Function d3dcompiler::D3DCompileFromFile [] [src]

pub unsafe extern "system" fn D3DCompileFromFile(
    pFileName: LPCWSTR,
    pDefines: *const D3D_SHADER_MACRO,
    pInclude: *mut ID3DInclude,
    pEntrypoint: LPCSTR,
    pTarget: LPCSTR,
    Flags1: UINT,
    Flags2: UINT,
    ppCode: *mut *mut ID3DBlob,
    ppErrorMsgs: *mut *mut ID3DBlob
) -> HRESULT