[options]
girs_directories = ["../gir-files"]
library = "Gsk"
version = "4.0"
min_cfg_version = "4.0.0"
target_path = "."
work_mode = "normal"
use_gi_docgen = true
generate_safety_asserts = true
single_version_file = true
deprecate_by_min_version = true
trust_return_value_nullability = true
generate = [
"Gsk.BlendMode",
"Gsk.BlendNode",
"Gsk.BlurNode",
"Gsk.CairoNode",
"Gsk.CairoRenderer",
"Gsk.ClipNode",
"Gsk.ColorMatrixNode",
"Gsk.ColorNode",
"Gsk.ConicGradientNode",
"Gsk.Corner",
"Gsk.CrossFadeNode",
"Gsk.DebugNode",
"Gsk.GLRenderer",
"Gsk.GLUniformType",
"Gsk.InsetShadowNode",
"Gsk.LinearGradientNode",
"Gsk.OpacityNode",
"Gsk.OutsetShadowNode",
"Gsk.RadialGradientNode",
"Gsk.RenderNodeType",
"Gsk.RepeatingLinearGradientNode",
"Gsk.RepeatingRadialGradientNode",
"Gsk.RepeatNode",
"Gsk.RoundedClipNode",
"Gsk.ScalingFilter",
"Gsk.SerializationError",
"Gsk.TextNode",
"Gsk.TextureNode",
"Gsk.TransformCategory",
"Gsk.TransformNode",
]
manual = [
"cairo.Context",
"cairo.Region",
"cairo.Surface",
"Gdk.RGBA",
"Gdk.Surface",
"Gdk.Texture",
"Gio.File",
"GLib.Bytes",
"GLib.Error",
"GLib.Quark",
"GLib.String",
"Graphene.Matrix",
"Graphene.Point",
"Graphene.Point3D",
"Graphene.Rect",
"Graphene.Size",
"Graphene.Vec2",
"Graphene.Vec3",
"Graphene.Vec4",
"Gsk.ColorStop",
"Gsk.NglRenderer",
"Gsk.ParseLocation",
"Gsk.RoundedRect",
"Gsk.Shadow",
"Gtk.Snapshot",
"Pango.Font",
"Pango.GlyphInfo",
"Pango.GlyphString",
]
[[object]]
name = "Gsk.*"
status = "generate"
[[object.function]]
pattern = "value_(dup|get|set|take)_render_node"
ignore = true
[[object]]
name = "Gsk.BorderNode"
status = "generate"
[[object.function]]
name = "new"
manual = true
[[object.function]]
name = "get_widths"
manual = true
[[object.function]]
name = "get_colors"
manual = true
[[object]]
name = "Gsk.BroadwayRenderer"
status = "generate"
cfg_condition = "feature = \"broadway\""
[[object]]
name = "Gsk.ContainerNode"
status = "generate"
[[object.function]]
name = "get_child"
manual = true
[[object]]
name = "Gsk.GLShader"
status = "generate"
generate_builder = true
[[object.function]]
name = "get_arg_bool"
rename = "arg_bool"
[[object.function]]
name = "format_args_va"
ignore = true
[[object.function]]
name = "format_args"
ignore = true
[[object.function]]
name = "get_arg_vec2"
manual = true
[[object.function]]
name = "get_arg_vec3"
manual = true
[[object.function]]
name = "get_arg_vec4"
manual = true
[[object]]
name = "Gsk.GLShaderNode"
status = "generate"
[[object.function]]
name = "get_child"
manual = true
[[object]]
name = "Gsk.Renderer"
status = "generate"
trait_name = "GskRendererExt"
[[object]]
name = "Gsk.RenderNode"
status = "generate"
[[object.function]]
name = "deserialize"
manual = true
[[object.function]]
name = "draw"
[[object.function.parameter]]
name = "cr"
const = true
[[object]]
name = "Gsk.ShaderArgsBuilder"
status = "generate"
[[object.function]]
name = "free_to_args"
ignore = true
[[object]]
name = "Gsk.ShadowNode"
status = "generate"
[[object.function]]
name = "get_shadow"
manual = true
[[object]]
name = "Gsk.Transform"
status = "generate"
[[object.function]]
name = "equal"
[[object.function.parameter]]
name = "second"
nullable = false
[[object.function]]
name = "print"
ignore = true
[[object.function]]
name = "parse"
manual = true