Struct core_graphics::event::ScrollEventUnit
source · #[repr(C)]pub struct ScrollEventUnit {}
Implementations§
source§impl ScrollEventUnit
impl ScrollEventUnit
pub const PIXEL: CGScrollEventUnit = 0u32
pub const LINE: CGScrollEventUnit = 1u32
Auto Trait Implementations§
impl Freeze for ScrollEventUnit
impl RefUnwindSafe for ScrollEventUnit
impl Send for ScrollEventUnit
impl Sync for ScrollEventUnit
impl Unpin for ScrollEventUnit
impl UnwindSafe for ScrollEventUnit
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more