ed_journals/modules/logs/content/log_event_content/drop_items_event.rs
//! Fired when the player drops an Odyssey item.
use serde::{Deserialize, Serialize};
use crate::modules::odyssey::{Item, ItemCategory};
/// Fired when the player drops an Odyssey item.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct DropItemsEvent {
/// The item the player dropped.
pub name: Item,
/// The localized name of the item the player dropped.
#[serde(rename = "Name_Localised")]
pub name_localized: Option<String>,
/// The kind of item the player dropped.
#[serde(rename = "Type")]
pub kind: ItemCategory,
/// The owner of the dropped item.
#[serde(rename = "OwnerID")]
pub owner_id: u64,
/// The number of items that were dropped.
pub count: u16,
}