naga 23.0.0

Shader translation infrastructure
Documentation
[package]
name = "naga"
version = "23.0.0"
authors = ["gfx-rs developers"]
edition = "2021"
description = "Shader translation infrastructure"
repository = "https://github.com/gfx-rs/wgpu/tree/trunk/naga"
keywords = ["shader", "SPIR-V", "GLSL", "MSL"]
license = "MIT OR Apache-2.0"
exclude = ["bin/**/*", "tests/**/*", "Cargo.lock", "target/**/*"]
resolver = "2"
autotests = false

# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
# copy the crates it actually uses out of the workspace, so it's meaningful for
# them to have less restrictive MSRVs individually than the workspace as a
# whole, if their code permits. See `../README.md` for details.
rust-version = "1.76"

[[test]]
name = "naga-test"
path = "tests/root.rs"

[package.metadata.docs.rs]
all-features = true

[features]
default = []
dot-out = []
glsl-in = ["dep:pp-rs"]
glsl-out = []

## Enables outputting to the Metal Shading Language (MSL).
##
## This enables MSL output regardless of the target platform.
## If you want to enable it only when targeting iOS/tvOS/watchOS/macOS, use `naga/msl-out-if-target-apple`.
msl-out = []

## Enables outputting to the Metal Shading Language (MSL) only if the target platform is iOS/tvOS/watchOS/macOS.
##
## If you want to enable MSL output it regardless of the target platform, use `naga/msl-out`.
msl-out-if-target-apple = []

serialize = ["dep:serde", "bitflags/serde", "indexmap/serde"]
deserialize = ["dep:serde", "bitflags/serde", "indexmap/serde"]
arbitrary = ["dep:arbitrary", "bitflags/arbitrary", "indexmap/arbitrary"]
spv-in = ["dep:petgraph", "dep:spirv"]
spv-out = ["dep:spirv"]
wgsl-in = ["dep:hexf-parse", "dep:unicode-xid", "compact"]
wgsl-out = []

## Enables outputting to HLSL (Microsoft's High-Level Shader Language).
##
## This enables HLSL output regardless of the target platform.
## If you want to enable it only when targeting Windows, use `hlsl-out-if-target-windows`.
hlsl-out = []

## Enables outputting to HLSL (Microsoft's High-Level Shader Language) only if the target platform is Windows.
##
## If you want to enable HLSL output it regardless of the target platform, use `naga/hlsl-out`.
hlsl-out-if-target-windows = []

compact = []

[dependencies]
arbitrary = { version = "1.3", features = ["derive"], optional = true }
arrayvec.workspace = true
bitflags.workspace = true
bit-set.workspace = true
termcolor = { version = "1.4.1" }
# remove termcolor dep when updating to the next version of codespan-reporting
# termcolor minimum version was wrong and was fixed in
# https://github.com/brendanzab/codespan/commit/e99c867339a877731437e7ee6a903a3d03b5439e
codespan-reporting = { version = "0.11.0" }
rustc-hash.workspace = true
indexmap.workspace = true
log = "0.4"
spirv = { version = "0.3", optional = true }
thiserror.workspace = true
serde = { version = "1.0.213", features = ["derive"], optional = true }
petgraph = { version = "0.6", optional = true }
pp-rs = { version = "0.2.1", optional = true }
hexf-parse = { version = "0.2.1", optional = true }
unicode-xid = { version = "0.2.6", optional = true }

[build-dependencies]
cfg_aliases.workspace = true

[dev-dependencies]
diff = "0.1"
env_logger.workspace = true
itertools.workspace = true
# This _cannot_ have a version specified. If it does, crates.io will look
# for a version of the package on crates when we publish naga. Path dependencies
# are allowed through though.
hlsl-snapshots = { path = "./hlsl-snapshots" }
# Require at least version 0.7.1 of ron, this version changed how floating points are
# serialized by forcing them to always have the decimal part, this makes it backwards
# incompatible with our tests because we do a syntactic diff and not a semantic one.
ron = "0.8.0"
rspirv = { version = "0.11", git = "https://github.com/gfx-rs/rspirv", rev = "b969f175d5663258b4891e44b76c1544da9661ab" }
serde = { workspace = true, features = ["derive"] }
spirv = { version = "0.3", features = ["deserialize"] }
strum.workspace = true