cranelift_codegen/isa/x64/encoding/vex.rs
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//! Encodes VEX instructions. These instructions are those added by the Advanced Vector Extensions
//! (AVX).
use super::evex::{Register, RegisterOrAmode};
use super::rex::{LegacyPrefixes, OpcodeMap};
use super::ByteSink;
use crate::isa::x64::args::Amode;
use crate::isa::x64::encoding::rex;
use crate::isa::x64::inst::Inst;
use crate::machinst::MachBuffer;
/// Constructs a VEX-encoded instruction using a builder pattern. This approach makes it visually
/// easier to transform something the manual's syntax, `VEX.128.66.0F 73 /7 ib` to code:
/// `VexInstruction::new().length(...).prefix(...).map(...).w(true).opcode(0x1F).reg(...).rm(...)`.
pub struct VexInstruction {
length: VexVectorLength,
prefix: LegacyPrefixes,
map: OpcodeMap,
opcode: u8,
w: bool,
reg: u8,
rm: RegisterOrAmode,
vvvv: Option<Register>,
imm: Option<u8>,
}
impl Default for VexInstruction {
fn default() -> Self {
Self {
length: VexVectorLength::default(),
prefix: LegacyPrefixes::None,
map: OpcodeMap::None,
opcode: 0x00,
w: false,
reg: 0x00,
rm: RegisterOrAmode::Register(Register::default()),
vvvv: None,
imm: None,
}
}
}
impl VexInstruction {
/// Construct a default VEX instruction.
pub fn new() -> Self {
Self::default()
}
/// Set the length of the instruction.
#[inline(always)]
pub fn length(mut self, length: VexVectorLength) -> Self {
self.length = length;
self
}
/// Set the legacy prefix byte of the instruction: None | 66 | F2 | F3. VEX instructions
/// pack these into the prefix, not as separate bytes.
#[inline(always)]
pub fn prefix(mut self, prefix: LegacyPrefixes) -> Self {
debug_assert!(
prefix == LegacyPrefixes::None
|| prefix == LegacyPrefixes::_66
|| prefix == LegacyPrefixes::_F2
|| prefix == LegacyPrefixes::_F3
);
self.prefix = prefix;
self
}
/// Set the opcode map byte of the instruction: None | 0F | 0F38 | 0F3A. VEX instructions pack
/// these into the prefix, not as separate bytes.
#[inline(always)]
pub fn map(mut self, map: OpcodeMap) -> Self {
self.map = map;
self
}
/// Set the W bit, denoted by `.W1` or `.W0` in the instruction string.
/// Typically used to indicate an instruction using 64 bits of an operand (e.g.
/// 64 bit lanes). EVEX packs this bit in the EVEX prefix; previous encodings used the REX
/// prefix.
#[inline(always)]
pub fn w(mut self, w: bool) -> Self {
self.w = w;
self
}
/// Set the instruction opcode byte.
#[inline(always)]
pub fn opcode(mut self, opcode: u8) -> Self {
self.opcode = opcode;
self
}
/// Set the register to use for the `reg` bits; many instructions use this as the write operand.
#[inline(always)]
pub fn reg(mut self, reg: impl Into<Register>) -> Self {
self.reg = reg.into().into();
self
}
/// Some instructions use the ModRM.reg field as an opcode extension. This is usually denoted by
/// a `/n` field in the manual.
#[inline(always)]
pub fn opcode_ext(mut self, n: u8) -> Self {
self.reg = n;
self
}
/// Set the register to use for the `rm` bits; many instructions use this
/// as the "read from register/memory" operand. Setting this affects both
/// the ModRM byte (`rm` section) and the VEX prefix (the extension bits
/// for register encodings > 8).
#[inline(always)]
pub fn rm(mut self, reg: impl Into<RegisterOrAmode>) -> Self {
self.rm = reg.into();
self
}
/// Set the `vvvv` register; some instructions allow using this as a second, non-destructive
/// source register in 3-operand instructions (e.g. 2 read, 1 write).
#[allow(dead_code)]
#[inline(always)]
pub fn vvvv(mut self, reg: impl Into<Register>) -> Self {
self.vvvv = Some(reg.into());
self
}
/// Set the imm byte when used for a register. The reg bits are stored in `imm8[7:4]` with
/// the lower bits unused. Overrides a previously set [Self::imm] field.
#[inline(always)]
pub fn imm_reg(mut self, reg: impl Into<Register>) -> Self {
let reg: u8 = reg.into().into();
self.imm = Some((reg & 0xf) << 4);
self
}
/// Set the imm byte.
/// Overrides a previously set [Self::imm_reg] field.
#[inline(always)]
pub fn imm(mut self, imm: u8) -> Self {
self.imm = Some(imm);
self
}
/// The R bit in encoded format (inverted).
#[inline(always)]
fn r_bit(&self) -> u8 {
(!(self.reg >> 3)) & 1
}
/// The X bit in encoded format (inverted).
#[inline(always)]
fn x_bit(&self) -> u8 {
let reg = match &self.rm {
RegisterOrAmode::Register(_) => 0,
RegisterOrAmode::Amode(Amode::ImmReg { .. }) => 0,
RegisterOrAmode::Amode(Amode::ImmRegRegShift { index, .. }) => {
index.to_real_reg().unwrap().hw_enc()
}
RegisterOrAmode::Amode(Amode::RipRelative { .. }) => 0,
};
!(reg >> 3) & 1
}
/// The B bit in encoded format (inverted).
#[inline(always)]
fn b_bit(&self) -> u8 {
let reg = match &self.rm {
RegisterOrAmode::Register(r) => (*r).into(),
RegisterOrAmode::Amode(Amode::ImmReg { base, .. }) => {
base.to_real_reg().unwrap().hw_enc()
}
RegisterOrAmode::Amode(Amode::ImmRegRegShift { base, .. }) => {
base.to_real_reg().unwrap().hw_enc()
}
RegisterOrAmode::Amode(Amode::RipRelative { .. }) => 0,
};
!(reg >> 3) & 1
}
/// Is the 2 byte prefix available for this instruction?
/// We essentially just check if we need any of the bits that are only available
/// in the 3 byte instruction
#[inline(always)]
fn use_2byte_prefix(&self) -> bool {
// These bits are only represented on the 3 byte prefix, so their presence
// implies the use of the 3 byte prefix
self.b_bit() == 1 && self.x_bit() == 1 &&
// The presence of W1 in the opcode column implies the opcode must be encoded using the
// 3-byte form of the VEX prefix.
self.w == false &&
// The presence of 0F3A and 0F38 in the opcode column implies that opcode can only be
// encoded by the three-byte form of VEX
!(self.map == OpcodeMap::_0F3A || self.map == OpcodeMap::_0F38)
}
/// The last byte of the 2byte and 3byte prefixes is mostly the same, share the common
/// encoding logic here.
#[inline(always)]
fn prefix_last_byte(&self) -> u8 {
let vvvv = self.vvvv.map(|r| r.into()).unwrap_or(0x00);
let mut byte = 0x00;
byte |= self.prefix.bits();
byte |= self.length.bits() << 2;
byte |= ((!vvvv) & 0xF) << 3;
byte
}
/// Encode the 2 byte prefix
#[inline(always)]
fn encode_2byte_prefix<CS: ByteSink + ?Sized>(&self, sink: &mut CS) {
// 2 bytes:
// +-----+ +-------------------+
// | C5h | | R | vvvv | L | pp |
// +-----+ +-------------------+
let last_byte = self.prefix_last_byte() | (self.r_bit() << 7);
sink.put1(0xC5);
sink.put1(last_byte);
}
/// Encode the 3 byte prefix
#[inline(always)]
fn encode_3byte_prefix<CS: ByteSink + ?Sized>(&self, sink: &mut CS) {
// 3 bytes:
// +-----+ +--------------+ +-------------------+
// | C4h | | RXB | m-mmmm | | W | vvvv | L | pp |
// +-----+ +--------------+ +-------------------+
let mut second_byte = 0x00;
second_byte |= self.map.bits(); // m-mmmm field
second_byte |= self.b_bit() << 5;
second_byte |= self.x_bit() << 6;
second_byte |= self.r_bit() << 7;
let w_bit = self.w as u8;
let last_byte = self.prefix_last_byte() | (w_bit << 7);
sink.put1(0xC4);
sink.put1(second_byte);
sink.put1(last_byte);
}
/// Emit the VEX-encoded instruction to the provided buffer.
pub fn encode(&self, sink: &mut MachBuffer<Inst>) {
if let RegisterOrAmode::Amode(amode) = &self.rm {
if let Some(trap_code) = amode.get_flags().trap_code() {
sink.add_trap(trap_code);
}
}
// 2/3 byte prefix
if self.use_2byte_prefix() {
self.encode_2byte_prefix(sink);
} else {
self.encode_3byte_prefix(sink);
}
// 1 Byte Opcode
sink.put1(self.opcode);
match &self.rm {
// Not all instructions use Reg as a reg, some use it as an extension
// of the opcode.
RegisterOrAmode::Register(reg) => {
let rm: u8 = (*reg).into();
sink.put1(rex::encode_modrm(3, self.reg & 7, rm & 7));
}
// For address-based modes reuse the logic from the `rex` module
// for the modrm and trailing bytes since VEX uses the same
// encoding.
RegisterOrAmode::Amode(amode) => {
let bytes_at_end = if self.imm.is_some() { 1 } else { 0 };
rex::emit_modrm_sib_disp(sink, self.reg & 7, amode, bytes_at_end, None);
}
}
// Optional 1 Byte imm
if let Some(imm) = self.imm {
sink.put1(imm);
}
}
}
/// The VEX format allows choosing a vector length in the `L` bit.
#[allow(dead_code, missing_docs)] // Wider-length vectors are not yet used.
pub enum VexVectorLength {
V128,
V256,
}
impl VexVectorLength {
/// Encode the `L` bit.
fn bits(&self) -> u8 {
match self {
Self::V128 => 0b0,
Self::V256 => 0b1,
}
}
}
impl Default for VexVectorLength {
fn default() -> Self {
Self::V128
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::isa::x64::inst::args::Gpr;
use crate::isa::x64::inst::regs;
use crate::opts::MemFlags;
#[test]
fn vpslldq() {
// VEX.128.66.0F 73 /7 ib
// VPSLLDQ xmm1, xmm2, imm8
let dst = regs::xmm1().to_real_reg().unwrap().hw_enc();
let src = regs::xmm2().to_real_reg().unwrap().hw_enc();
let mut sink = MachBuffer::new();
VexInstruction::new()
.length(VexVectorLength::V128)
.prefix(LegacyPrefixes::_66)
.map(OpcodeMap::_0F)
.opcode(0x73)
.opcode_ext(7)
.vvvv(dst)
.rm(src)
.imm(0x17)
.encode(&mut sink);
let bytes = sink
.finish(&Default::default(), &mut Default::default())
.data;
assert_eq!(bytes.as_slice(), [0xc5, 0xf1, 0x73, 0xfa, 0x17]);
}
#[test]
fn vblendvpd() {
// A four operand instruction
// VEX.128.66.0F3A.W0 4B /r /is4
// VBLENDVPD xmm1, xmm2, xmm3, xmm4
let dst = regs::xmm1().to_real_reg().unwrap().hw_enc();
let a = regs::xmm2().to_real_reg().unwrap().hw_enc();
let b = regs::xmm3().to_real_reg().unwrap().hw_enc();
let c = regs::xmm4().to_real_reg().unwrap().hw_enc();
let mut sink = MachBuffer::new();
VexInstruction::new()
.length(VexVectorLength::V128)
.prefix(LegacyPrefixes::_66)
.map(OpcodeMap::_0F3A)
.w(false)
.opcode(0x4B)
.reg(dst)
.vvvv(a)
.rm(b)
.imm_reg(c)
.encode(&mut sink);
let bytes = sink
.finish(&Default::default(), &mut Default::default())
.data;
assert_eq!(bytes.as_slice(), [0xc4, 0xe3, 0x69, 0x4b, 0xcb, 0x40]);
}
#[test]
fn vcmpps() {
// VEX.128.0F.WIG C2 /r ib
// VCMPPS ymm10, ymm11, ymm12, 4 // neq
let dst = regs::xmm10().to_real_reg().unwrap().hw_enc();
let a = regs::xmm11().to_real_reg().unwrap().hw_enc();
let b = regs::xmm12().to_real_reg().unwrap().hw_enc();
let mut sink = MachBuffer::new();
VexInstruction::new()
.length(VexVectorLength::V256)
.prefix(LegacyPrefixes::None)
.map(OpcodeMap::_0F)
.opcode(0xC2)
.reg(dst)
.vvvv(a)
.rm(b)
.imm(4)
.encode(&mut sink);
let bytes = sink
.finish(&Default::default(), &mut Default::default())
.data;
assert_eq!(bytes.as_slice(), [0xc4, 0x41, 0x24, 0xc2, 0xd4, 0x04]);
}
#[test]
fn vandnps() {
// VEX.128.0F 55 /r
// VANDNPS xmm0, xmm1, xmm2
let dst = regs::xmm2().to_real_reg().unwrap().hw_enc();
let src1 = regs::xmm1().to_real_reg().unwrap().hw_enc();
let src2 = regs::xmm0().to_real_reg().unwrap().hw_enc();
let mut sink = MachBuffer::new();
VexInstruction::new()
.length(VexVectorLength::V128)
.prefix(LegacyPrefixes::None)
.map(OpcodeMap::_0F)
.opcode(0x55)
.reg(dst)
.vvvv(src1)
.rm(src2)
.encode(&mut sink);
let bytes = sink
.finish(&Default::default(), &mut Default::default())
.data;
assert_eq!(bytes.as_slice(), [0xc5, 0xf0, 0x55, 0xd0]);
}
#[test]
fn vandnps_mem() {
// VEX.128.0F 55 /r
// VANDNPS 10(%r13), xmm1, xmm2
let dst = regs::xmm2().to_real_reg().unwrap().hw_enc();
let src1 = regs::xmm1().to_real_reg().unwrap().hw_enc();
let src2 = Amode::ImmReg {
base: regs::r13(),
flags: MemFlags::trusted(),
simm32: 10,
};
let mut sink = MachBuffer::new();
VexInstruction::new()
.length(VexVectorLength::V128)
.prefix(LegacyPrefixes::None)
.map(OpcodeMap::_0F)
.opcode(0x55)
.reg(dst)
.vvvv(src1)
.rm(src2)
.encode(&mut sink);
let bytes = sink
.finish(&Default::default(), &mut Default::default())
.data;
assert_eq!(bytes.as_slice(), [0xc4, 0xc1, 0x70, 0x55, 0x55, 0x0a]);
}
#[test]
fn vandnps_more_mem() {
// VEX.128.0F 55 /r
// VANDNPS 100(%rax,%r13,4), xmm1, xmm2
let dst = regs::xmm2().to_real_reg().unwrap().hw_enc();
let src1 = regs::xmm1().to_real_reg().unwrap().hw_enc();
let src2 = Amode::ImmRegRegShift {
base: Gpr::unwrap_new(regs::rax()),
index: Gpr::unwrap_new(regs::r13()),
flags: MemFlags::trusted(),
simm32: 100,
shift: 2,
};
let mut sink = MachBuffer::new();
VexInstruction::new()
.length(VexVectorLength::V128)
.prefix(LegacyPrefixes::None)
.map(OpcodeMap::_0F)
.opcode(0x55)
.reg(dst)
.vvvv(src1)
.rm(src2)
.encode(&mut sink);
let bytes = sink
.finish(&Default::default(), &mut Default::default())
.data;
assert_eq!(bytes.as_slice(), [0xc4, 0xa1, 0x70, 0x55, 0x54, 0xa8, 100]);
}
}