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//! In-memory representation of compiled machine code, with labels and fixups to
//! refer to those labels. Handles constant-pool island insertion and also
//! veneer insertion for out-of-range jumps.
//!
//! This code exists to solve three problems:
//!
//! - Branch targets for forward branches are not known until later, when we
//! emit code in a single pass through the instruction structs.
//!
//! - On many architectures, address references or offsets have limited range.
//! For example, on AArch64, conditional branches can only target code +/- 1MB
//! from the branch itself.
//!
//! - The lowering of control flow from the CFG-with-edges produced by
//! [BlockLoweringOrder](super::BlockLoweringOrder), combined with many empty
//! edge blocks when the register allocator does not need to insert any
//! spills/reloads/moves in edge blocks, results in many suboptimal branch
//! patterns. The lowering also pays no attention to block order, and so
//! two-target conditional forms (cond-br followed by uncond-br) can often by
//! avoided because one of the targets is the fallthrough. There are several
//! cases here where we can simplify to use fewer branches.
//!
//! This "buffer" implements a single-pass code emission strategy (with a later
//! "fixup" pass, but only through recorded fixups, not all instructions). The
//! basic idea is:
//!
//! - Emit branches as they are, including two-target (cond/uncond) compound
//! forms, but with zero offsets and optimistically assuming the target will be
//! in range. Record the "fixup" for later. Targets are denoted instead by
//! symbolic "labels" that are then bound to certain offsets in the buffer as
//! we emit code. (Nominally, there is a label at the start of every basic
//! block.)
//!
//! - As we do this, track the offset in the buffer at which the first label
//! reference "goes out of range". We call this the "deadline". If we reach the
//! deadline and we still have not bound the label to which an unresolved branch
//! refers, we have a problem!
//!
//! - To solve this problem, we emit "islands" full of "veneers". An island is
//! simply a chunk of code inserted in the middle of the code actually produced
//! by the emitter (e.g., vcode iterating over instruction structs). The emitter
//! has some awareness of this: it either asks for an island between blocks, so
//! it is not accidentally executed, or else it emits a branch around the island
//! when all other options fail (see `Inst::EmitIsland` meta-instruction).
//!
//! - A "veneer" is an instruction (or sequence of instructions) in an "island"
//! that implements a longer-range reference to a label. The idea is that, for
//! example, a branch with a limited range can branch to a "veneer" instead,
//! which is simply a branch in a form that can use a longer-range reference. On
//! AArch64, for example, conditionals have a +/- 1 MB range, but a conditional
//! can branch to an unconditional branch which has a +/- 128 MB range. Hence, a
//! conditional branch's label reference can be fixed up with a "veneer" to
//! achieve a longer range.
//!
//! - To implement all of this, we require the backend to provide a `LabelUse`
//! type that implements a trait. This is nominally an enum that records one of
//! several kinds of references to an offset in code -- basically, a relocation
//! type -- and will usually correspond to different instruction formats. The
//! `LabelUse` implementation specifies the maximum range, how to patch in the
//! actual label location when known, and how to generate a veneer to extend the
//! range.
//!
//! That satisfies label references, but we still may have suboptimal branch
//! patterns. To clean up the branches, we do a simple "peephole"-style
//! optimization on the fly. To do so, the emitter (e.g., `Inst::emit()`)
//! informs the buffer of branches in the code and, in the case of conditionals,
//! the code that would have been emitted to invert this branch's condition. We
//! track the "latest branches": these are branches that are contiguous up to
//! the current offset. (If any code is emitted after a branch, that branch or
//! run of contiguous branches is no longer "latest".) The latest branches are
//! those that we can edit by simply truncating the buffer and doing something
//! else instead.
//!
//! To optimize branches, we implement several simple rules, and try to apply
//! them to the "latest branches" when possible:
//!
//! - A branch with a label target, when that label is bound to the ending
//! offset of the branch (the fallthrough location), can be removed altogether,
//! because the branch would have no effect).
//!
//! - An unconditional branch that starts at a label location, and branches to
//! another label, results in a "label alias": all references to the label bound
//! *to* this branch instruction are instead resolved to the *target* of the
//! branch instruction. This effectively removes empty blocks that just
//! unconditionally branch to the next block. We call this "branch threading".
//!
//! - A conditional followed by an unconditional, when the conditional branches
//! to the unconditional's fallthrough, results in (i) the truncation of the
//! unconditional, (ii) the inversion of the condition's condition, and (iii)
//! replacement of the conditional's target (using the original target of the
//! unconditional). This is a fancy way of saying "we can flip a two-target
//! conditional branch's taken/not-taken targets if it works better with our
//! fallthrough". To make this work, the emitter actually gives the buffer
//! *both* forms of every conditional branch: the true form is emitted into the
//! buffer, and the "inverted" machine-code bytes are provided as part of the
//! branch-fixup metadata.
//!
//! - An unconditional B preceded by another unconditional P, when B's label(s) have
//! been redirected to target(B), can be removed entirely. This is an extension
//! of the branch-threading optimization, and is valid because if we know there
//! will be no fallthrough into this branch instruction (the prior instruction
//! is an unconditional jump), and if we know we have successfully redirected
//! all labels, then this branch instruction is unreachable. Note that this
//! works because the redirection happens before the label is ever resolved
//! (fixups happen at island emission time, at which point latest-branches are
//! cleared, or at the end of emission), so we are sure to catch and redirect
//! all possible paths to this instruction.
//!
//! # Branch-optimization Correctness
//!
//! The branch-optimization mechanism depends on a few data structures with
//! invariants, which are always held outside the scope of top-level public
//! methods:
//!
//! - The latest-branches list. Each entry describes a span of the buffer
//! (start/end offsets), the label target, the corresponding fixup-list entry
//! index, and the bytes (must be the same length) for the inverted form, if
//! conditional. The list of labels that are bound to the start-offset of this
//! branch is *complete* (if any label has a resolved offset equal to `start`
//! and is not an alias, it must appear in this list) and *precise* (no label
//! in this list can be bound to another offset). No label in this list should
//! be an alias. No two branch ranges can overlap, and branches are in
//! ascending-offset order.
//!
//! - The labels-at-tail list. This contains all MachLabels that have been bound
//! to (whose resolved offsets are equal to) the tail offset of the buffer.
//! No label in this list should be an alias.
//!
//! - The label_offsets array, containing the bound offset of a label or
//! UNKNOWN. No label can be bound at an offset greater than the current
//! buffer tail.
//!
//! - The label_aliases array, containing another label to which a label is
//! bound or UNKNOWN. A label's resolved offset is the resolved offset
//! of the label it is aliased to, if this is set.
//!
//! We argue below, at each method, how the invariants in these data structures
//! are maintained (grep for "Post-invariant").
//!
//! Given these invariants, we argue why each optimization preserves execution
//! semantics below (grep for "Preserves execution semantics").
//!
//! # Avoiding Quadratic Behavior
//!
//! There are two cases where we've had to take some care to avoid
//! quadratic worst-case behavior:
//!
//! - The "labels at this branch" list can grow unboundedly if the
//! code generator binds many labels at one location. If the count
//! gets too high (defined by the `LABEL_LIST_THRESHOLD` constant), we
//! simply abort an optimization early in a way that is always correct
//! but is conservative.
//!
//! - The fixup list can interact with island emission to create
//! "quadratic island behvior". In a little more detail, one can hit
//! this behavior by having some pending fixups (forward label
//! references) with long-range label-use kinds, and some others
//! with shorter-range references that nonetheless still are pending
//! long enough to trigger island generation. In such a case, we
//! process the fixup list, generate veneers to extend some forward
//! references' ranges, but leave the other (longer-range) ones
//! alone. The way this was implemented put them back on a list and
//! resulted in quadratic behavior.
//!
//! To avoid this, we could use a better data structure that allows
//! us to query for fixups with deadlines "coming soon" and generate
//! veneers for only those fixups. However, there is some
//! interaction with the branch peephole optimizations: the
//! invariant there is that branches in the "most recent branches
//! contiguous with end of buffer" list have corresponding fixups in
//! order (so that when we chomp the branch, we can chomp its fixup
//! too).
//!
//! So instead, when we generate an island, for now we create
//! veneers for *all* pending fixups, then if upgraded to a kind
//! that no longer supports veneers (is at "max range"), kick the
//! fixups off to a list that is *not* processed at islands except
//! for one last pass after emission. This allows us to skip the
//! work and avoids the quadratic behvior. We expect that this is
//! fine-ish for now: islands are relatively rare, and if they do
//! happen and generate unnecessary veneers (as will now happen for
//! the case above) we'll only get one unnecessary veneer per
//! branch (then they are at max range already).
//!
//! Longer-term, we could use a data structure that allows querying
//! by deadline, as long as we can properly chomp just-added fixups
//! when chomping branches.
use crate::binemit::{Addend, CodeOffset, Reloc, StackMap};
use crate::ir::{ExternalName, Opcode, RelSourceLoc, SourceLoc, TrapCode};
use crate::isa::unwind::UnwindInst;
use crate::machinst::{
BlockIndex, MachInstLabelUse, TextSectionBuilder, VCodeConstant, VCodeConstants, VCodeInst,
};
use crate::timing;
use crate::trace;
use cranelift_control::ControlPlane;
use cranelift_entity::{entity_impl, PrimaryMap};
use smallvec::{smallvec, SmallVec};
use std::convert::TryFrom;
use std::mem;
use std::string::String;
use std::vec::Vec;
#[cfg(feature = "enable-serde")]
use serde::{Deserialize, Serialize};
#[cfg(feature = "enable-serde")]
pub trait CompilePhase {
type MachSrcLocType: for<'a> Deserialize<'a> + Serialize + core::fmt::Debug + PartialEq + Clone;
type SourceLocType: for<'a> Deserialize<'a> + Serialize + core::fmt::Debug + PartialEq + Clone;
}
#[cfg(not(feature = "enable-serde"))]
pub trait CompilePhase {
type MachSrcLocType: core::fmt::Debug + PartialEq + Clone;
type SourceLocType: core::fmt::Debug + PartialEq + Clone;
}
/// Status of a compiled artifact that needs patching before being used.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "enable-serde", derive(Serialize, Deserialize))]
pub struct Stencil;
/// Status of a compiled artifact ready to use.
#[derive(Clone, Debug, PartialEq)]
pub struct Final;
impl CompilePhase for Stencil {
type MachSrcLocType = MachSrcLoc<Stencil>;
type SourceLocType = RelSourceLoc;
}
impl CompilePhase for Final {
type MachSrcLocType = MachSrcLoc<Final>;
type SourceLocType = SourceLoc;
}
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
enum ForceVeneers {
Yes,
No,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
enum IsLastIsland {
Yes,
No,
}
/// A buffer of output to be produced, fixed up, and then emitted to a CodeSink
/// in bulk.
///
/// This struct uses `SmallVec`s to support small-ish function bodies without
/// any heap allocation. As such, it will be several kilobytes large. This is
/// likely fine as long as it is stack-allocated for function emission then
/// thrown away; but beware if many buffer objects are retained persistently.
pub struct MachBuffer<I: VCodeInst> {
/// The buffer contents, as raw bytes.
data: SmallVec<[u8; 1024]>,
/// Any relocations referring to this code. Note that only *external*
/// relocations are tracked here; references to labels within the buffer are
/// resolved before emission.
relocs: SmallVec<[MachReloc; 16]>,
/// Any trap records referring to this code.
traps: SmallVec<[MachTrap; 16]>,
/// Any call site records referring to this code.
call_sites: SmallVec<[MachCallSite; 16]>,
/// Any source location mappings referring to this code.
srclocs: SmallVec<[MachSrcLoc<Stencil>; 64]>,
/// Any stack maps referring to this code.
stack_maps: SmallVec<[MachStackMap; 8]>,
/// Any unwind info at a given location.
unwind_info: SmallVec<[(CodeOffset, UnwindInst); 8]>,
/// The current source location in progress (after `start_srcloc()` and
/// before `end_srcloc()`). This is a (start_offset, src_loc) tuple.
cur_srcloc: Option<(CodeOffset, RelSourceLoc)>,
/// Known label offsets; `UNKNOWN_LABEL_OFFSET` if unknown.
label_offsets: SmallVec<[CodeOffset; 16]>,
/// Label aliases: when one label points to an unconditional jump, and that
/// jump points to another label, we can redirect references to the first
/// label immediately to the second.
///
/// Invariant: we don't have label-alias cycles. We ensure this by,
/// before setting label A to alias label B, resolving B's alias
/// target (iteratively until a non-aliased label); if B is already
/// aliased to A, then we cannot alias A back to B.
label_aliases: SmallVec<[MachLabel; 16]>,
/// Constants that must be emitted at some point.
pending_constants: SmallVec<[VCodeConstant; 16]>,
/// Traps that must be emitted at some point.
pending_traps: SmallVec<[MachLabelTrap; 16]>,
/// Fixups that must be performed after all code is emitted.
fixup_records: SmallVec<[MachLabelFixup<I>; 16]>,
/// Fixups whose labels are at maximum range already: these need
/// not be considered in island emission until we're done
/// emitting.
fixup_records_max_range: SmallVec<[MachLabelFixup<I>; 16]>,
/// Current deadline at which all constants are flushed and all code labels
/// are extended by emitting long-range jumps in an island. This flush
/// should be rare (e.g., on AArch64, the shortest-range PC-rel references
/// are +/- 1MB for conditional jumps and load-literal instructions), so
/// it's acceptable to track a minimum and flush-all rather than doing more
/// detailed "current minimum" / sort-by-deadline trickery.
island_deadline: CodeOffset,
/// How many bytes are needed in the worst case for an island, given all
/// pending constants and fixups.
island_worst_case_size: CodeOffset,
/// Latest branches, to facilitate in-place editing for better fallthrough
/// behavior and empty-block removal.
latest_branches: SmallVec<[MachBranch; 4]>,
/// All labels at the current offset (emission tail). This is lazily
/// cleared: it is actually accurate as long as the current offset is
/// `labels_at_tail_off`, but if `cur_offset()` has grown larger, it should
/// be considered as empty.
///
/// For correctness, this *must* be complete (i.e., the vector must contain
/// all labels whose offsets are resolved to the current tail), because we
/// rely on it to update labels when we truncate branches.
labels_at_tail: SmallVec<[MachLabel; 4]>,
/// The last offset at which `labels_at_tail` is valid. It is conceptually
/// always describing the tail of the buffer, but we do not clear
/// `labels_at_tail` eagerly when the tail grows, rather we lazily clear it
/// when the offset has grown past this (`labels_at_tail_off`) point.
/// Always <= `cur_offset()`.
labels_at_tail_off: CodeOffset,
/// Metadata about all constants that this function has access to.
///
/// This records the size/alignment of all constants (not the actual data)
/// along with the last available label generated for the constant. This map
/// is consulted when constants are referred to and the label assigned to a
/// constant may change over time as well.
constants: PrimaryMap<VCodeConstant, MachBufferConstant>,
/// All recorded usages of constants as pairs of the constant and where the
/// constant needs to be placed within `self.data`. Note that the same
/// constant may appear in this array multiple times if it was emitted
/// multiple times.
used_constants: SmallVec<[(VCodeConstant, CodeOffset); 4]>,
}
impl MachBufferFinalized<Stencil> {
/// Get a finalized machine buffer by applying the function's base source location.
pub fn apply_base_srcloc(self, base_srcloc: SourceLoc) -> MachBufferFinalized<Final> {
MachBufferFinalized {
data: self.data,
relocs: self.relocs,
traps: self.traps,
call_sites: self.call_sites,
srclocs: self
.srclocs
.into_iter()
.map(|srcloc| srcloc.apply_base_srcloc(base_srcloc))
.collect(),
stack_maps: self.stack_maps,
unwind_info: self.unwind_info,
alignment: self.alignment,
}
}
}
/// A `MachBuffer` once emission is completed: holds generated code and records,
/// without fixups. This allows the type to be independent of the backend.
#[derive(PartialEq, Debug, Clone)]
#[cfg_attr(feature = "enable-serde", derive(serde::Serialize, serde::Deserialize))]
pub struct MachBufferFinalized<T: CompilePhase> {
/// The buffer contents, as raw bytes.
pub(crate) data: SmallVec<[u8; 1024]>,
/// Any relocations referring to this code. Note that only *external*
/// relocations are tracked here; references to labels within the buffer are
/// resolved before emission.
pub(crate) relocs: SmallVec<[MachReloc; 16]>,
/// Any trap records referring to this code.
pub(crate) traps: SmallVec<[MachTrap; 16]>,
/// Any call site records referring to this code.
pub(crate) call_sites: SmallVec<[MachCallSite; 16]>,
/// Any source location mappings referring to this code.
pub(crate) srclocs: SmallVec<[T::MachSrcLocType; 64]>,
/// Any stack maps referring to this code.
pub(crate) stack_maps: SmallVec<[MachStackMap; 8]>,
/// Any unwind info at a given location.
pub unwind_info: SmallVec<[(CodeOffset, UnwindInst); 8]>,
/// The requireed alignment of this buffer
pub alignment: u32,
}
const UNKNOWN_LABEL_OFFSET: CodeOffset = 0xffff_ffff;
const UNKNOWN_LABEL: MachLabel = MachLabel(0xffff_ffff);
/// Threshold on max length of `labels_at_this_branch` list to avoid
/// unbounded quadratic behavior (see comment below at use-site).
const LABEL_LIST_THRESHOLD: usize = 100;
/// A label refers to some offset in a `MachBuffer`. It may not be resolved at
/// the point at which it is used by emitted code; the buffer records "fixups"
/// for references to the label, and will come back and patch the code
/// appropriately when the label's location is eventually known.
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct MachLabel(u32);
entity_impl!(MachLabel);
impl MachLabel {
/// Get a label for a block. (The first N MachLabels are always reseved for
/// the N blocks in the vcode.)
pub fn from_block(bindex: BlockIndex) -> MachLabel {
MachLabel(bindex.index() as u32)
}
/// Get the numeric label index.
pub fn get(self) -> u32 {
self.0
}
/// Creates a string representing this label, for convenience.
pub fn to_string(&self) -> String {
format!("label{}", self.0)
}
}
impl Default for MachLabel {
fn default() -> Self {
UNKNOWN_LABEL
}
}
/// A stack map extent, when creating a stack map.
pub enum StackMapExtent {
/// The stack map starts at this instruction, and ends after the number of upcoming bytes
/// (note: this is a code offset diff).
UpcomingBytes(CodeOffset),
/// The stack map started at the given offset and ends at the current one. This helps
/// architectures where the instruction size has not a fixed length.
StartedAtOffset(CodeOffset),
}
impl<I: VCodeInst> MachBuffer<I> {
/// Create a new section, known to start at `start_offset` and with a size limited to
/// `length_limit`.
pub fn new() -> MachBuffer<I> {
MachBuffer {
data: SmallVec::new(),
relocs: SmallVec::new(),
traps: SmallVec::new(),
call_sites: SmallVec::new(),
srclocs: SmallVec::new(),
stack_maps: SmallVec::new(),
unwind_info: SmallVec::new(),
cur_srcloc: None,
label_offsets: SmallVec::new(),
label_aliases: SmallVec::new(),
pending_constants: SmallVec::new(),
pending_traps: SmallVec::new(),
fixup_records: SmallVec::new(),
fixup_records_max_range: SmallVec::new(),
island_deadline: UNKNOWN_LABEL_OFFSET,
island_worst_case_size: 0,
latest_branches: SmallVec::new(),
labels_at_tail: SmallVec::new(),
labels_at_tail_off: 0,
constants: Default::default(),
used_constants: Default::default(),
}
}
/// Current offset from start of buffer.
pub fn cur_offset(&self) -> CodeOffset {
self.data.len() as CodeOffset
}
/// Add a byte.
pub fn put1(&mut self, value: u8) {
self.data.push(value);
// Post-invariant: conceptual-labels_at_tail contains a complete and
// precise list of labels bound at `cur_offset()`. We have advanced
// `cur_offset()`, hence if it had been equal to `labels_at_tail_off`
// before, it is not anymore (and it cannot become equal, because
// `labels_at_tail_off` is always <= `cur_offset()`). Thus the list is
// conceptually empty (even though it is only lazily cleared). No labels
// can be bound at this new offset (by invariant on `label_offsets`).
// Hence the invariant holds.
}
/// Add 2 bytes.
pub fn put2(&mut self, value: u16) {
let bytes = value.to_le_bytes();
self.data.extend_from_slice(&bytes[..]);
// Post-invariant: as for `put1()`.
}
/// Add 4 bytes.
pub fn put4(&mut self, value: u32) {
let bytes = value.to_le_bytes();
self.data.extend_from_slice(&bytes[..]);
// Post-invariant: as for `put1()`.
}
/// Add 8 bytes.
pub fn put8(&mut self, value: u64) {
let bytes = value.to_le_bytes();
self.data.extend_from_slice(&bytes[..]);
// Post-invariant: as for `put1()`.
}
/// Add a slice of bytes.
pub fn put_data(&mut self, data: &[u8]) {
self.data.extend_from_slice(data);
// Post-invariant: as for `put1()`.
}
/// Reserve appended space and return a mutable slice referring to it.
pub fn get_appended_space(&mut self, len: usize) -> &mut [u8] {
let off = self.data.len();
let new_len = self.data.len() + len;
self.data.resize(new_len, 0);
&mut self.data[off..]
// Post-invariant: as for `put1()`.
}
/// Align up to the given alignment.
pub fn align_to(&mut self, align_to: CodeOffset) {
trace!("MachBuffer: align to {}", align_to);
assert!(
align_to.is_power_of_two(),
"{} is not a power of two",
align_to
);
while self.cur_offset() & (align_to - 1) != 0 {
self.put1(0);
}
// Post-invariant: as for `put1()`.
}
/// Allocate a `Label` to refer to some offset. May not be bound to a fixed
/// offset yet.
pub fn get_label(&mut self) -> MachLabel {
let l = self.label_offsets.len() as u32;
self.label_offsets.push(UNKNOWN_LABEL_OFFSET);
self.label_aliases.push(UNKNOWN_LABEL);
trace!("MachBuffer: new label -> {:?}", MachLabel(l));
MachLabel(l)
// Post-invariant: the only mutation is to add a new label; it has no
// bound offset yet, so it trivially satisfies all invariants.
}
/// Reserve the first N MachLabels for blocks.
pub fn reserve_labels_for_blocks(&mut self, blocks: usize) {
trace!("MachBuffer: first {} labels are for blocks", blocks);
debug_assert!(self.label_offsets.is_empty());
self.label_offsets.resize(blocks, UNKNOWN_LABEL_OFFSET);
self.label_aliases.resize(blocks, UNKNOWN_LABEL);
// Post-invariant: as for `get_label()`.
}
/// Registers metadata in this `MachBuffer` about the `constants` provided.
///
/// This will record the size/alignment of all constants which will prepare
/// them for emission later on.
pub fn register_constants(&mut self, constants: &VCodeConstants) {
for (c, val) in constants.iter() {
let c2 = self.constants.push(MachBufferConstant {
upcoming_label: None,
align: val.alignment(),
size: val.as_slice().len(),
});
assert_eq!(c, c2);
}
}
/// Completes constant emission by iterating over `self.used_constants` and
/// filling in the "holes" with the constant values provided by `constants`.
///
/// Returns the alignment required for this entire buffer. Alignment starts
/// at the ISA's minimum function alignment and can be increased due to
/// constant requirements.
fn finish_constants(&mut self, constants: &VCodeConstants) -> u32 {
let mut alignment = I::function_alignment().minimum;
for (constant, offset) in mem::take(&mut self.used_constants) {
let constant = constants.get(constant);
let data = constant.as_slice();
self.data[offset as usize..][..data.len()].copy_from_slice(data);
alignment = constant.alignment().max(alignment);
}
alignment
}
/// Returns a label that can be used to refer to the `constant` provided.
///
/// This will automatically defer a new constant to be emitted for
/// `constant` if it has not been previously emitted. Note that this
/// function may return a different label for the same constant at
/// different points in time. The label is valid to use only from the
/// current location; the MachBuffer takes care to emit the same constant
/// multiple times if needed so the constant is always in range.
pub fn get_label_for_constant(&mut self, constant: VCodeConstant) -> MachLabel {
let MachBufferConstant {
align,
size,
upcoming_label,
} = self.constants[constant];
if let Some(label) = upcoming_label {
return label;
}
let label = self.get_label();
trace!(
"defer constant: eventually emit {size} bytes aligned \
to {align} at label {label:?}",
);
self.update_deadline(size, u32::MAX);
self.pending_constants.push(constant);
self.constants[constant].upcoming_label = Some(label);
label
}
/// Bind a label to the current offset. A label can only be bound once.
pub fn bind_label(&mut self, label: MachLabel, ctrl_plane: &mut ControlPlane) {
trace!(
"MachBuffer: bind label {:?} at offset {}",
label,
self.cur_offset()
);
debug_assert_eq!(self.label_offsets[label.0 as usize], UNKNOWN_LABEL_OFFSET);
debug_assert_eq!(self.label_aliases[label.0 as usize], UNKNOWN_LABEL);
let offset = self.cur_offset();
self.label_offsets[label.0 as usize] = offset;
self.lazily_clear_labels_at_tail();
self.labels_at_tail.push(label);
// Invariants hold: bound offset of label is <= cur_offset (in fact it
// is equal). If the `labels_at_tail` list was complete and precise
// before, it is still, because we have bound this label to the current
// offset and added it to the list (which contains all labels at the
// current offset).
self.optimize_branches(ctrl_plane);
// Post-invariant: by `optimize_branches()` (see argument there).
}
/// Lazily clear `labels_at_tail` if the tail offset has moved beyond the
/// offset that it applies to.
fn lazily_clear_labels_at_tail(&mut self) {
let offset = self.cur_offset();
if offset > self.labels_at_tail_off {
self.labels_at_tail_off = offset;
self.labels_at_tail.clear();
}
// Post-invariant: either labels_at_tail_off was at cur_offset, and
// state is untouched, or was less than cur_offset, in which case the
// labels_at_tail list was conceptually empty, and is now actually
// empty.
}
/// Resolve a label to an offset, if known. May return `UNKNOWN_LABEL_OFFSET`.
pub(crate) fn resolve_label_offset(&self, mut label: MachLabel) -> CodeOffset {
let mut iters = 0;
while self.label_aliases[label.0 as usize] != UNKNOWN_LABEL {
label = self.label_aliases[label.0 as usize];
// To protect against an infinite loop (despite our assurances to
// ourselves that the invariants make this impossible), assert out
// after 1M iterations. The number of basic blocks is limited
// in most contexts anyway so this should be impossible to hit with
// a legitimate input.
iters += 1;
assert!(iters < 1_000_000, "Unexpected cycle in label aliases");
}
self.label_offsets[label.0 as usize]
// Post-invariant: no mutations.
}
/// Emit a reference to the given label with the given reference type (i.e.,
/// branch-instruction format) at the current offset. This is like a
/// relocation, but handled internally.
///
/// This can be called before the branch is actually emitted; fixups will
/// not happen until an island is emitted or the buffer is finished.
pub fn use_label_at_offset(&mut self, offset: CodeOffset, label: MachLabel, kind: I::LabelUse) {
trace!(
"MachBuffer: use_label_at_offset: offset {} label {:?} kind {:?}",
offset,
label,
kind
);
// Add the fixup, and update the worst-case island size based on a
// veneer for this label use.
self.fixup_records.push(MachLabelFixup {
label,
offset,
kind,
});
if kind.supports_veneer() {
self.island_worst_case_size += kind.veneer_size();
self.island_worst_case_size &= !(I::LabelUse::ALIGN - 1);
}
let deadline = offset.saturating_add(kind.max_pos_range());
if deadline < self.island_deadline {
self.island_deadline = deadline;
}
// Post-invariant: no mutations to branches/labels data structures.
}
/// Inform the buffer of an unconditional branch at the given offset,
/// targetting the given label. May be used to optimize branches.
/// The last added label-use must correspond to this branch.
/// This must be called when the current offset is equal to `start`; i.e.,
/// before actually emitting the branch. This implies that for a branch that
/// uses a label and is eligible for optimizations by the MachBuffer, the
/// proper sequence is:
///
/// - Call `use_label_at_offset()` to emit the fixup record.
/// - Call `add_uncond_branch()` to make note of the branch.
/// - Emit the bytes for the branch's machine code.
///
/// Additional requirement: no labels may be bound between `start` and `end`
/// (exclusive on both ends).
pub fn add_uncond_branch(&mut self, start: CodeOffset, end: CodeOffset, target: MachLabel) {
assert!(self.cur_offset() == start);
debug_assert!(end > start);
assert!(!self.fixup_records.is_empty());
let fixup = self.fixup_records.len() - 1;
self.lazily_clear_labels_at_tail();
self.latest_branches.push(MachBranch {
start,
end,
target,
fixup,
inverted: None,
labels_at_this_branch: self.labels_at_tail.clone(),
});
// Post-invariant: we asserted branch start is current tail; the list of
// labels at branch is cloned from list of labels at current tail.
}
/// Inform the buffer of a conditional branch at the given offset,
/// targetting the given label. May be used to optimize branches.
/// The last added label-use must correspond to this branch.
///
/// Additional requirement: no labels may be bound between `start` and `end`
/// (exclusive on both ends).
pub fn add_cond_branch(
&mut self,
start: CodeOffset,
end: CodeOffset,
target: MachLabel,
inverted: &[u8],
) {
assert!(self.cur_offset() == start);
debug_assert!(end > start);
assert!(!self.fixup_records.is_empty());
debug_assert!(inverted.len() == (end - start) as usize);
let fixup = self.fixup_records.len() - 1;
let inverted = Some(SmallVec::from(inverted));
self.lazily_clear_labels_at_tail();
self.latest_branches.push(MachBranch {
start,
end,
target,
fixup,
inverted,
labels_at_this_branch: self.labels_at_tail.clone(),
});
// Post-invariant: we asserted branch start is current tail; labels at
// branch list is cloned from list of labels at current tail.
}
fn truncate_last_branch(&mut self) {
self.lazily_clear_labels_at_tail();
// Invariants hold at this point.
let b = self.latest_branches.pop().unwrap();
assert!(b.end == self.cur_offset());
// State:
// [PRE CODE]
// Offset b.start, b.labels_at_this_branch:
// [BRANCH CODE]
// cur_off, self.labels_at_tail -->
// (end of buffer)
self.data.truncate(b.start as usize);
self.fixup_records.truncate(b.fixup);
while let Some(last_srcloc) = self.srclocs.last_mut() {
if last_srcloc.end <= b.start {
break;
}
if last_srcloc.start < b.start {
last_srcloc.end = b.start;
break;
}
self.srclocs.pop();
}
// State:
// [PRE CODE]
// cur_off, Offset b.start, b.labels_at_this_branch:
// (end of buffer)
//
// self.labels_at_tail --> (past end of buffer)
let cur_off = self.cur_offset();
self.labels_at_tail_off = cur_off;
// State:
// [PRE CODE]
// cur_off, Offset b.start, b.labels_at_this_branch,
// self.labels_at_tail:
// (end of buffer)
//
// resolve_label_offset(l) for l in labels_at_tail:
// (past end of buffer)
trace!(
"truncate_last_branch: truncated {:?}; off now {}",
b,
cur_off
);
// Fix up resolved label offsets for labels at tail.
for &l in &self.labels_at_tail {
self.label_offsets[l.0 as usize] = cur_off;
}
// Old labels_at_this_branch are now at cur_off.
self.labels_at_tail
.extend(b.labels_at_this_branch.into_iter());
// Post-invariant: this operation is defined to truncate the buffer,
// which moves cur_off backward, and to move labels at the end of the
// buffer back to the start-of-branch offset.
//
// latest_branches satisfies all invariants:
// - it has no branches past the end of the buffer (branches are in
// order, we removed the last one, and we truncated the buffer to just
// before the start of that branch)
// - no labels were moved to lower offsets than the (new) cur_off, so
// the labels_at_this_branch list for any other branch need not change.
//
// labels_at_tail satisfies all invariants:
// - all labels that were at the tail after the truncated branch are
// moved backward to just before the branch, which becomes the new tail;
// thus every element in the list should remain (ensured by `.extend()`
// above).
// - all labels that refer to the new tail, which is the start-offset of
// the truncated branch, must be present. The `labels_at_this_branch`
// list in the truncated branch's record is a complete and precise list
// of exactly these labels; we append these to labels_at_tail.
// - labels_at_tail_off is at cur_off after truncation occurs, so the
// list is valid (not to be lazily cleared).
//
// The stated operation was performed:
// - For each label at the end of the buffer prior to this method, it
// now resolves to the new (truncated) end of the buffer: it must have
// been in `labels_at_tail` (this list is precise and complete, and
// the tail was at the end of the truncated branch on entry), and we
// iterate over this list and set `label_offsets` to the new tail.
// None of these labels could have been an alias (by invariant), so
// `label_offsets` is authoritative for each.
// - No other labels will be past the end of the buffer, because of the
// requirement that no labels be bound to the middle of branch ranges
// (see comments to `add_{cond,uncond}_branch()`).
// - The buffer is truncated to just before the last branch, and the
// fixup record referring to that last branch is removed.
}
fn optimize_branches(&mut self, ctrl_plane: &mut ControlPlane) {
if ctrl_plane.get_decision() {
return;
}
self.lazily_clear_labels_at_tail();
// Invariants valid at this point.
trace!(
"enter optimize_branches:\n b = {:?}\n l = {:?}\n f = {:?}",
self.latest_branches,
self.labels_at_tail,
self.fixup_records
);
// We continue to munch on branches at the tail of the buffer until no
// more rules apply. Note that the loop only continues if a branch is
// actually truncated (or if labels are redirected away from a branch),
// so this always makes progress.
while let Some(b) = self.latest_branches.last() {
let cur_off = self.cur_offset();
trace!("optimize_branches: last branch {:?} at off {}", b, cur_off);
// If there has been any code emission since the end of the last branch or
// label definition, then there's nothing we can edit (because we
// don't move code once placed, only back up and overwrite), so
// clear the records and finish.
if b.end < cur_off {
break;
}
// If the "labels at this branch" list on this branch is
// longer than a threshold, don't do any simplification,
// and let the branch remain to separate those labels from
// the current tail. This avoids quadratic behavior (see
// #3468): otherwise, if a long string of "goto next;
// next:" patterns are emitted, all of the labels will
// coalesce into a long list of aliases for the current
// buffer tail. We must track all aliases of the current
// tail for correctness, but we are also allowed to skip
// optimization (removal) of any branch, so we take the
// escape hatch here and let it stand. In effect this
// "spreads" the many thousands of labels in the
// pathological case among an actual (harmless but
// suboptimal) instruction once per N labels.
if b.labels_at_this_branch.len() > LABEL_LIST_THRESHOLD {
break;
}
// Invariant: we are looking at a branch that ends at the tail of
// the buffer.
// For any branch, conditional or unconditional:
// - If the target is a label at the current offset, then remove
// the conditional branch, and reset all labels that targetted
// the current offset (end of branch) to the truncated
// end-of-code.
//
// Preserves execution semantics: a branch to its own fallthrough
// address is equivalent to a no-op; in both cases, nextPC is the
// fallthrough.
if self.resolve_label_offset(b.target) == cur_off {
trace!("branch with target == cur off; truncating");
self.truncate_last_branch();
continue;
}
// If latest is an unconditional branch:
//
// - If the branch's target is not its own start address, then for
// each label at the start of branch, make the label an alias of the
// branch target, and remove the label from the "labels at this
// branch" list.
//
// - Preserves execution semantics: an unconditional branch's
// only effect is to set PC to a new PC; this change simply
// collapses one step in the step-semantics.
//
// - Post-invariant: the labels that were bound to the start of
// this branch become aliases, so they must not be present in any
// labels-at-this-branch list or the labels-at-tail list. The
// labels are removed form the latest-branch record's
// labels-at-this-branch list, and are never placed in the
// labels-at-tail list. Furthermore, it is correct that they are
// not in either list, because they are now aliases, and labels
// that are aliases remain aliases forever.
//
// - If there is a prior unconditional branch that ends just before
// this one begins, and this branch has no labels bound to its
// start, then we can truncate this branch, because it is entirely
// unreachable (we have redirected all labels that make it
// reachable otherwise). Do so and continue around the loop.
//
// - Preserves execution semantics: the branch is unreachable,
// because execution can only flow into an instruction from the
// prior instruction's fallthrough or from a branch bound to that
// instruction's start offset. Unconditional branches have no
// fallthrough, so if the prior instruction is an unconditional
// branch, no fallthrough entry can happen. The
// labels-at-this-branch list is complete (by invariant), so if it
// is empty, then the instruction is entirely unreachable. Thus,
// it can be removed.
//
// - Post-invariant: ensured by truncate_last_branch().
//
// - If there is a prior conditional branch whose target label
// resolves to the current offset (branches around the
// unconditional branch), then remove the unconditional branch,
// and make the target of the unconditional the target of the
// conditional instead.
//
// - Preserves execution semantics: previously we had:
//
// L1:
// cond_br L2
// br L3
// L2:
// (end of buffer)
//
// by removing the last branch, we have:
//
// L1:
// cond_br L2
// L2:
// (end of buffer)
//
// we then fix up the records for the conditional branch to
// have:
//
// L1:
// cond_br.inverted L3
// L2:
//
// In the original code, control flow reaches L2 when the
// conditional branch's predicate is true, and L3 otherwise. In
// the optimized code, the same is true.
//
// - Post-invariant: all edits to latest_branches and
// labels_at_tail are performed by `truncate_last_branch()`,
// which maintains the invariants at each step.
if b.is_uncond() {
// Set any label equal to current branch's start as an alias of
// the branch's target, if the target is not the branch itself
// (i.e., an infinite loop).
//
// We cannot perform this aliasing if the target of this branch
// ultimately aliases back here; if so, we need to keep this
// branch, so break out of this loop entirely (and clear the
// latest-branches list below).
//
// Note that this check is what prevents cycles from forming in
// `self.label_aliases`. To see why, consider an arbitrary start
// state:
//
// label_aliases[L1] = L2, label_aliases[L2] = L3, ..., up to
// Ln, which is not aliased.
//
// We would create a cycle if we assigned label_aliases[Ln]
// = L1. Note that the below assignment is the only write
// to label_aliases.
//
// By our other invariants, we have that Ln (`l` below)
// resolves to the offset `b.start`, because it is in the
// set `b.labels_at_this_branch`.
//
// If L1 were already aliased, through some arbitrarily deep
// chain, to Ln, then it must also resolve to this offset
// `b.start`.
//
// By checking the resolution of `L1` against this offset,
// and aborting this branch-simplification if they are
// equal, we prevent the below assignment from ever creating
// a cycle.
if self.resolve_label_offset(b.target) != b.start {
let redirected = b.labels_at_this_branch.len();
for &l in &b.labels_at_this_branch {
trace!(
" -> label at start of branch {:?} redirected to target {:?}",
l,
b.target
);
self.label_aliases[l.0 as usize] = b.target;
// NOTE: we continue to ensure the invariant that labels
// pointing to tail of buffer are in `labels_at_tail`
// because we already ensured above that the last branch
// cannot have a target of `cur_off`; so we never have
// to put the label into `labels_at_tail` when moving it
// here.
}
// Maintain invariant: all branches have been redirected
// and are no longer pointing at the start of this branch.
let mut_b = self.latest_branches.last_mut().unwrap();
mut_b.labels_at_this_branch.clear();
if redirected > 0 {
trace!(" -> after label redirects, restarting loop");
continue;
}
} else {
break;
}
let b = self.latest_branches.last().unwrap();
// Examine any immediately preceding branch.
if self.latest_branches.len() > 1 {
let prev_b = &self.latest_branches[self.latest_branches.len() - 2];
trace!(" -> more than one branch; prev_b = {:?}", prev_b);
// This uncond is immediately after another uncond; we
// should have already redirected labels to this uncond away
// (but check to be sure); so we can truncate this uncond.
if prev_b.is_uncond()
&& prev_b.end == b.start
&& b.labels_at_this_branch.is_empty()
{
trace!(" -> uncond follows another uncond; truncating");
self.truncate_last_branch();
continue;
}
// This uncond is immediately after a conditional, and the
// conditional's target is the end of this uncond, and we've
// already redirected labels to this uncond away; so we can
// truncate this uncond, flip the sense of the conditional, and
// set the conditional's target (in `latest_branches` and in
// `fixup_records`) to the uncond's target.
if prev_b.is_cond()
&& prev_b.end == b.start
&& self.resolve_label_offset(prev_b.target) == cur_off
{
trace!(" -> uncond follows a conditional, and conditional's target resolves to current offset");
// Save the target of the uncond (this becomes the
// target of the cond), and truncate the uncond.
let target = b.target;
let data = prev_b.inverted.clone().unwrap();
self.truncate_last_branch();
// Mutate the code and cond branch.
let off_before_edit = self.cur_offset();
let prev_b = self.latest_branches.last_mut().unwrap();
let not_inverted = SmallVec::from(
&self.data[(prev_b.start as usize)..(prev_b.end as usize)],
);
// Low-level edit: replaces bytes of branch with
// inverted form. cur_off remains the same afterward, so
// we do not need to modify label data structures.
self.data.truncate(prev_b.start as usize);
self.data.extend_from_slice(&data[..]);
// Save the original code as the inversion of the
// inverted branch, in case we later edit this branch
// again.
prev_b.inverted = Some(not_inverted);
self.fixup_records[prev_b.fixup].label = target;
trace!(" -> reassigning target of condbr to {:?}", target);
prev_b.target = target;
debug_assert_eq!(off_before_edit, self.cur_offset());
continue;
}
}
}
// If we couldn't do anything with the last branch, then break.
break;
}
self.purge_latest_branches();
trace!(
"leave optimize_branches:\n b = {:?}\n l = {:?}\n f = {:?}",
self.latest_branches,
self.labels_at_tail,
self.fixup_records
);
}
fn purge_latest_branches(&mut self) {
// All of our branch simplification rules work only if a branch ends at
// the tail of the buffer, with no following code; and branches are in
// order in latest_branches; so if the last entry ends prior to
// cur_offset, then clear all entries.
let cur_off = self.cur_offset();
if let Some(l) = self.latest_branches.last() {
if l.end < cur_off {
trace!("purge_latest_branches: removing branch {:?}", l);
self.latest_branches.clear();
}
}
// Post-invariant: no invariant requires any branch to appear in
// `latest_branches`; it is always optional. The list-clear above thus
// preserves all semantics.
}
/// Emit a trap at some point in the future with the specified code and
/// stack map.
///
/// This function returns a [`MachLabel`] which will be the future address
/// of the trap. Jumps should refer to this label, likely by using the
/// [`MachBuffer::use_label_at_offset`] method, to get a relocation
/// patched in once the address of the trap is known.
///
/// This will batch all traps into the end of the function.
pub fn defer_trap(&mut self, code: TrapCode, stack_map: Option<StackMap>) -> MachLabel {
let label = self.get_label();
self.update_deadline(I::TRAP_OPCODE.len(), u32::MAX);
self.pending_traps.push(MachLabelTrap {
label,
code,
stack_map,
loc: self.cur_srcloc.map(|(_start, loc)| loc),
});
label
}
fn update_deadline(&mut self, len: usize, max_distance: CodeOffset) {
trace!("defer: eventually emit {} bytes", len);
let deadline = self.cur_offset().saturating_add(max_distance);
self.island_worst_case_size += len as CodeOffset;
self.island_worst_case_size =
(self.island_worst_case_size + I::LabelUse::ALIGN - 1) & !(I::LabelUse::ALIGN - 1);
if deadline < self.island_deadline {
self.island_deadline = deadline;
}
}
/// Is an island needed within the next N bytes?
pub fn island_needed(&self, distance: CodeOffset) -> bool {
self.worst_case_end_of_island(distance) > self.island_deadline
}
/// Returns the maximal offset that islands can reach if `distance` more
/// bytes are appended.
///
/// This is used to determine if veneers need insertions since jumps that
/// can't reach past this point must get a veneer of some form.
fn worst_case_end_of_island(&self, distance: CodeOffset) -> CodeOffset {
self.cur_offset()
.saturating_add(distance)
.saturating_add(self.island_worst_case_size)
}
/// Emit all pending constants and required pending veneers.
///
/// Should only be called if `island_needed()` returns true, i.e., if we
/// actually reach a deadline. It's not necessarily a problem to do so
/// otherwise but it may result in unnecessary work during emission.
pub fn emit_island(&mut self, ctrl_plane: &mut ControlPlane) {
self.emit_island_maybe_forced(ForceVeneers::No, IsLastIsland::No, ctrl_plane);
}
/// Same as `emit_island`, but an internal API with a `force_veneers`
/// argument to force all veneers to always get emitted for debugging.
fn emit_island_maybe_forced(
&mut self,
force_veneers: ForceVeneers,
last_island: IsLastIsland,
ctrl_plane: &mut ControlPlane,
) {
// We're going to purge fixups, so no latest-branch editing can happen
// anymore.
self.latest_branches.clear();
// Reset internal calculations about islands since we're going to
// change the calculus as we apply fixups.
self.island_deadline = UNKNOWN_LABEL_OFFSET;
self.island_worst_case_size = 0;
// End the current location tracking since anything emitted during this
// function shouldn't be attributed to whatever the current source
// location is.
//
// Note that the current source location, if it's set right now, will be
// restored at the end of this island emission.
let cur_loc = self.cur_srcloc.map(|(_, loc)| loc);
if cur_loc.is_some() {
self.end_srcloc();
}
// First flush out all traps/constants so we have more labels in case
// fixups are applied against these labels.
//
// Note that traps are placed first since this typically happens at the
// end of the function and for disassemblers we try to keep all the code
// contiguously together.
for MachLabelTrap {
label,
code,
stack_map,
loc,
} in mem::take(&mut self.pending_traps)
{
// If this trap has source information associated with it then
// emit this information for the trap instruction going out now too.
if let Some(loc) = loc {
self.start_srcloc(loc);
}
self.align_to(I::LabelUse::ALIGN);
self.bind_label(label, ctrl_plane);
self.add_trap(code);
if let Some(map) = stack_map {
let extent = StackMapExtent::UpcomingBytes(I::TRAP_OPCODE.len() as u32);
self.add_stack_map(extent, map);
}
self.put_data(I::TRAP_OPCODE);
if loc.is_some() {
self.end_srcloc();
}
}
for constant in mem::take(&mut self.pending_constants) {
let MachBufferConstant { align, size, .. } = self.constants[constant];
let label = self.constants[constant].upcoming_label.take().unwrap();
self.align_to(align);
self.bind_label(label, ctrl_plane);
self.used_constants.push((constant, self.cur_offset()));
self.get_appended_space(size);
}
let last_island_fixups = match last_island {
IsLastIsland::Yes => mem::take(&mut self.fixup_records_max_range),
IsLastIsland::No => smallvec![],
};
for fixup in mem::take(&mut self.fixup_records)
.into_iter()
.chain(last_island_fixups.into_iter())
{
trace!("emit_island: fixup {:?}", fixup);
let MachLabelFixup {
label,
offset,
kind,
} = fixup;
let label_offset = self.resolve_label_offset(label);
let start = offset as usize;
let end = (offset + kind.patch_size()) as usize;
if label_offset != UNKNOWN_LABEL_OFFSET {
// If the offset of the label for this fixup is known then
// we're going to do something here-and-now. We're either going
// to patch the original offset because it's an in-bounds jump,
// or we're going to generate a veneer, patch the fixup to jump
// to the veneer, and then keep going.
//
// If the label comes after the original fixup, then we should
// be guaranteed that the jump is in-bounds. Otherwise there's
// a bug somewhere because this method wasn't called soon
// enough. All forward-jumps are tracked and should get veneers
// before their deadline comes and they're unable to jump
// further.
//
// Otherwise if the label is before the fixup, then that's a
// backwards jump. If it's past the maximum negative range
// then we'll emit a veneer that to jump forward to which can
// then jump backwards.
let veneer_required = if label_offset >= offset {
assert!((label_offset - offset) <= kind.max_pos_range());
false
} else {
(offset - label_offset) > kind.max_neg_range()
};
trace!(
" -> label_offset = {}, known, required = {} (pos {} neg {})",
label_offset,
veneer_required,
kind.max_pos_range(),
kind.max_neg_range()
);
if (force_veneers == ForceVeneers::Yes && kind.supports_veneer()) || veneer_required
{
self.emit_veneer(label, offset, kind);
} else {
let slice = &mut self.data[start..end];
trace!("patching in-range!");
kind.patch(slice, offset, label_offset);
}
} else {
// If the offset of this label is not known at this time then
// there are three possibilities:
//
// 1. It's possible that the label is already a "max
// range" label: a veneer would not help us any,
// and so we need not consider the label during
// island emission any more until the very end (the
// last "island" pass). In this case we kick the
// label into a separate list to process once at
// the end, to avoid quadratic behavior (see
// "quadratic island behavior" above, and issue
// #6798).
//
// 2. Or, we may be about to exceed the maximum jump range of
// this fixup. In that case a veneer is inserted to buy some
// more budget for the forward-jump. It's guaranteed that the
// label will eventually come after where we're at, so we know
// that the forward jump is necessary.
//
// 3. Otherwise, we're still within range of the
// forward jump but the precise target isn't known
// yet. In that case, to avoid quadratic behavior
// (again, see above), we emit a veneer and if the
// resulting label-use fixup is then max-range, we
// put it in the max-range list. We could enqueue
// the fixup for processing later, and this would
// enable slightly fewer veneers, but islands are
// relatively rare and the cost of "upgrading" all
// forward label refs that cross an island should
// be relatively low.
if !kind.supports_veneer() {
self.fixup_records_max_range.push(MachLabelFixup {
label,
offset,
kind,
});
} else {
self.emit_veneer(label, offset, kind);
}
}
}
if let Some(loc) = cur_loc {
self.start_srcloc(loc);
}
}
/// Emits a "veneer" the `kind` code at `offset` to jump to `label`.
///
/// This will generate extra machine code, using `kind`, to get a
/// larger-jump-kind than `kind` allows. The code at `offset` is then
/// patched to jump to our new code, and then the new code is enqueued for
/// a fixup to get processed at some later time.
fn emit_veneer(&mut self, label: MachLabel, offset: CodeOffset, kind: I::LabelUse) {
// If this `kind` doesn't support a veneer then that's a bug in the
// backend because we need to implement support for such a veneer.
assert!(
kind.supports_veneer(),
"jump beyond the range of {:?} but a veneer isn't supported",
kind,
);
// Allocate space for a veneer in the island.
self.align_to(I::LabelUse::ALIGN);
let veneer_offset = self.cur_offset();
trace!("making a veneer at {}", veneer_offset);
let start = offset as usize;
let end = (offset + kind.patch_size()) as usize;
let slice = &mut self.data[start..end];
// Patch the original label use to refer to the veneer.
trace!(
"patching original at offset {} to veneer offset {}",
offset,
veneer_offset
);
kind.patch(slice, offset, veneer_offset);
// Generate the veneer.
let veneer_slice = self.get_appended_space(kind.veneer_size() as usize);
let (veneer_fixup_off, veneer_label_use) =
kind.generate_veneer(veneer_slice, veneer_offset);
trace!(
"generated veneer; fixup offset {}, label_use {:?}",
veneer_fixup_off,
veneer_label_use
);
// Register a new use of `label` with our new veneer fixup and
// offset. This'll recalculate deadlines accordingly and
// enqueue this fixup to get processed at some later
// time. Note that if we now have a max-range, we instead skip
// the usual fixup list to avoid quadratic behavior.
if veneer_label_use.supports_veneer() {
self.use_label_at_offset(veneer_fixup_off, label, veneer_label_use);
} else {
self.fixup_records_max_range.push(MachLabelFixup {
label,
offset: veneer_fixup_off,
kind: veneer_label_use,
});
}
}
fn finish_emission_maybe_forcing_veneers(
&mut self,
force_veneers: ForceVeneers,
ctrl_plane: &mut ControlPlane,
) {
while !self.pending_constants.is_empty()
|| !self.pending_traps.is_empty()
|| !self.fixup_records.is_empty()
|| !self.fixup_records_max_range.is_empty()
{
// `emit_island()` will emit any pending veneers and constants, and
// as a side-effect, will also take care of any fixups with resolved
// labels eagerly.
self.emit_island_maybe_forced(force_veneers, IsLastIsland::Yes, ctrl_plane);
}
// Ensure that all labels have been fixed up after the last island is emitted. This is a
// full (release-mode) assert because an unresolved label means the emitted code is
// incorrect.
assert!(self.fixup_records.is_empty());
}
/// Finish any deferred emissions and/or fixups.
pub fn finish(
mut self,
constants: &VCodeConstants,
ctrl_plane: &mut ControlPlane,
) -> MachBufferFinalized<Stencil> {
let _tt = timing::vcode_emit_finish();
// Do any optimizations on branches at tail of buffer, as if we
// had bound one last label.
self.optimize_branches(ctrl_plane);
self.finish_emission_maybe_forcing_veneers(ForceVeneers::No, ctrl_plane);
let alignment = self.finish_constants(constants);
let mut srclocs = self.srclocs;
srclocs.sort_by_key(|entry| entry.start);
MachBufferFinalized {
data: self.data,
relocs: self.relocs,
traps: self.traps,
call_sites: self.call_sites,
srclocs,
stack_maps: self.stack_maps,
unwind_info: self.unwind_info,
alignment,
}
}
/// Add an external relocation at the current offset.
pub fn add_reloc(&mut self, kind: Reloc, name: &ExternalName, addend: Addend) {
let name = name.clone();
// FIXME(#3277): This should use `I::LabelUse::from_reloc` to optionally
// generate a label-use statement to track whether an island is possibly
// needed to escape this function to actually get to the external name.
// This is most likely to come up on AArch64 where calls between
// functions use a 26-bit signed offset which gives +/- 64MB. This means
// that if a function is 128MB in size and there's a call in the middle
// it's impossible to reach the actual target. Also, while it's
// technically possible to jump to the start of a function and then jump
// further, island insertion below always inserts islands after
// previously appended code so for Cranelift's own implementation this
// is also a problem for 64MB functions on AArch64 which start with a
// call instruction, those won't be able to escape.
//
// Ideally what needs to happen here is that a `LabelUse` is
// transparently generated (or call-sites of this function are audited
// to generate a `LabelUse` instead) and tracked internally. The actual
// relocation would then change over time if and when a veneer is
// inserted, where the relocation here would be patched by this
// `MachBuffer` to jump to the veneer. The problem, though, is that all
// this still needs to end up, in the case of a singular function,
// generating a final relocation pointing either to this particular
// relocation or to the veneer inserted. Additionally
// `MachBuffer` needs the concept of a label which will never be
// resolved, so `emit_island` doesn't trip over not actually ever
// knowning what some labels are. Currently the loop in
// `finish_emission_maybe_forcing_veneers` would otherwise infinitely
// loop.
//
// For now this means that because relocs aren't tracked at all that
// AArch64 functions have a rough size limits of 64MB. For now that's
// somewhat reasonable and the failure mode is a panic in `MachBuffer`
// when a relocation can't otherwise be resolved later, so it shouldn't
// actually result in any memory unsafety or anything like that.
self.relocs.push(MachReloc {
offset: self.data.len() as CodeOffset,
kind,
name,
addend,
});
}
/// Add a trap record at the current offset.
pub fn add_trap(&mut self, code: TrapCode) {
self.traps.push(MachTrap {
offset: self.data.len() as CodeOffset,
code,
});
}
/// Add a call-site record at the current offset.
pub fn add_call_site(&mut self, opcode: Opcode) {
debug_assert!(
opcode.is_call(),
"adding call site info for a non-call instruction."
);
self.call_sites.push(MachCallSite {
ret_addr: self.data.len() as CodeOffset,
opcode,
});
}
/// Add an unwind record at the current offset.
pub fn add_unwind(&mut self, unwind: UnwindInst) {
self.unwind_info.push((self.cur_offset(), unwind));
}
/// Set the `SourceLoc` for code from this offset until the offset at the
/// next call to `end_srcloc()`.
pub fn start_srcloc(&mut self, loc: RelSourceLoc) {
self.cur_srcloc = Some((self.cur_offset(), loc));
}
/// Mark the end of the `SourceLoc` segment started at the last
/// `start_srcloc()` call.
pub fn end_srcloc(&mut self) {
let (start, loc) = self
.cur_srcloc
.take()
.expect("end_srcloc() called without start_srcloc()");
let end = self.cur_offset();
// Skip zero-length extends.
debug_assert!(end >= start);
if end > start {
self.srclocs.push(MachSrcLoc { start, end, loc });
}
}
/// Add stack map metadata for this program point: a set of stack offsets
/// (from SP upward) that contain live references.
///
/// The `offset_to_fp` value is the offset from the nominal SP (at which the `stack_offsets`
/// are based) and the FP value. By subtracting `offset_to_fp` from each `stack_offsets`
/// element, one can obtain live-reference offsets from FP instead.
pub fn add_stack_map(&mut self, extent: StackMapExtent, stack_map: StackMap) {
let (start, end) = match extent {
StackMapExtent::UpcomingBytes(insn_len) => {
let start_offset = self.cur_offset();
(start_offset, start_offset + insn_len)
}
StackMapExtent::StartedAtOffset(start_offset) => {
let end_offset = self.cur_offset();
debug_assert!(end_offset >= start_offset);
(start_offset, end_offset)
}
};
trace!("Adding stack map for offsets {start:#x}..{end:#x}");
self.stack_maps.push(MachStackMap {
offset: start,
offset_end: end,
stack_map,
});
}
}
impl<T: CompilePhase> MachBufferFinalized<T> {
/// Get a list of source location mapping tuples in sorted-by-start-offset order.
pub fn get_srclocs_sorted(&self) -> &[T::MachSrcLocType] {
&self.srclocs[..]
}
/// Get the total required size for the code.
pub fn total_size(&self) -> CodeOffset {
self.data.len() as CodeOffset
}
/// Return the code in this mach buffer as a hex string for testing purposes.
pub fn stringify_code_bytes(&self) -> String {
// This is pretty lame, but whatever ..
use std::fmt::Write;
let mut s = String::with_capacity(self.data.len() * 2);
for b in &self.data {
write!(&mut s, "{:02X}", b).unwrap();
}
s
}
/// Get the code bytes.
pub fn data(&self) -> &[u8] {
// N.B.: we emit every section into the .text section as far as
// the `CodeSink` is concerned; we do not bother to segregate
// the contents into the actual program text, the jumptable and the
// rodata (constant pool). This allows us to generate code assuming
// that these will not be relocated relative to each other, and avoids
// having to designate each section as belonging in one of the three
// fixed categories defined by `CodeSink`. If this becomes a problem
// later (e.g. because of memory permissions or similar), we can
// add this designation and segregate the output; take care, however,
// to add the appropriate relocations in this case.
&self.data[..]
}
/// Get the list of external relocations for this code.
pub fn relocs(&self) -> &[MachReloc] {
&self.relocs[..]
}
/// Get the list of trap records for this code.
pub fn traps(&self) -> &[MachTrap] {
&self.traps[..]
}
/// Get the stack map metadata for this code.
pub fn stack_maps(&self) -> &[MachStackMap] {
&self.stack_maps[..]
}
/// Get the list of call sites for this code.
pub fn call_sites(&self) -> &[MachCallSite] {
&self.call_sites[..]
}
}
/// Metadata about a constant.
struct MachBufferConstant {
/// A label which has not yet been bound which can be used for this
/// constant.
///
/// This is lazily created when a label is requested for a constant and is
/// cleared when a constant is emitted.
upcoming_label: Option<MachLabel>,
/// Required alignment.
align: CodeOffset,
/// The byte size of this constant.
size: usize,
}
/// A trap that is deferred to the next time an island is emitted for either
/// traps, constants, or fixups.
struct MachLabelTrap {
/// This label will refer to the trap's offset.
label: MachLabel,
/// The code associated with this trap.
code: TrapCode,
/// An optional stack map to associate with this trap.
stack_map: Option<StackMap>,
/// An optional source location to assign for this trap.
loc: Option<RelSourceLoc>,
}
/// A fixup to perform on the buffer once code is emitted. Fixups always refer
/// to labels and patch the code based on label offsets. Hence, they are like
/// relocations, but internal to one buffer.
#[derive(Debug)]
struct MachLabelFixup<I: VCodeInst> {
/// The label whose offset controls this fixup.
label: MachLabel,
/// The offset to fix up / patch to refer to this label.
offset: CodeOffset,
/// The kind of fixup. This is architecture-specific; each architecture may have,
/// e.g., several types of branch instructions, each with differently-sized
/// offset fields and different places within the instruction to place the
/// bits.
kind: I::LabelUse,
}
/// A relocation resulting from a compilation.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "enable-serde", derive(serde::Serialize, serde::Deserialize))]
pub struct MachReloc {
/// The offset at which the relocation applies, *relative to the
/// containing section*.
pub offset: CodeOffset,
/// The kind of relocation.
pub kind: Reloc,
/// The external symbol / name to which this relocation refers.
pub name: ExternalName,
/// The addend to add to the symbol value.
pub addend: i64,
}
/// A trap record resulting from a compilation.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "enable-serde", derive(serde::Serialize, serde::Deserialize))]
pub struct MachTrap {
/// The offset at which the trap instruction occurs, *relative to the
/// containing section*.
pub offset: CodeOffset,
/// The trap code.
pub code: TrapCode,
}
/// A call site record resulting from a compilation.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "enable-serde", derive(serde::Serialize, serde::Deserialize))]
pub struct MachCallSite {
/// The offset of the call's return address, *relative to the containing section*.
pub ret_addr: CodeOffset,
/// The call's opcode.
pub opcode: Opcode,
}
/// A source-location mapping resulting from a compilation.
#[derive(PartialEq, Debug, Clone)]
#[cfg_attr(feature = "enable-serde", derive(serde::Serialize, serde::Deserialize))]
pub struct MachSrcLoc<T: CompilePhase> {
/// The start of the region of code corresponding to a source location.
/// This is relative to the start of the function, not to the start of the
/// section.
pub start: CodeOffset,
/// The end of the region of code corresponding to a source location.
/// This is relative to the start of the section, not to the start of the
/// section.
pub end: CodeOffset,
/// The source location.
pub loc: T::SourceLocType,
}
impl MachSrcLoc<Stencil> {
fn apply_base_srcloc(self, base_srcloc: SourceLoc) -> MachSrcLoc<Final> {
MachSrcLoc {
start: self.start,
end: self.end,
loc: self.loc.expand(base_srcloc),
}
}
}
/// Record of stack map metadata: stack offsets containing references.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "enable-serde", derive(serde::Serialize, serde::Deserialize))]
pub struct MachStackMap {
/// The code offset at which this stack map applies.
pub offset: CodeOffset,
/// The code offset just past the "end" of the instruction: that is, the
/// offset of the first byte of the following instruction, or equivalently,
/// the start offset plus the instruction length.
pub offset_end: CodeOffset,
/// The stack map itself.
pub stack_map: StackMap,
}
/// Record of branch instruction in the buffer, to facilitate editing.
#[derive(Clone, Debug)]
struct MachBranch {
start: CodeOffset,
end: CodeOffset,
target: MachLabel,
fixup: usize,
inverted: Option<SmallVec<[u8; 8]>>,
/// All labels pointing to the start of this branch. For correctness, this
/// *must* be complete (i.e., must contain all labels whose resolved offsets
/// are at the start of this branch): we rely on being able to redirect all
/// labels that could jump to this branch before removing it, if it is
/// otherwise unreachable.
labels_at_this_branch: SmallVec<[MachLabel; 4]>,
}
impl MachBranch {
fn is_cond(&self) -> bool {
self.inverted.is_some()
}
fn is_uncond(&self) -> bool {
self.inverted.is_none()
}
}
/// Implementation of the `TextSectionBuilder` trait backed by `MachBuffer`.
///
/// Note that `MachBuffer` was primarily written for intra-function references
/// of jumps between basic blocks, but it's also quite usable for entire text
/// sections and resolving references between functions themselves. This
/// builder interprets "blocks" as labeled functions for the purposes of
/// resolving labels internally in the buffer.
pub struct MachTextSectionBuilder<I: VCodeInst> {
buf: MachBuffer<I>,
next_func: usize,
force_veneers: ForceVeneers,
}
impl<I: VCodeInst> MachTextSectionBuilder<I> {
/// Creates a new text section builder which will have `num_funcs` functions
/// pushed into it.
pub fn new(num_funcs: usize) -> MachTextSectionBuilder<I> {
let mut buf = MachBuffer::new();
buf.reserve_labels_for_blocks(num_funcs);
MachTextSectionBuilder {
buf,
next_func: 0,
force_veneers: ForceVeneers::No,
}
}
}
impl<I: VCodeInst> TextSectionBuilder for MachTextSectionBuilder<I> {
fn append(
&mut self,
labeled: bool,
func: &[u8],
align: u32,
ctrl_plane: &mut ControlPlane,
) -> u64 {
// Conditionally emit an island if it's necessary to resolve jumps
// between functions which are too far away.
let size = func.len() as u32;
if self.force_veneers == ForceVeneers::Yes || self.buf.island_needed(size) {
self.buf
.emit_island_maybe_forced(self.force_veneers, IsLastIsland::No, ctrl_plane);
}
self.buf.align_to(align);
let pos = self.buf.cur_offset();
if labeled {
self.buf.bind_label(
MachLabel::from_block(BlockIndex::new(self.next_func)),
ctrl_plane,
);
self.next_func += 1;
}
self.buf.put_data(func);
u64::from(pos)
}
fn resolve_reloc(&mut self, offset: u64, reloc: Reloc, addend: Addend, target: usize) -> bool {
crate::trace!(
"Resolving relocation @ {offset:#x} + {addend:#x} to target {target} of kind {reloc:?}"
);
let label = MachLabel::from_block(BlockIndex::new(target));
let offset = u32::try_from(offset).unwrap();
match I::LabelUse::from_reloc(reloc, addend) {
Some(label_use) => {
self.buf.use_label_at_offset(offset, label, label_use);
true
}
None => false,
}
}
fn force_veneers(&mut self) {
self.force_veneers = ForceVeneers::Yes;
}
fn finish(&mut self, ctrl_plane: &mut ControlPlane) -> Vec<u8> {
// Double-check all functions were pushed.
assert_eq!(self.next_func, self.buf.label_offsets.len());
// Finish up any veneers, if necessary.
self.buf
.finish_emission_maybe_forcing_veneers(self.force_veneers, ctrl_plane);
// We don't need the data any more, so return it to the caller.
mem::take(&mut self.buf.data).into_vec()
}
}
// We use an actual instruction definition to do tests, so we depend on the `arm64` feature here.
#[cfg(all(test, feature = "arm64"))]
mod test {
use cranelift_entity::EntityRef as _;
use super::*;
use crate::ir::UserExternalNameRef;
use crate::isa::aarch64::inst::xreg;
use crate::isa::aarch64::inst::{BranchTarget, CondBrKind, EmitInfo, Inst};
use crate::machinst::{MachInstEmit, MachInstEmitState};
use crate::settings;
use std::default::Default;
use std::vec::Vec;
fn label(n: u32) -> MachLabel {
MachLabel::from_block(BlockIndex::new(n as usize))
}
fn target(n: u32) -> BranchTarget {
BranchTarget::Label(label(n))
}
#[test]
fn test_elide_jump_to_next() {
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(2);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(1) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
let buf = buf.finish(&constants, state.ctrl_plane_mut());
assert_eq!(0, buf.total_size());
}
#[test]
fn test_elide_trivial_jump_blocks() {
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(4);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::CondBr {
kind: CondBrKind::NotZero(xreg(0)),
taken: target(1),
not_taken: target(2),
};
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(3) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(2), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(3) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(3), state.ctrl_plane_mut());
let buf = buf.finish(&constants, state.ctrl_plane_mut());
assert_eq!(0, buf.total_size());
}
#[test]
fn test_flip_cond() {
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(4);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::CondBr {
kind: CondBrKind::Zero(xreg(0)),
taken: target(1),
not_taken: target(2),
};
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(2), state.ctrl_plane_mut());
let inst = Inst::Udf {
trap_code: TrapCode::Interrupt,
};
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(3), state.ctrl_plane_mut());
let buf = buf.finish(&constants, state.ctrl_plane_mut());
let mut buf2 = MachBuffer::new();
let mut state = Default::default();
let inst = Inst::TrapIf {
kind: CondBrKind::NotZero(xreg(0)),
trap_code: TrapCode::Interrupt,
};
inst.emit(&[], &mut buf2, &info, &mut state);
let inst = Inst::Nop4;
inst.emit(&[], &mut buf2, &info, &mut state);
let buf2 = buf2.finish(&constants, state.ctrl_plane_mut());
assert_eq!(buf.data, buf2.data);
}
#[test]
fn test_island() {
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(4);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::CondBr {
kind: CondBrKind::NotZero(xreg(0)),
taken: target(2),
not_taken: target(3),
};
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
while buf.cur_offset() < 2000000 {
if buf.island_needed(0) {
buf.emit_island(state.ctrl_plane_mut());
}
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
}
buf.bind_label(label(2), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(3), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
let buf = buf.finish(&constants, state.ctrl_plane_mut());
assert_eq!(2000000 + 8, buf.total_size());
let mut buf2 = MachBuffer::new();
let mut state = Default::default();
let inst = Inst::CondBr {
kind: CondBrKind::NotZero(xreg(0)),
// This conditionally taken branch has a 19-bit constant, shifted
// to the left by two, giving us a 21-bit range in total. Half of
// this range positive so the we should be around 1 << 20 bytes
// away for our jump target.
//
// There are two pending fixups by the time we reach this point,
// one for this 19-bit jump and one for the unconditional 26-bit
// jump below. A 19-bit veneer is 4 bytes large and the 26-bit
// veneer is 20 bytes large, which means that pessimistically
// assuming we'll need two veneers we need 24 bytes of extra
// space, meaning that the actual island should come 24-bytes
// before the deadline.
taken: BranchTarget::ResolvedOffset((1 << 20) - 4 - 20),
// This branch is in-range so no veneers are technically
// be needed; however because we resolve *all* pending
// fixups that cross an island when that island occurs, it
// will have a veneer as well. This veneer comes just
// after the one above. (Note that because the CondBr has
// two instructions, the conditinoal and unconditional,
// this offset is the same, though the veneer is four
// bytes later.)
not_taken: BranchTarget::ResolvedOffset((1 << 20) - 4 - 20),
};
inst.emit(&[], &mut buf2, &info, &mut state);
let buf2 = buf2.finish(&constants, state.ctrl_plane_mut());
assert_eq!(&buf.data[0..8], &buf2.data[..]);
}
#[test]
fn test_island_backward() {
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(4);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(2), state.ctrl_plane_mut());
while buf.cur_offset() < 2000000 {
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
}
buf.bind_label(label(3), state.ctrl_plane_mut());
let inst = Inst::CondBr {
kind: CondBrKind::NotZero(xreg(0)),
taken: target(0),
not_taken: target(1),
};
inst.emit(&[], &mut buf, &info, &mut state);
let buf = buf.finish(&constants, state.ctrl_plane_mut());
assert_eq!(2000000 + 12, buf.total_size());
let mut buf2 = MachBuffer::new();
let mut state = Default::default();
let inst = Inst::CondBr {
kind: CondBrKind::NotZero(xreg(0)),
taken: BranchTarget::ResolvedOffset(8),
not_taken: BranchTarget::ResolvedOffset(4 - (2000000 + 4)),
};
inst.emit(&[], &mut buf2, &info, &mut state);
let inst = Inst::Jump {
dest: BranchTarget::ResolvedOffset(-(2000000 + 8)),
};
inst.emit(&[], &mut buf2, &info, &mut state);
let buf2 = buf2.finish(&constants, state.ctrl_plane_mut());
assert_eq!(&buf.data[2000000..], &buf2.data[..]);
}
#[test]
fn test_multiple_redirect() {
// label0:
// cbz x0, label1
// b label2
// label1:
// b label3
// label2:
// nop
// nop
// b label0
// label3:
// b label4
// label4:
// b label5
// label5:
// b label7
// label6:
// nop
// label7:
// ret
//
// -- should become:
//
// label0:
// cbz x0, label7
// label2:
// nop
// nop
// b label0
// label6:
// nop
// label7:
// ret
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(8);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::CondBr {
kind: CondBrKind::Zero(xreg(0)),
taken: target(1),
not_taken: target(2),
};
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(3) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(2), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
inst.emit(&[], &mut buf, &info, &mut state);
let inst = Inst::Jump { dest: target(0) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(3), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(4) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(4), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(5) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(5), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(7) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(6), state.ctrl_plane_mut());
let inst = Inst::Nop4;
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(7), state.ctrl_plane_mut());
let inst = Inst::Ret {
rets: vec![],
stack_bytes_to_pop: 0,
};
inst.emit(&[], &mut buf, &info, &mut state);
let buf = buf.finish(&constants, state.ctrl_plane_mut());
let golden_data = vec![
0xa0, 0x00, 0x00, 0xb4, // cbz x0, 0x14
0x1f, 0x20, 0x03, 0xd5, // nop
0x1f, 0x20, 0x03, 0xd5, // nop
0xfd, 0xff, 0xff, 0x17, // b 0
0x1f, 0x20, 0x03, 0xd5, // nop
0xc0, 0x03, 0x5f, 0xd6, // ret
];
assert_eq!(&golden_data[..], &buf.data[..]);
}
#[test]
fn test_handle_branch_cycle() {
// label0:
// b label1
// label1:
// b label2
// label2:
// b label3
// label3:
// b label4
// label4:
// b label1 // note: not label0 (to make it interesting).
//
// -- should become:
//
// label0, label1, ..., label4:
// b label0
let info = EmitInfo::new(settings::Flags::new(settings::builder()));
let mut buf = MachBuffer::new();
let mut state = <Inst as MachInstEmit>::State::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(5);
buf.bind_label(label(0), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(1) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(1), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(2) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(2), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(3) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(3), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(4) };
inst.emit(&[], &mut buf, &info, &mut state);
buf.bind_label(label(4), state.ctrl_plane_mut());
let inst = Inst::Jump { dest: target(1) };
inst.emit(&[], &mut buf, &info, &mut state);
let buf = buf.finish(&constants, state.ctrl_plane_mut());
let golden_data = vec![
0x00, 0x00, 0x00, 0x14, // b 0
];
assert_eq!(&golden_data[..], &buf.data[..]);
}
#[test]
fn metadata_records() {
let mut buf = MachBuffer::<Inst>::new();
let ctrl_plane = &mut Default::default();
let constants = Default::default();
buf.reserve_labels_for_blocks(1);
buf.bind_label(label(0), ctrl_plane);
buf.put1(1);
buf.add_trap(TrapCode::HeapOutOfBounds);
buf.put1(2);
buf.add_trap(TrapCode::IntegerOverflow);
buf.add_trap(TrapCode::IntegerDivisionByZero);
buf.add_call_site(Opcode::Call);
buf.add_reloc(
Reloc::Abs4,
&ExternalName::User(UserExternalNameRef::new(0)),
0,
);
buf.put1(3);
buf.add_reloc(
Reloc::Abs8,
&ExternalName::User(UserExternalNameRef::new(1)),
1,
);
buf.put1(4);
let buf = buf.finish(&constants, ctrl_plane);
assert_eq!(buf.data(), &[1, 2, 3, 4]);
assert_eq!(
buf.traps()
.iter()
.map(|trap| (trap.offset, trap.code))
.collect::<Vec<_>>(),
vec![
(1, TrapCode::HeapOutOfBounds),
(2, TrapCode::IntegerOverflow),
(2, TrapCode::IntegerDivisionByZero)
]
);
assert_eq!(
buf.call_sites()
.iter()
.map(|call_site| (call_site.ret_addr, call_site.opcode))
.collect::<Vec<_>>(),
vec![(2, Opcode::Call)]
);
assert_eq!(
buf.relocs()
.iter()
.map(|reloc| (reloc.offset, reloc.kind))
.collect::<Vec<_>>(),
vec![(2, Reloc::Abs4), (3, Reloc::Abs8)]
);
}
}