pub struct EventType(pub u16);
Expand description
Event types supported by the device.
Values correspond to /usr/include/linux/input-event-codes.h
This is implemented as a newtype around the u16 “type” field of input_event
.
Tuple Fields§
§0: u16
Implementations§
source§impl EventType
impl EventType
sourcepub const SYNCHRONIZATION: Self = _
pub const SYNCHRONIZATION: Self = _
A bookkeeping event. Usually not important to applications.
sourcepub const KEY: Self = _
pub const KEY: Self = _
A key changed state. A key, or button, is usually a momentary switch (in the circuit sense). It has two states: down, or up. There are events for when keys are pressed (become down) and released (become up). There are also “key repeats”, where multiple events are sent while a key is down.
sourcepub const RELATIVE: Self = _
pub const RELATIVE: Self = _
Movement on a relative axis. There is no absolute coordinate frame, just the fact that there was a change of a certain amount of units. Used for things like mouse movement or scroll wheels.
sourcepub const ABSOLUTE: Self = _
pub const ABSOLUTE: Self = _
Movement on an absolute axis. Used for things such as touch events and joysticks.
sourcepub const MISC: Self = _
pub const MISC: Self = _
Miscellaneous events that don’t fall into other categories. For example, Key presses may
send MSC_SCAN
events before each KEY event
sourcepub const SWITCH: Self = _
pub const SWITCH: Self = _
Change in a switch value. Switches are boolean conditions and usually correspond to a toggle switch of some kind in hardware.
sourcepub const REPEAT: Self = _
pub const REPEAT: Self = _
There are no events of this type, to my knowledge, but represents metadata about key repeat configuration.
sourcepub const FORCEFEEDBACK: Self = _
pub const FORCEFEEDBACK: Self = _
I believe there are no events of this type, but rather this is used to represent that the device can create haptic effects.
sourcepub const FORCEFEEDBACKSTATUS: Self = _
pub const FORCEFEEDBACKSTATUS: Self = _
A force feedback effect’s state changed.
Trait Implementations§
source§impl<'de> Deserialize<'de> for EventType
impl<'de> Deserialize<'de> for EventType
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
source§impl PartialEq for EventType
impl PartialEq for EventType
impl Copy for EventType
impl Eq for EventType
impl StructuralPartialEq for EventType
Auto Trait Implementations§
impl Freeze for EventType
impl RefUnwindSafe for EventType
impl Send for EventType
impl Sync for EventType
impl Unpin for EventType
impl UnwindSafe for EventType
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