ed_journals/modules/logs/content/log_event_content/escape_interdiction_event.rs
//! Fired when the player escapes an interdiction attempt.
use serde::{Deserialize, Serialize};
/// Fired when the player escapes an interdiction attempt.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct EscapeInterdictionEvent {
/// The name of the player or vessel that tried to interdict the player.
pub interdictor: String,
/// Whether the interdictor is another player.
#[serde(default)]
pub is_player: bool,
/// Whether the interdictor is a Thargoid vessel.
#[serde(default)]
pub is_thargoid: bool,
}
impl EscapeInterdictionEvent {
/// Whether the interdictor is another player.
pub fn is_player(&self) -> bool {
self.is_player
}
/// Whether the interdictor is a Thargoid vessel.
pub fn is_thargoid(&self) -> bool {
self.is_thargoid
}
/// Whether the interdictor is an NPC pilot.
pub fn is_npc_pilot(&self) -> bool {
!self.is_thargoid && !self.is_player
}
}