ed_journals/modules/logs/content/log_event_content/datalink_scan_event.rs
//! Fired when the player scans a datapoint and extracts a message from it.
use serde::{Deserialize, Serialize};
/// Fired when the player scans a datapoint and extracts a message from it.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct DatalinkScanEvent {
/// Message extracted from the datapoint.
pub message: String,
/// The localized message extracted from the datapoint.
#[serde(rename = "Message_Localised")]
pub message_localized: Option<String>,
}