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// font-kit/src/loader.rs // // Copyright © 2018 The Pathfinder Project Developers. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Provides a common interface to the platform-specific API that loads, parses, and rasterizes //! fonts. use euclid::default::{Point2D, Rect, Transform2D, Vector2D}; use log::warn; use lyon_path::builder::PathBuilder; use std::sync::Arc; use crate::canvas::{Canvas, RasterizationOptions}; use crate::error::{FontLoadingError, GlyphLoadingError}; use crate::file_type::FileType; use crate::handle::Handle; use crate::hinting::HintingOptions; use crate::metrics::Metrics; use crate::properties::Properties; #[cfg(not(target_arch = "wasm32"))] use std::fs::File; #[cfg(not(target_arch = "wasm32"))] use std::path::Path; /// The transform that glyphs will be transformed by. #[derive(Debug, Clone, Copy)] pub struct FontTransform { /// Scale in the x direction pub scale_x: f32, /// Skew in the x direction pub skew_x: f32, /// Skew in the y direction pub skew_y: f32, /// Scale in the y direction pub scale_y: f32, } impl FontTransform { /// Initializes a FontTransform to the provided values pub fn new(scale_x: f32, skew_x: f32, skew_y: f32, scale_y: f32) -> Self { FontTransform { scale_x, skew_x, skew_y, scale_y, } } /// Initializes a FontTransform to the identity transform pub fn identity() -> Self { FontTransform::new(1.0, 0.0, 0.0, 1.0) } } /// Provides a common interface to the platform-specific API that loads, parses, and rasterizes /// fonts. pub trait Loader: Clone + Sized { /// The handle that the API natively uses to represent a font. type NativeFont; /// Loads a font from raw font data (the contents of a `.ttf`/`.otf`/etc. file). /// /// If the data represents a collection (`.ttc`/`.otc`/etc.), `font_index` specifies the index /// of the font to load from it. If the data represents a single font, pass 0 for `font_index`. fn from_bytes(font_data: Arc<Vec<u8>>, font_index: u32) -> Result<Self, FontLoadingError>; /// Loads a font from a `.ttf`/`.otf`/etc. file. /// /// If the file is a collection (`.ttc`/`.otc`/etc.), `font_index` specifies the index of the /// font to load from it. If the file represents a single font, pass 0 for `font_index`. #[cfg(not(target_arch = "wasm32"))] fn from_file(file: &mut File, font_index: u32) -> Result<Self, FontLoadingError>; /// Loads a font from the path to a `.ttf`/`.otf`/etc. file. /// /// If the file is a collection (`.ttc`/`.otc`/etc.), `font_index` specifies the index of the /// font to load from it. If the file represents a single font, pass 0 for `font_index`. #[cfg(not(target_arch = "wasm32"))] fn from_path<P>(path: P, font_index: u32) -> Result<Self, FontLoadingError> where P: AsRef<Path>, { Loader::from_file(&mut File::open(path)?, font_index) } /// Creates a font from a native API handle. unsafe fn from_native_font(native_font: Self::NativeFont) -> Self; /// Loads the font pointed to by a handle. fn from_handle(handle: &Handle) -> Result<Self, FontLoadingError> { match *handle { Handle::Memory { ref bytes, font_index, } => Self::from_bytes((*bytes).clone(), font_index), #[cfg(not(target_arch = "wasm32"))] Handle::Path { ref path, font_index, } => Self::from_path(path, font_index), #[cfg(target_arch = "wasm32")] Handle::Path { .. } => Err(FontLoadingError::NoFilesystem), } } /// Determines whether a blob of raw font data represents a supported font, and, if so, what /// type of font it is. fn analyze_bytes(font_data: Arc<Vec<u8>>) -> Result<FileType, FontLoadingError>; /// Determines whether a file represents a supported font, and, if so, what type of font it is. #[cfg(not(target_arch = "wasm32"))] fn analyze_file(file: &mut File) -> Result<FileType, FontLoadingError>; /// Determines whether a path points to a supported font, and, if so, what type of font it is. #[inline] #[cfg(not(target_arch = "wasm32"))] fn analyze_path<P>(path: P) -> Result<FileType, FontLoadingError> where P: AsRef<Path>, { <Self as Loader>::analyze_file(&mut File::open(path)?) } /// Returns the wrapped native font handle. fn native_font(&self) -> Self::NativeFont; /// Returns the PostScript name of the font. This should be globally unique. fn postscript_name(&self) -> Option<String>; /// Returns the full name of the font (also known as "display name" on macOS). fn full_name(&self) -> String; /// Returns the name of the font family. fn family_name(&self) -> String; /// Returns true if and only if the font is monospace (fixed-width). fn is_monospace(&self) -> bool; /// Returns the values of various font properties, corresponding to those defined in CSS. fn properties(&self) -> Properties; /// Returns the number of glyphs in the font. /// /// Glyph IDs range from 0 inclusive to this value exclusive. fn glyph_count(&self) -> u32; /// Returns the usual glyph ID for a Unicode character. /// /// Be careful with this function; typographically correct character-to-glyph mapping must be /// done using a *shaper* such as HarfBuzz. This function is only useful for best-effort simple /// use cases like "what does character X look like on its own". fn glyph_for_char(&self, character: char) -> Option<u32>; /// Returns the glyph ID for the specified glyph name. #[inline] fn glyph_by_name(&self, _name: &str) -> Option<u32> { warn!("unimplemented"); None } /// Sends the vector path for a glyph to a path builder. /// /// If `hinting_mode` is not None, this function performs grid-fitting as requested before /// sending the hinding outlines to the builder. /// /// TODO(pcwalton): What should we do for bitmap glyphs? fn outline<B>( &self, glyph_id: u32, hinting_mode: HintingOptions, path_builder: &mut B, ) -> Result<(), GlyphLoadingError> where B: PathBuilder; /// Returns the boundaries of a glyph in font units. The origin of the coordinate /// space is at the bottom left. fn typographic_bounds(&self, glyph_id: u32) -> Result<Rect<f32>, GlyphLoadingError>; /// Returns the distance from the origin of the glyph with the given ID to the next, in font /// units. fn advance(&self, glyph_id: u32) -> Result<Vector2D<f32>, GlyphLoadingError>; /// Returns the amount that the given glyph should be displaced from the origin. fn origin(&self, glyph_id: u32) -> Result<Point2D<f32>, GlyphLoadingError>; /// Retrieves various metrics that apply to the entire font. fn metrics(&self) -> Metrics; /// Returns a handle to this font, if possible. /// /// This is useful if you want to open the font with a different loader. fn handle(&self) -> Option<Handle> { // FIXME(pcwalton): This doesn't handle font collections! self.copy_font_data() .map(|font_data| Handle::from_memory(font_data, 0)) } /// Attempts to return the raw font data (contents of the font file). /// /// If this font is a member of a collection, this function returns the data for the entire /// collection. fn copy_font_data(&self) -> Option<Arc<Vec<u8>>>; /// Returns true if and only if the font loader can perform hinting in the requested way. /// /// Some APIs support only rasterizing glyphs with hinting, not retriving hinted outlines. If /// `for_rasterization` is false, this function returns true if and only if the loader supports /// retrieval of hinted *outlines*. If `for_rasterization` is true, this function returns true /// if and only if the loader supports *rasterizing* hinted glyphs. fn supports_hinting_options( &self, hinting_options: HintingOptions, for_rasterization: bool, ) -> bool; /// Returns the pixel boundaries that the glyph will take up when rendered using this loader's /// rasterizer at the given `point_size`, `transform` and `origin`. `origin` is not transformed /// by `transform`. The origin of the coordinate space is at the top left. fn raster_bounds( &self, glyph_id: u32, point_size: f32, transform: &FontTransform, origin: &Point2D<f32>, _: HintingOptions, _: RasterizationOptions, ) -> Result<Rect<i32>, GlyphLoadingError> { let typographic_bounds = self.typographic_bounds(glyph_id)?; let mut typographic_raster_bounds = typographic_bounds * point_size / self.metrics().units_per_em as f32; typographic_raster_bounds.origin.y = -typographic_raster_bounds.origin.y - typographic_raster_bounds.size.height; let transform: Transform2D<f32> = Transform2D::column_major( transform.scale_x, transform.skew_x, origin.x, transform.skew_y, transform.scale_y, origin.y, ); Ok(transform .transform_rect(&typographic_raster_bounds) .round_out() .to_i32()) } /// Rasterizes a glyph to a canvas with the given size and origin. /// /// Format conversion will be performed if the canvas format does not match the rasterization /// options. For example, if bilevel (black and white) rendering is requested to an RGBA /// surface, this function will automatically convert the 1-bit raster image to the 32-bit /// format of the canvas. Note that this may result in a performance penalty, depending on the /// loader. /// /// If `hinting_options` is not None, the requested grid fitting is performed. /// `origin` is not transformed by `transform`. fn rasterize_glyph( &self, canvas: &mut Canvas, glyph_id: u32, point_size: f32, transform: &FontTransform, origin: &Point2D<f32>, hinting_options: HintingOptions, rasterization_options: RasterizationOptions, ) -> Result<(), GlyphLoadingError>; /// Get font fallback results for the given text and locale. /// /// The `locale` argument is a language tag such as `"en-US"` or `"zh-Hans-CN"`. fn get_fallbacks(&self, text: &str, locale: &str) -> FallbackResult<Self>; /// Returns the OpenType font table with the given tag, if the table exists. fn load_font_table(&self, table_tag: u32) -> Option<Box<[u8]>>; } /// The result of a fallback query. #[derive(Debug)] pub struct FallbackResult<Font> { /// A list of fallback fonts. pub fonts: Vec<FallbackFont<Font>>, /// The fallback list is valid for this slice of the given text. pub valid_len: usize, } /// A single font record for a fallback query result. #[derive(Debug)] pub struct FallbackFont<Font> { /// The font. pub font: Font, /// A scale factor that should be applied to the fallback font. pub scale: f32, // TODO: add font simulation data }