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/// The static selection macro. /// /// It allows declaring an arbitrary static list of operations on channels, and waiting until /// exactly one of them fires. If you need to select over a dynamic list of operations, use /// [`Select`] instead. This macro is just a restricted and more user-friendly wrapper around it. /// /// # What is selection? /// /// It is possible to declare a set of possible send and/or receive operations on channels, and /// then wait until exactly one of them fires (in other words, one of them is *selected*). /// /// For example, we might want to receive a message from a set of two channels and block until a /// message is received from any of them. To do that, we would write: /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// use std::thread; /// /// let (tx1, rx1) = channel::unbounded(); /// let (tx2, rx2) = channel::unbounded(); /// /// thread::spawn(move || tx1.send("foo").unwrap()); /// thread::spawn(move || tx2.send("bar").unwrap()); /// /// select_loop! { /// recv(rx1, msg) => println!("A message was received from rx1: {:?}", msg), /// recv(rx2, msg) => println!("A message was received from rx2: {:?}", msg), /// } /// /// # } /// ``` /// /// There are two selection *cases*: a receive on `rx1` and a receive on `rx2`. The macro is in /// fact loop, which is continuously probing both channels until one of the cases successfully /// receives a message. Then we print the message and the loop is broken. /// /// The loop will automatically block the current thread if none of the operations can proceed and /// wake up as soon as any one of them becomes ready. However, there are a few rules that must be /// followed when declaring a set of cases in a loop. /// /// # Selection cases /// /// There are five kinds of selection cases: /// /// 1. A *receive* case, which fires when a message can be received from the channel. /// 2. A *send* case, which fires when the message can be sent into the channel. /// 3. A *would block* case, which fires when all receive and send operations in the loop would /// block. /// 4. A *disconnected* case, which fires when all operations in the loop are working with /// disconnected channels. /// 5. A *timed out* case, which fires when selection is blocked for longer than the specified /// timeout. /// /// # Selection rules /// /// Rules which must be respected in order for selection to work properly: /// /// 1. No selection case may be repeated. /// 2. No two cases may operate on the same end (receiving or sending) of the same channel. /// 3. There must be at least one *send*, or at least one *recv* case. /// /// Violating any of these rules will either result in a panic, deadlock, or livelock, possibly /// even in a seemingly unrelated send or receive operations outside this particular selection /// loop. /// /// # Guarantees /// /// 1. Exactly one case fires. /// 2. If none of the cases can fire at the time, the current thread will be blocked. /// 3. If blocked, the current thread will be woken up as soon a message is pushed/popped into/from /// any channel waited on by a receive/send case, or if all channels become disconnected. /// /// Finally, if more than one send or receive case can fire at the same time, a pseudorandom case /// will be selected, but on a best-effort basis only. The mechanism isn't promising any strict /// guarantees on fairness. /// /// # Syntax /// /// The macro has similar syntax to `match` expression. It takes a list of cases, where each case /// is of the form `operation(arguments) => expression`. The individual cases are optionally /// separated by commas. Just like `match`, the whole macro invocation is an expression, which in /// the end evaluates to a single value. /// /// The following code illustrates all the possible ways in which cases can be declared: /// /// ```ignore /// select_loop! { /// // Send `msg` into `tx1`. /// // /// // Behind the scenes, this form will actually rebind the variable in mutable form by /// // inserting the following line before the loop: `let mut msg = msg;` /// send(tx1, msg) => { ... } /// /// // Send the result of an expression as a message into `tx2`. /// // /// // Note that this form will evaluate the expression in each iteration of the loop. If the /// // evaluation is expensive, you should probably do it once before the loop and bind to a /// // variable, then send that variable as the message. /// send(tx2, x * 10 - y) => { ... } /// /// // Send `msg` into `tx3`, but regain ownership on each failure. /// // /// // If sending the message fails in an interation of the loop, then ownership of the message /// // will be automatically regained from the error and bound back to the original variable. /// // /// // You should use this form if `msg` is not `Copy`. /// send(tx3, mut msg) => { ... } /// /// // Receive `msg` from `rx1`. /// recv(rx1, msg) => { ... } /// /// // Receive `msg` from `rx2`, and make the variable mutable. /// recv(rx2, mut msg) => { ... } /// /// // Receive a message from `rx3`, but don't bind it to a variable. /// recv(rx3, _) => { ... } /// /// // This case fires if all declared send/receive operations are on disconnected channels. /// disconnected() => { ... } /// /// // This case fires if all declared send/receive operations would block. /// would_block() => { ... } /// /// // This case fires if selection waits for longer than `timeout`. /// // /// // The specified `timeout` must be of type `std::time::Duration`. /// timed_out(timeout) => { ... } /// } /// ``` /// /// # Examples /// /// ## Receive a message of the same type from two channels /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// use std::thread; /// /// let (tx1, rx1) = channel::unbounded(); /// let (tx2, rx2) = channel::unbounded(); /// /// thread::spawn(move || tx1.send("foo").unwrap()); /// thread::spawn(move || tx2.send("bar").unwrap()); /// /// let msg = select_loop! { /// recv(rx1, msg) => { /// println!("Received from rx1."); /// msg /// } /// recv(rx2, msg) => { /// println!("Received from rx2."); /// msg /// } /// }; /// /// println!("Message: {:?}", msg); /// /// # } /// ``` /// /// ## Send a non-`Copy` message, regaining ownership on each failure /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// let (tx, rx) = channel::unbounded(); /// /// // The message we're going to send. /// let mut msg = "Hello!".to_string(); /// /// select_loop! { /// // The variable is marked with `mut`, which indicates that ownership must be reacquired if /// // sending the variable fails. /// send(tx, mut msg) => println!("The message was sent!"), /// /// recv(rx, msg) => println!("A message was received: {}", msg), /// } /// /// # } /// ``` /// /// ## Stop if all channels are disconnected /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// let (tx, rx) = channel::unbounded(); /// /// // Disconnect the channel. /// drop(rx); /// /// select_loop! { /// // Won't happen. The channel is disconnected. /// send(tx, "message") => { /// println!("Sent the message."); /// panic!(); /// } /// /// disconnected() => println!("All channels are disconnected! Stopping selection."), /// } /// /// # } /// ``` /// /// ## Abort if all operations would block /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// let (tx, rx) = channel::unbounded::<i32>(); /// /// select_loop! { /// // Won't happen. The channel is empty. /// recv(rx, msg) => { /// println!("Received message: {:?}", msg); /// panic!(); /// } /// /// would_block() => println!("All operations would block. Aborting selection."), /// } /// /// # } /// ``` /// /// ## Selection with a timeout /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// use std::time::Duration; /// /// let (tx, rx) = channel::unbounded::<i32>(); /// /// select_loop! { /// // Won't happen. The channel is empty. /// recv(rx, msg) => { /// println!("Received message: {:?}", msg); /// panic!(); /// } /// /// timed_out(Duration::from_secs(1)) => println!("Timed out after 1 second."), /// } /// /// # } /// ``` /// /// ## One send and one receive operation on the same channel /// /// ``` /// # #[macro_use] /// # extern crate crossbeam_channel as channel; /// # fn main() { /// /// use channel::{Sender, Receiver, Select}; /// use std::thread; /// /// // Either send my name into the channel or receive someone else's, whatever happens first. /// fn seek<'a>(name: &'a str, tx: Sender<&'a str>, rx: Receiver<&'a str>) { /// select_loop! { /// recv(rx, peer) => println!("{} received a message from {}.", name, peer), /// send(tx, name) => {} /// } /// } /// /// let (tx, rx) = channel::bounded(1); // Make room for one unmatched send. /// /// // Pair up five people by exchanging messages over the channel. /// // Since there is an odd number of them, one person won't have its match. /// ["Anna", "Bob", "Cody", "Dave", "Eva"].iter() /// .map(|name| { /// let tx = tx.clone(); /// let rx = rx.clone(); /// thread::spawn(move || seek(name, tx, rx)) /// }) /// .collect::<Vec<_>>() /// .into_iter() /// .for_each(|t| t.join().unwrap()); /// /// // Let's send a message to the remaining person who doesn't have a match. /// if let Ok(name) = rx.try_recv() { /// println!("No one received {}’s message.", name); /// } /// /// # } /// ``` /// /// [`Select`]: struct.Select.html #[macro_export] macro_rules! select_loop { // The main entry point. {$($method:ident($($args:tt)*) => $body:expr$(,)*)*} => {{ // On stable Rust, 'unused_mut' warnings have to be suppressed within the whole block. #[cfg_attr(not(feature = "nightly"), allow(unused_mut))] { #[allow(unused_mut, unused_variables)] let mut state = $crate::Select::new(); // Build the prelude. // // This currently performs two tasks: // // 1) Make all variables used in send(_, $ident) mutable (the // variable will move into the loop anyway, so we can move it // here as well). // 2) If a timeout was specified, overwrite the above state with one // which has the timeout set. $(select_loop!(@prelude(state) $method($($args)*));)* // The actual select loop which a user would write manually loop { #[allow(bad_style)] struct _DONT_USE_AN_UNLABELED_BREAK_IN_SELECT_LOOP; $( // Build the actual method invocations. select_loop! { @impl(state) $method($($args)*) => { // This double-loop construct is used to guard against the user // using unlabeled breaks and continues in their code. // It works by abusing Rust's control flow analysis. // // If the user code (`$body`) contains an unlabeled break, the // inner loop will be broken with a result whose type doesn't match // `_DONT_USE_AN_UNLABELED_BREAK_IN_SELECT_LOOP`, and that // will show up in error messages. // // Similarly, if the user code contains an unlabeled continue, // the inner loop will try to assign a value to variable // `_DONT_USE_AN_UNLABELED_CONTINUE_IN_SELECT_LOOP` twice, which // will again show up in error messages. #[allow(bad_style)] let _DONT_USE_AN_UNLABELED_CONTINUE_IN_SELECT_LOOP; #[allow(unused_variables)] let res; #[allow(unreachable_code)] let _: _DONT_USE_AN_UNLABELED_BREAK_IN_SELECT_LOOP = loop { _DONT_USE_AN_UNLABELED_CONTINUE_IN_SELECT_LOOP = (); res = $body; break _DONT_USE_AN_UNLABELED_BREAK_IN_SELECT_LOOP; }; break res; } } )* } } }}; // The individual method invocations {@impl($state:ident) send($tx:expr, $val:ident) => $body:expr} => { match $state.send(&*&$tx, $val) { Ok(()) => { $body } Err($crate::SelectSendError(val)) => { $val = val; } } }; {@impl($state:ident) send($tx:expr, $val:ident) => $body:expr} => { if let Ok(()) = $state.send(&*&$tx, $val) { $body } }; {@impl($state:ident) send($tx:expr, mut $val:expr) => $body:expr} => { match $state.send(&*&$tx, $val) { Ok(()) => { $body } Err($crate::SelectSendError(val)) => { $val = val; } } }; {@impl($state:ident) send($tx:expr, $val:expr) => $body:expr} => { if let Ok(()) = $state.send(&*&$tx, $val) { $body } }; {@impl($state:ident) recv($rx:expr, _) => $body:expr} => { if let Ok(_) = $state.recv(&*&$rx) { $body } }; {@impl($state:ident) recv($rx:expr, $val:ident) => $body:expr} => { if let Ok($val) = $state.recv(&*&$rx) { $body } }; {@impl($state:ident) recv($rx:expr, mut $val:ident) => $body:expr} => { if let Ok(mut $val) = $state.recv(&*&$rx) { $body } }; {@impl($state:ident) disconnected() => $body:expr} => { if $state.disconnected() { $body } }; {@impl($state:ident) would_block() => $body:expr} => { if $state.would_block() { $body } }; {@impl($state:ident) timed_out($_timeout:expr) => $body:expr} => { if $state.timed_out() { $body } }; // The prelude helpers {@prelude($state:ident) send($tx:expr, $val:ident)} => { #[allow(unused_mut, unused_variables)] let mut $val = $val; }; {@prelude($state:ident) timed_out($timeout:expr)} => { #[allow(unused_mut, unused_variables)] let mut $state = $crate::Select::with_timeout($timeout); }; {@prelude($state:ident) $($tail:tt)*} => {}; }