ed_journals/modules/logs/content/log_event_content/buy_suit_event.rs
//! Fired when the player buys a new Odyssey suit.
use serde::{Deserialize, Serialize};
use crate::modules::odyssey::{Suit, SuitMod};
/// Fired when the player buys a new Odyssey suit.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct BuySuitEvent {
/// The suit that the player bought.
pub name: Suit,
/// The localized name of the suit that was bought.
#[serde(rename = "Name_Localised")]
pub name_localized: String,
/// The number of credits the player paid.
pub price: u64,
/// The id of the newly bought suit.
#[serde(rename = "SuitID")]
pub suit_id: u64,
/// List of (pre-installed) suit mods.
pub suit_mods: Vec<SuitMod>,
}