#[repr(C)]pub struct PushConstantRange {
pub stageFlags: ShaderStageFlags,
pub offset: u32,
pub size: u32,
}
Fields§
§stageFlags: ShaderStageFlags
§offset: u32
§size: u32
Auto Trait Implementations§
impl Freeze for PushConstantRange
impl RefUnwindSafe for PushConstantRange
impl Send for PushConstantRange
impl Sync for PushConstantRange
impl Unpin for PushConstantRange
impl UnwindSafe for PushConstantRange
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more