icu_locid 1.5.0

API for managing Unicode Language and Locale Identifiers
Documentation
# icu_locid [![crates.io]https://img.shields.io/crates/v/icu_locid]https://crates.io/crates/icu_locid

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Parsing, manipulating, and serializing Unicode Language and Locale Identifiers.

This module is published as its own crate ([`icu_locid`](https://docs.rs/icu_locid/latest/icu_locid/))
and as part of the [`icu`](https://docs.rs/icu/latest/icu/) crate. See the latter for more details on the ICU4X project.

The module provides algorithms for parsing a string into a well-formed language or locale identifier
as defined by [`UTS #35: Unicode LDML 3. Unicode Language and Locale Identifiers`].

[`Locale`] is the most common structure to use for storing information about a language,
script, region, variants and extensions. In almost all cases, this struct should be used as the
base unit for all locale management operations.

[`LanguageIdentifier`] is a strict subset of [`Locale`] which can be useful in a narrow range of
cases where [`Unicode Extensions`] are not relevant.

If in doubt, use [`Locale`].

## Examples

```rust
use icu::locid::Locale;
use icu::locid::{
    locale,
    subtags::{language, region},
};

let mut loc: Locale = locale!("en-US");

assert_eq!(loc.id.language, language!("en"));
assert_eq!(loc.id.script, None);
assert_eq!(loc.id.region, Some(region!("US")));
assert_eq!(loc.id.variants.len(), 0);

loc.id.region = Some(region!("GB"));

assert_eq!(loc, locale!("en-GB"));
```

For more details, see [`Locale`] and [`LanguageIdentifier`].

[`UTS #35: Unicode LDML 3. Unicode Language and Locale Identifiers`]: https://unicode.org/reports/tr35/tr35.html#Unicode_Language_and_Locale_Identifiers
[`ICU4X`]: ../icu/index.html
[`Unicode Extensions`]: extensions

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## More Information

For more information on development, authorship, contributing etc. please visit [`ICU4X home page`](https://github.com/unicode-org/icu4x).