1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
use crate::Graph;
use std::{collections::HashSet, io, io::Write, str::FromStr};
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum Charset {
Utf8,
Ascii,
}
impl Default for Charset {
fn default() -> Self {
#[cfg(target_os = "windows")]
{
Charset::Ascii
}
#[cfg(not(target_os = "windows"))]
Charset::Utf8
}
}
impl FromStr for Charset {
type Err = String;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s {
"utf8" => Ok(Charset::Utf8),
"ascii" => Ok(Charset::Ascii),
s => Err(format!("invalid charset: {s}")),
}
}
}
#[derive(Debug, Clone, Default)]
pub struct TreeOptions {
pub charset: Charset,
pub no_dedupe: bool,
}
struct Symbols {
down: &'static str,
tee: &'static str,
ell: &'static str,
right: &'static str,
}
static UTF8_SYMBOLS: Symbols = Symbols { down: "│", tee: "├", ell: "└", right: "─" };
static ASCII_SYMBOLS: Symbols = Symbols { down: "|", tee: "|", ell: "`", right: "-" };
pub fn print(graph: &Graph, opts: &TreeOptions, out: &mut dyn Write) -> io::Result<()> {
let symbols = match opts.charset {
Charset::Utf8 => &UTF8_SYMBOLS,
Charset::Ascii => &ASCII_SYMBOLS,
};
let mut visited_imports = HashSet::new();
let mut levels_continue = Vec::new();
let mut write_stack = Vec::new();
for (node_index, _) in graph.input_nodes().enumerate() {
print_node(
graph,
node_index,
symbols,
opts.no_dedupe,
&mut visited_imports,
&mut levels_continue,
&mut write_stack,
out,
)?;
}
Ok(())
}
#[allow(clippy::too_many_arguments)]
fn print_node(
graph: &Graph,
node_index: usize,
symbols: &Symbols,
no_dedupe: bool,
visited_imports: &mut HashSet<usize>,
levels_continue: &mut Vec<bool>,
write_stack: &mut Vec<usize>,
out: &mut dyn Write,
) -> io::Result<()> {
let new_node = no_dedupe || visited_imports.insert(node_index);
if let Some((last_continues, rest)) = levels_continue.split_last() {
for continues in rest {
let c = if *continues { symbols.down } else { " " };
write!(out, "{c} ")?;
}
let c = if *last_continues { symbols.tee } else { symbols.ell };
write!(out, "{0}{1}{1} ", c, symbols.right)?;
}
let in_cycle = write_stack.contains(&node_index);
let has_deps = graph.has_outgoing_edges(node_index);
let star = if (new_node && !in_cycle) || !has_deps { "" } else { " (*)" };
writeln!(out, "{}{star}", graph.display_node(node_index))?;
if !new_node || in_cycle {
return Ok(())
}
write_stack.push(node_index);
print_imports(
graph,
node_index,
symbols,
no_dedupe,
visited_imports,
levels_continue,
write_stack,
out,
)?;
write_stack.pop();
Ok(())
}
#[allow(clippy::too_many_arguments, clippy::ptr_arg)]
fn print_imports(
graph: &Graph,
node_index: usize,
symbols: &Symbols,
no_dedupe: bool,
visited_imports: &mut HashSet<usize>,
levels_continue: &mut Vec<bool>,
write_stack: &mut Vec<usize>,
out: &mut dyn Write,
) -> io::Result<()> {
let imports = graph.imported_nodes(node_index);
if imports.is_empty() {
return Ok(())
}
let mut iter = imports.iter().peekable();
while let Some(import) = iter.next() {
levels_continue.push(iter.peek().is_some());
print_node(
graph,
*import,
symbols,
no_dedupe,
visited_imports,
levels_continue,
write_stack,
out,
)?;
levels_continue.pop();
}
Ok(())
}