[dependencies.arrayvec]
version = "0.5"
[dependencies.ash]
version = "0.32"
[dependencies.byteorder]
version = "1"
[dependencies.gfx-renderdoc]
version = "0.1.0"
[dependencies.hal]
package = "gfx-hal"
version = "0.9"
[dependencies.inplace_it]
version = "0.3.3"
[dependencies.libc]
optional = true
version = "0.2"
[dependencies.log]
version = "0.4"
[dependencies.naga]
features = ["spv-out"]
optional = true
version = "0.5"
[dependencies.parking_lot]
version = "0.11"
[dependencies.raw-window-handle]
version = "0.3"
[dependencies.smallvec]
version = "1.0"
[features]
default = []
use-rtld-next = ["libc"]
[lib]
name = "gfx_backend_vulkan"
[package]
authors = ["The Gfx-rs Developers"]
description = "Vulkan API backend for gfx-rs"
documentation = "https://docs.rs/gfx-backend-vulkan"
edition = "2018"
homepage = "https://github.com/gfx-rs/gfx"
keywords = ["graphics", "gamedev"]
license = "MIT OR Apache-2.0"
name = "gfx-backend-vulkan"
readme = "README.md"
repository = "https://github.com/gfx-rs/gfx"
version = "0.9.0"
[target.'cfg(target_os = "macos")'.dependencies.core-graphics-types]
version = "0.1"
[target.'cfg(target_os = "macos")'.dependencies.objc]
version = "0.2.5"
[target."cfg(windows)".dependencies.winapi]
features = ["libloaderapi", "windef", "winuser"]
version = "0.3"