//! A basic `Variable` implementation.
//!
//! Frontends can use any indexing scheme they see fit and
//! generate the appropriate `Variable` instances.
//!
//! Note: The `Variable` is used by Cranelift to index into densely allocated
//! arrays containing information about your mutable variables
//! Thus, make sure that Variable's indexes are allocated contiguously and
//! starting at `0`.
use core::u32;
use cranelift_codegen::entity::entity_impl;
/// An opaque reference to a variable.
#[derive(Copy, Clone, PartialEq, Eq)]
pub struct Variable(u32);
entity_impl!(Variable, "var");
impl Variable {
/// Create a new Variable with the given index.
#[deprecated = "Use Variable::from_u32 instead"]
pub fn with_u32(index: u32) -> Self {
Variable::from_u32(index)
}
}