use std::os::raw::c_void;
pub enum CGImage {}
pub type CGImageRef = *mut CGImage;
#[repr(C)]
pub struct __CGColor(c_void);
pub type CGColorRef = *const __CGColor;
pub enum CGColorSpace {}
pub type CGColorSpaceRef = *mut CGColorSpace;
pub enum CGPath {}
pub type CGPathRef = *mut CGPath;
pub enum CGDataProvider {}
pub type CGDataProviderRef = *mut CGDataProvider;
pub enum CGFont {}
pub type CGFontRef = *mut CGFont;
pub enum CGContext {}
pub type CGContextRef = *mut CGContext;
pub enum CGGradient {}
pub type CGGradientRef = *mut CGGradient;
#[cfg(target_os = "macos")]
mod macos {
pub enum CGEventTap {}
pub type CGEventTapRef = core_foundation::mach_port::CFMachPortRef;
pub enum CGEvent {}
pub type CGEventRef = *mut CGEvent;
pub enum CGEventSource {}
pub type CGEventSourceRef = *mut CGEventSource;
pub enum CGDisplayMode {}
pub type CGDisplayModeRef = *mut CGDisplayMode;
}
#[cfg(target_os = "macos")]
pub use self::macos::*;