Struct embedded_graphics::primitives::CornerRadii [−][src]
pub struct CornerRadii { pub top_left: Size, pub top_right: Size, pub bottom_right: Size, pub bottom_left: Size, }
Expand description
The definition of each corner radius for a rounded rectangle.
Examples
Create a radii configuration with equal corners
This example create a CornerRadii
instance where each corner has an equal, elliptical radius
of 10px x 8px.
use embedded_graphics::{geometry::Size, primitives::CornerRadii}; let radii = CornerRadii::new(Size::new(10, 8)); assert_eq!( radii, CornerRadii { top_left: Size::new(10, 8), top_right: Size::new(10, 8), bottom_right: Size::new(10, 8), bottom_left: Size::new(10, 8), } );
Fields
top_left: Size
Top left corner radius
top_right: Size
Top right corner radius
bottom_right: Size
Bottom right corner radius
bottom_left: Size
Bottom left corner radius
Implementations
Create a new set of corner radii with all corners having equal values.
To create a CornerRadii
instance with different radii for each corner, use the
CornerRadiiBuilder
builder.
Trait Implementations
Returns the “default value” for a type. Read more
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Auto Trait Implementations
impl RefUnwindSafe for CornerRadii
impl Send for CornerRadii
impl Sync for CornerRadii
impl Unpin for CornerRadii
impl UnwindSafe for CornerRadii
Blanket Implementations
Mutably borrows from an owned value. Read more
Casts the value.
Performs the conversion.
Performs the conversion.
Casts the value.
type Output = T
type Output = T
Should always be Self
Casts the value.
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
Casts the value.
pub fn vzip(self) -> V
Casts the value.