe {
CGContextSetFont(self.as_ptr(), font.as_ptr())
}
}
pub fn set_font_size(&self, size: CGFloat) {
unsafe {
CGContextSetFontSize(self.as_ptr(), size)
}
}
pub fn set_text_matrix(&self, t: &CGAffineTransform) {
unsafe {
CGContextSetTextMatrix(self.as_ptr(), *t)
}
}
pub fn show_glyphs_at_positions(&self, glyphs: &[CGGlyph], positions: &[CGPoint]) {
unsafe {
let count = cmp::min(glyphs.len(), positions.len());
CGContextShowGlyphsAtPositions(self.as_ptr(),
glyphs.as_ptr(),
positions.as_ptr(),
count)
}
}
pub fn save(&self) {
unsafe {
CGContextSaveGState(self.as_ptr());
}
}
pub fn restore(&self) {
unsafe {
CGContextRestoreGState(self.as_ptr());
}
}
pub fn translate(&self, tx: CGFloat, ty: CGFloat) {
unsafe {
CGContextTranslateCTM(self.as_ptr(), tx, ty);
}
}
pub fn scale(&self, sx: CGFloat, sy: CGFloat) {
unsafe {
CGContextScaleCTM(self.as_ptr(), sx, sy);
}
}
}
#[test]
fn create_bitmap_context_test() {
use geometry::*;
let cs = CGColorSpace::create_device_rgb();
let ctx = CGContext::create_bitmap_context(None,
16, 8,
8, 0,
&cs,
::base::kCGImageAlphaPremultipliedLast);
ctx.set_rgb_fill_color(1.,0.,1.,1.);
ctx.fill_rect(CGRect::new(&CGPoint::new(0.,0.), &CGSize::new(8.,8.)));
let img = ctx.create_image().unwrap();
assert_eq!(16, img.width());
assert_eq!(8, img.height());
assert_eq!(8, img.bits_per_component());
assert_eq!(32, img.bits_per_pixel());
let data = img.data();
assert_eq!(255, data.bytes()[0]);
assert_eq!(0, data.bytes()[1]);
assert_eq!(255, data.bytes()[2]);
assert_eq!(255, data.bytes()[3]);
}
#[link(name = "CoreGraphics", kind = "framework")]
extern {
fn CGBitmapContextCreate(data: *mut c_void,
width: size_t,
height: size_t,
bitsPerComponent: size_t,
bytesPerRow: size_t,
space: ::sys::CGColorSpaceRef,
bitmapInfo: u32)
-> ::sys::CGContextRef;
fn CGBitmapContextGetData(context: ::sys::CGContextRef) -> *mut c_void;
fn CGBitmapContextGetWidth(context: ::sys::CGContextRef) -> size_t;
fn CGBitmapContextGetHeight(context: ::sys::CGContextRef) -> size_t;
fn CGBitmapContextGetBytesPerRow(context: ::sys::CGContextRef) -> size_t;
fn CGBitmapContextCreateImage(context: ::sys::CGContextRef) -> ::sys::CGImageRef;
fn CGContextGetTypeID() -> CFTypeID;
fn CGContextFlush(c: ::sys::CGContextRef);
fn CGContextSetBlendMode(c: ::sys::CGContextRef, blendMode: CGBlendMode);
fn CGContextSetAllowsFontSmoothing(c: ::sys::CGContextRef, allowsFontSmoothing: bool);
fn CGContextSetShouldSmoothFonts(c: ::sys::CGContextRef, shouldSmoothFonts: bool);
fn CGContextSetFontSmoothingStyle(c: ::sys::CGContextRef, style: c_int);
fn CGContextSetAllowsAntialiasing(c: ::sys::CGContextRef, allowsAntialiasing: bool);
fn CGContextSetShouldAntialias(c: ::sys::CGContextRef, shouldAntialias: bool);
fn CGContextSetAllowsFontSubpixelQuantization(c: ::sys::CGContextRef,
allowsFontSubpixelQuantization: bool);
fn CGContextSetShouldSubpixelQuantizeFonts(c: ::sys::CGContextRef,
shouldSubpixelQuantizeFonts: bool);
fn CGContextSetAllowsFontSubpixelPositioning(c: ::sys::CGContextRef,
allowsFontSubpixelPositioning: bool);
fn CGContextSetShouldSubpixelPositionFonts(c: ::sys::CGContextRef,
shouldSubpixelPositionFonts: bool);
fn CGContextSetTextDrawingMode(c: ::sys::CGContextRef, mode: CGTextDrawingMode);
fn CGContextSetFillColorWithColor(c: ::sys::CGContextRef, color: *const c_void);
fn CGContextAddPath(c: ::sys::CGContextRef, path: ::sys::CGPathRef);
fn CGContextClosePath(c: ::sys::CGContextRef);
fn CGContextFillPath(c: ::sys::CGContextRef);
fn CGContextSetRGBFillColor(context: ::sys::CGContextRef,
red: CGFloat,
green: CGFloat,
blue: CGFloat,
alpha: CGFloat);
fn CGContextSetGrayFillColor(context: ::sys::CGContextRef, gray: CGFloat, alpha: CGFloat);
fn CGContextFillRect(context: ::sys::CGContextRef,
rect: CGRect);
fn CGContextDrawImage(c: ::sys::CGContextRef, rect: CGRect, image: ::sys::CGImageRef);
fn CGContextSetFont(c: ::sys::CGContextRef, font: ::sys::CGFontRef);
fn CGContextSetFontSize(c: ::sys::CGContextRef, size: CGFloat);
fn CGContextSetTextMatrix(c: ::sys::CGContextRef, t: CGAffineTransform);
fn CGContextShowGlyphsAtPositions(c: ::sys::CGContextRef,
glyphs: *const CGGlyph,
positions: *const CGPoint,
count: size_t);
fn CGContextSaveGState(c: ::sys::CGContextRef);
fn CGContextRestoreGState(c: ::sys::CGContextRef);
fn CGContextTranslateCTM(c: ::sys::CGContextRef, tx: CGFloat, ty: CGFloat);
fn CGContextScaleCTM(c: ::sys::CGContextRef, sx: CGFloat, sy: CGFloat);
}