ed_journals/modules/logs/content/log_event_content/carrier_buy_event.rs
//! Fired when the player buys a new fleet carrier.
use serde::{Deserialize, Serialize};
/// Fired when the player buys a new fleet carrier.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct CarrierBuyEvent {
/// The id of the fleet carrier bought. This is functionally the same as the market id.
#[serde(rename = "CarrierID")]
pub carrier_id: u64,
/// The ID of the market at which the carrier has been bought.
pub bought_at_market: u64,
/// The system name where the fleet carrier has been parked.
pub location: String,
/// The system address where the fleet carrier has been parked.
pub system_address: u64,
/// The price paid for the carrier. This should basically always be 5 billion.
pub price: u64,
// TODO not sure that this means
pub variant: String,
/// The call-sign or 'station name' of the carrier. This is unique to this specific carrier and
/// cannot be changed at a later date.
pub callsign: String,
}