egui_data_table/viewer.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405
use std::borrow::Cow;
use egui::{Key, KeyboardShortcut, Modifiers};
pub use egui_extras::Column as TableColumnConfig;
use tap::prelude::Pipe;
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
pub enum DecodeErrorBehavior {
/// Skip the cell and continue decoding.
SkipCell,
/// Skip the whole row
SkipRow,
/// Stop decoding and return error.
#[default]
Abort,
}
/// A trait for encoding/decoding row data. Any valid UTF-8 string can be used for encoding,
/// however, as csv is used for clipboard operations, it is recommended to serialize data in simple
/// string format as possible.
pub trait RowCodec<R> {
type DeserializeError;
/// Creates a new empty row for decoding
fn create_empty_decoded_row(&mut self) -> R;
/// Tries encode column data of given row into a string. As the cell for CSV row is already
/// occupied, if any error or unsupported data is found for that column, just empty out the
/// destination string buffer.
fn encode_column(&mut self, src_row: &R, column: usize, dst: &mut String);
/// Tries decode column data from a string into a row.
fn decode_column(
&mut self,
src_data: &str,
column: usize,
dst_row: &mut R,
) -> Result<(), DecodeErrorBehavior>;
}
/// A placeholder codec for row viewers that not require serialization.
impl<R> RowCodec<R> for () {
type DeserializeError = ();
fn create_empty_decoded_row(&mut self) -> R {
unimplemented!()
}
fn encode_column(&mut self, src_row: &R, column: usize, dst: &mut String) {
let _ = (src_row, column, dst);
unimplemented!()
}
fn decode_column(
&mut self,
src_data: &str,
column: usize,
dst_row: &mut R,
) -> Result<(), DecodeErrorBehavior> {
let _ = (src_data, column, dst_row);
unimplemented!()
}
}
/// The primary trait for the spreadsheet viewer.
// TODO: When lifetime for `'static` is stabilized; remove the `static` bound.
pub trait RowViewer<R>: 'static {
/// Number of columns. Changing this will invalidate the table rendering status
/// totally(including undo histories), therefore frequently changing this value is
/// discouraged.
fn num_columns(&mut self) -> usize;
/// Name of the column. This can be dynamically changed.
fn column_name(&mut self, column: usize) -> Cow<'static, str> {
Cow::Borrowed(
&" 0 1 2 3 4 5 6 7 8 91011121314151617181920212223242526272829303132"
[(column % 10 * 2).pipe(|x| x..x + 2)],
)
}
/// Tries to create a codec for the row (de)serialization. If this returns `Some`, it'll use
/// the system clipboard for copy/paste operations.
///
/// `is_encoding` parameter is provided to determine if we're creating the codec as encoding
/// mode or decoding mode.
///
/// It is just okay to choose not to implement both encoding and decoding; returning `None`
/// conditionally based on `is_encoding` parameter is also valid. It is guaranteed that created
/// codec will be used only for the same mode during its lifetime.
fn try_create_codec(&mut self, is_encoding: bool) -> Option<impl RowCodec<R>> {
let _ = is_encoding;
None::<()>
}
/// Returns the rendering configuration for the column.
fn column_render_config(&mut self, column: usize) -> TableColumnConfig {
let _ = column;
TableColumnConfig::auto().resizable(true)
}
/// Returns if given column is 'sortable'
fn is_sortable_column(&mut self, column: usize) -> bool {
let _ = column;
false
}
/// Compare two column contents for sort.
fn compare_cell(&self, row_a: &R, row_b: &R, column: usize) -> std::cmp::Ordering {
let _ = (row_a, row_b, column);
std::cmp::Ordering::Equal
}
/// Get hash value of a filter. This is used to determine if the filter has changed.
fn row_filter_hash(&mut self) -> &impl std::hash::Hash {
&()
}
/// Filter single row. If this returns false, the row will be hidden.
fn filter_row(&mut self, row: &R) -> bool {
let _ = row;
true
}
/// Display values of the cell. Any input will be consumed before table renderer;
/// therefore any widget rendered inside here is read-only.
///
/// To deal with input, use `cell_edit` method. If you need to deal with drag/drop,
/// see [`RowViewer::on_cell_view_response`] which delivers resulting response of
/// containing cell.
fn show_cell_view(&mut self, ui: &mut egui::Ui, row: &R, column: usize);
/// Use this to check if given cell is going to take any dropped payload / use as drag
/// source.
fn on_cell_view_response(
&mut self,
row: &R,
column: usize,
resp: &egui::Response,
) -> Option<Box<R>> {
let _ = (row, column, resp);
None
}
/// Edit values of the cell.
fn show_cell_editor(
&mut self,
ui: &mut egui::Ui,
row: &mut R,
column: usize,
) -> Option<egui::Response>;
/// Set the value of a column in a row.
fn set_cell_value(&mut self, src: &R, dst: &mut R, column: usize);
/// In the write context that happens outside of `show_cell_editor`, this method is
/// called on every cell value editions.
fn confirm_cell_write_by_ui(
&mut self,
current: &R,
next: &R,
column: usize,
context: CellWriteContext,
) -> bool {
let _ = (current, next, column, context);
true
}
/// Before removing each row, this method is called to confirm the deletion from the
/// viewer. This won't be called during the undo/redo operation!
fn confirm_row_deletion_by_ui(&mut self, row: &R) -> bool {
let _ = row;
true
}
/// Create a new empty row.
fn new_empty_row(&mut self) -> R;
/// Create a new empty row under the given context.
fn new_empty_row_for(&mut self, context: EmptyRowCreateContext) -> R {
let _ = context;
self.new_empty_row()
}
/// Create duplication of existing row.
///
/// You may want to override this method for more efficient duplication.
fn clone_row(&mut self, row: &R) -> R {
let mut dst = self.new_empty_row();
for i in 0..self.num_columns() {
self.set_cell_value(row, &mut dst, i);
}
dst
}
/// Create duplication of existing row for insertion.
fn clone_row_for_insertion(&mut self, row: &R) -> R {
self.clone_row(row)
}
/// Create duplication of existing row for clipboard. Useful when you need to specify
/// different behavior for clipboard duplication. (e.g. unset transient flag)
fn clone_row_as_copied_base(&mut self, row: &R) -> R {
self.clone_row(row)
}
/// Called when a cell is selected/highlighted.
fn on_highlight_cell(&mut self, row: &R, column: usize) {
let _ = (row, column);
}
/// Return hotkeys for the current context.
fn hotkeys(&mut self, context: &UiActionContext) -> Vec<(egui::KeyboardShortcut, UiAction)> {
self::default_hotkeys(context)
}
/// Get trivial configurations for renderer.
fn trivial_config(&mut self) -> TrivialConfig {
Default::default()
}
/// If you want to keep UI state on storage(i.e. persist over sessions), return true from this
/// function.
#[cfg(feature = "persistency")]
fn persist_ui_state(&self) -> bool {
false
}
}
/* ------------------------------------------- Context ------------------------------------------ */
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[non_exhaustive]
pub enum CellWriteContext {
/// Value is being pasted/duplicated from different row.
Paste,
/// Value is being cleared by cut/delete operation.
Clear,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[non_exhaustive]
pub enum EmptyRowCreateContext {
/// Row is created to be used as simple default template.
Default,
/// Row is created to be used as explicit `empty` value when deletion
DeletionDefault,
/// Row is created to be inserted as a new row.
InsertNewLine,
}
/* ------------------------------------------- Hotkeys ------------------------------------------ */
/// Base context for determining current input state.
#[derive(Debug, Clone)]
#[non_exhaustive]
pub struct UiActionContext {
pub cursor: UiCursorState,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum UiCursorState {
Idle,
Editing,
SelectOne,
SelectMany,
}
impl UiCursorState {
pub fn is_idle(&self) -> bool {
matches!(self, Self::Idle)
}
pub fn is_editing(&self) -> bool {
matches!(self, Self::Editing)
}
pub fn is_selecting(&self) -> bool {
matches!(self, Self::SelectOne | Self::SelectMany)
}
}
/* ----------------------------------------- Ui Actions ----------------------------------------- */
/// Represents a user interaction, calculated from the UI input state.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[non_exhaustive]
pub enum UiAction {
SelectionStartEditing,
CancelEdition,
CommitEdition,
CommitEditionAndMove(MoveDirection),
Undo,
Redo,
MoveSelection(MoveDirection),
CopySelection,
CutSelection,
PasteInPlace,
PasteInsert,
DuplicateRow,
DeleteSelection,
DeleteRow,
NavPageDown,
NavPageUp,
NavTop,
NavBottom,
SelectionDuplicateValues,
SelectAll,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum MoveDirection {
Up,
Down,
Left,
Right,
}
pub fn default_hotkeys(context: &UiActionContext) -> Vec<(KeyboardShortcut, UiAction)> {
let c = context.cursor;
fn shortcut(actions: &[(Modifiers, Key, UiAction)]) -> Vec<(egui::KeyboardShortcut, UiAction)> {
actions
.iter()
.map(|(m, k, a)| (egui::KeyboardShortcut::new(*m, *k), *a))
.collect()
}
let none = Modifiers::NONE;
let ctrl = Modifiers::CTRL;
let alt = Modifiers::ALT;
let shift = Modifiers::SHIFT;
use UiAction::CommitEditionAndMove;
type MD = MoveDirection;
if c.is_editing() {
shortcut(&[
(none, Key::Escape, UiAction::CommitEdition),
(ctrl, Key::Escape, UiAction::CancelEdition),
(shift, Key::Enter, CommitEditionAndMove(MD::Up)),
(ctrl, Key::Enter, CommitEditionAndMove(MD::Down)),
(shift, Key::Tab, CommitEditionAndMove(MD::Left)),
(none, Key::Tab, CommitEditionAndMove(MD::Right)),
])
} else {
shortcut(&[
(ctrl, Key::X, UiAction::CutSelection),
(ctrl, Key::C, UiAction::CopySelection),
(ctrl | shift, Key::V, UiAction::PasteInsert),
(ctrl, Key::V, UiAction::PasteInPlace),
(ctrl, Key::Y, UiAction::Redo),
(ctrl, Key::Z, UiAction::Undo),
(none, Key::Enter, UiAction::SelectionStartEditing),
(none, Key::ArrowUp, UiAction::MoveSelection(MD::Up)),
(none, Key::ArrowDown, UiAction::MoveSelection(MD::Down)),
(none, Key::ArrowLeft, UiAction::MoveSelection(MD::Left)),
(none, Key::ArrowRight, UiAction::MoveSelection(MD::Right)),
(shift, Key::V, UiAction::PasteInsert),
(alt, Key::V, UiAction::PasteInsert),
(ctrl | shift, Key::D, UiAction::DuplicateRow),
(ctrl, Key::D, UiAction::SelectionDuplicateValues),
(ctrl, Key::A, UiAction::SelectAll),
(ctrl, Key::Delete, UiAction::DeleteRow),
(none, Key::Delete, UiAction::DeleteSelection),
(none, Key::Backspace, UiAction::DeleteSelection),
(none, Key::PageUp, UiAction::NavPageUp),
(none, Key::PageDown, UiAction::NavPageDown),
(none, Key::Home, UiAction::NavTop),
(none, Key::End, UiAction::NavBottom),
])
}
}
/* ---------------------------------------- Configuration --------------------------------------- */
#[derive(Clone, Debug)]
pub struct TrivialConfig {
/// If specify this as [`None`], the heterogeneous row height will be used.
pub table_row_height: Option<f32>,
/// Maximum number of undo history. This is applied when actual action is performed.
pub max_undo_history: usize,
}
impl Default for TrivialConfig {
fn default() -> Self {
Self {
table_row_height: None,
max_undo_history: 100,
}
}
}