pub type HIP_TEXTURE_DESC = HIP_TEXTURE_DESC_st;
Expand description
Texture descriptor
Aliased Type§
struct HIP_TEXTURE_DESC {
pub addressMode: [u32; 3],
pub filterMode: u32,
pub flags: u32,
pub maxAnisotropy: u32,
pub mipmapFilterMode: u32,
pub mipmapLevelBias: f32,
pub minMipmapLevelClamp: f32,
pub maxMipmapLevelClamp: f32,
pub borderColor: [f32; 4],
pub reserved: [i32; 12],
}
Fields§
§addressMode: [u32; 3]
< Address modes
filterMode: u32
< Filter mode
flags: u32
< Flags
maxAnisotropy: u32
< Maximum anisotropy ratio
mipmapFilterMode: u32
< Mipmap filter mode
mipmapLevelBias: f32
< Mipmap level bias
minMipmapLevelClamp: f32
< Mipmap minimum level clamp
maxMipmapLevelClamp: f32
< Mipmap maximum level clamp
borderColor: [f32; 4]
< Border Color
reserved: [i32; 12]