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//! An asynchronously awaitable oneshot channel which can be awaited by //! multiple consumers. use super::{ ChannelReceiveAccess, ChannelReceiveFuture, ChannelSendError, CloseStatus, RecvPollState, RecvWaitQueueEntry, }; use crate::{ intrusive_double_linked_list::{LinkedList, ListNode}, utils::update_waker_ref, NoopLock, }; use core::marker::PhantomData; use futures_core::task::{Context, Poll}; use lock_api::{Mutex, RawMutex}; fn wake_waiters(waiters: &mut LinkedList<RecvWaitQueueEntry>) { // Remove all waiters from the waiting list in reverse order and wake them. // We reverse the waiter list, so that the oldest waker (which is // at the end of the list), gets woken first and has the best // chance to grab the channel value. waiters.reverse_drain(|waiter| { if let Some(handle) = waiter.task.take() { handle.wake(); } waiter.state = RecvPollState::Unregistered; }); } /// Internal state of the oneshot channel struct ChannelState<T> { /// Whether the channel had been fulfilled before is_fulfilled: bool, /// The value which is stored inside the channel value: Option<T>, /// The list of waiters, which are waiting for the channel to get fulfilled waiters: LinkedList<RecvWaitQueueEntry>, } impl<T> ChannelState<T> where T: Clone, { fn new() -> ChannelState<T> { ChannelState::<T> { is_fulfilled: false, value: None, waiters: LinkedList::new(), } } /// Writes a single value to the channel. /// If a value had been written to the channel before, the new value will be rejected. fn send(&mut self, value: T) -> Result<(), ChannelSendError<T>> { if self.is_fulfilled { return Err(ChannelSendError(value)); } self.value = Some(value); self.is_fulfilled = true; // Wakeup all waiters wake_waiters(&mut self.waiters); Ok(()) } fn close(&mut self) -> CloseStatus { if self.is_fulfilled { return CloseStatus::AlreadyClosed; } self.is_fulfilled = true; // Wakeup all waiters wake_waiters(&mut self.waiters); CloseStatus::NewlyClosed } /// Tries to read the value from the channel. /// If the value isn't available yet, the ChannelReceiveFuture gets added to the /// wait queue at the channel, and will be signalled once ready. /// This function is only safe as long as the `wait_node`s address is guaranteed /// to be stable until it gets removed from the queue. unsafe fn try_receive( &mut self, wait_node: &mut ListNode<RecvWaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<Option<T>> { match wait_node.state { RecvPollState::Unregistered => { match &self.value { Some(v) => { // A value was available inside the channel and was fetched. // TODO: If the same waiter asks again, they will always // get the same value, instead of `None`. Is that reasonable? Poll::Ready(Some(v.clone())) } None => { // Check if something was written into the channel before // or the channel was closed. if self.is_fulfilled { Poll::Ready(None) } else { // Added the task to the wait queue wait_node.task = Some(cx.waker().clone()); wait_node.state = RecvPollState::Registered; self.waiters.add_front(wait_node); Poll::Pending } } } } RecvPollState::Registered => { // Since the channel wakes up all waiters and moves their states // to unregistered there can't be any value in the channel in this state. // However the caller might have passed a different `Waker`. // In this case we need to update it. update_waker_ref(&mut wait_node.task, cx); Poll::Pending } RecvPollState::Notified => { unreachable!("Not possible for Oneshot Broadcast"); } } } fn remove_waiter(&mut self, wait_node: &mut ListNode<RecvWaitQueueEntry>) { // ChannelReceiveFuture only needs to get removed if it had been added to // the wait queue of the channel. This has happened in the RecvPollState::Waiting case. if let RecvPollState::Registered = wait_node.state { // Safety: Due to the state, we know that the node must be part // of the waiter list if !unsafe { self.waiters.remove(wait_node) } { // Panic if the address isn't found. This can only happen if the contract was // violated, e.g. the RecvWaitQueueEntry got moved after the initial poll. panic!("Future could not be removed from wait queue"); } wait_node.state = RecvPollState::Unregistered; } } } /// A channel which can be used to exchange a single value between two or more /// concurrent tasks. /// /// The value which gets sent will get stored inside the Channel, and can be /// retrieved by an arbitrary number of tasks afterwards. /// /// Tasks can wait for the value to get delivered via `receive`. /// The returned Future will get fulfilled when a value is sent into the channel. pub struct GenericOneshotBroadcastChannel<MutexType: RawMutex, T> { inner: Mutex<MutexType, ChannelState<T>>, } // The channel can be sent to other threads as long as it's not borrowed and the // value in it can be sent to other threads. unsafe impl<MutexType: RawMutex + Send, T: Send> Send for GenericOneshotBroadcastChannel<MutexType, T> { } // The channel is thread-safe as long as a thread-safe mutex is used unsafe impl<MutexType: RawMutex + Sync, T: Send> Sync for GenericOneshotBroadcastChannel<MutexType, T> { } impl<MutexType: RawMutex, T> core::fmt::Debug for GenericOneshotBroadcastChannel<MutexType, T> { fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result { f.debug_struct("GenericOneshotBroadcastChannel").finish() } } impl<MutexType: RawMutex, T> GenericOneshotBroadcastChannel<MutexType, T> where T: Clone, { /// Creates a new OneshotBroadcastChannel in the given state pub fn new() -> GenericOneshotBroadcastChannel<MutexType, T> { GenericOneshotBroadcastChannel { inner: Mutex::new(ChannelState::new()), } } /// Writes a single value to the channel. /// /// This will notify waiters about the availability of the value. /// If a value had been written to the channel before, or if the /// channel is closed, the new value will be rejected and /// returned inside the error variant. pub fn send(&self, value: T) -> Result<(), ChannelSendError<T>> { self.inner.lock().send(value) } /// Closes the channel. /// /// This will notify waiters about closure, by fulfilling pending `Future`s /// with `None`. /// `send(value)` attempts which follow this call will fail with a /// [`ChannelSendError`]. pub fn close(&self) -> CloseStatus { self.inner.lock().close() } /// Returns a future that gets fulfilled when a value is written to the channel /// or the channel is closed. pub fn receive(&self) -> ChannelReceiveFuture<MutexType, T> { ChannelReceiveFuture { channel: Some(self), wait_node: ListNode::new(RecvWaitQueueEntry::new()), _phantom: PhantomData, } } } impl<MutexType: RawMutex, T> ChannelReceiveAccess<T> for GenericOneshotBroadcastChannel<MutexType, T> where T: Clone, { unsafe fn receive_or_register( &self, wait_node: &mut ListNode<RecvWaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<Option<T>> { self.inner.lock().try_receive(wait_node, cx) } fn remove_receive_waiter( &self, wait_node: &mut ListNode<RecvWaitQueueEntry>, ) { self.inner.lock().remove_waiter(wait_node) } } // Export a non thread-safe version using NoopLock /// A [`GenericOneshotBroadcastChannel`] which is not thread-safe. pub type LocalOneshotBroadcastChannel<T> = GenericOneshotBroadcastChannel<NoopLock, T>; #[cfg(feature = "alloc")] mod if_alloc { use super::*; // Export a thread-safe version using parking_lot::RawMutex /// A [`GenericOneshotBroadcastChannel`] implementation backed by [`parking_lot`]. pub type OneshotBroadcastChannel<T> = GenericOneshotBroadcastChannel<parking_lot::RawMutex, T>; pub mod shared { use super::*; use crate::channel::shared::ChannelReceiveFuture; struct GenericOneshotChannelSharedState<MutexType, T> where MutexType: RawMutex, T: 'static, { channel: GenericOneshotBroadcastChannel<MutexType, T>, } // Implement ChannelReceiveAccess trait for SharedChannelState, so that it can // be used for dynamic dispatch in futures. impl<MutexType, T> ChannelReceiveAccess<T> for GenericOneshotChannelSharedState<MutexType, T> where MutexType: RawMutex, T: Clone, { unsafe fn receive_or_register( &self, wait_node: &mut ListNode<RecvWaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<Option<T>> { self.channel.receive_or_register(wait_node, cx) } fn remove_receive_waiter( &self, wait_node: &mut ListNode<RecvWaitQueueEntry>, ) { self.channel.remove_receive_waiter(wait_node) } } /// The sending side of a channel which can be used to exchange values /// between concurrent tasks. /// /// Values can be sent into the channel through `send`. pub struct GenericOneshotBroadcastSender<MutexType, T> where MutexType: RawMutex, T: Clone + 'static, { inner: alloc::sync::Arc< GenericOneshotChannelSharedState<MutexType, T>, >, } /// The receiving side of a channel which can be used to exchange values /// between concurrent tasks. /// /// Tasks can receive values from the channel through the `receive` method. /// The returned Future will get resolved when a value is sent into the channel. pub struct GenericOneshotBroadcastReceiver<MutexType, T> where MutexType: RawMutex, T: Clone + 'static, { inner: alloc::sync::Arc< GenericOneshotChannelSharedState<MutexType, T>, >, } // Manual `Clone` implementation, since #[derive(Clone)] also requires // the Mutex to be `Clone` impl<MutexType, T> Clone for GenericOneshotBroadcastReceiver<MutexType, T> where MutexType: RawMutex, T: Clone + 'static, { fn clone(&self) -> Self { Self { inner: self.inner.clone(), } } } impl<MutexType, T> core::fmt::Debug for GenericOneshotBroadcastSender<MutexType, T> where MutexType: RawMutex, T: Clone, { fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result { f.debug_struct("OneshotBroadcastSender").finish() } } impl<MutexType, T> core::fmt::Debug for GenericOneshotBroadcastReceiver<MutexType, T> where MutexType: RawMutex, T: Clone, { fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result { f.debug_struct("OneshotBroadcastReceiver").finish() } } impl<MutexType, T> Drop for GenericOneshotBroadcastSender<MutexType, T> where MutexType: RawMutex, T: Clone, { fn drop(&mut self) { // Close the channel, before last sender gets destroyed // TODO: We could potentially avoid this, if no receiver is left self.inner.channel.close(); } } impl<MutexType, T> Drop for GenericOneshotBroadcastReceiver<MutexType, T> where MutexType: RawMutex, T: Clone, { fn drop(&mut self) { // TODO: This is broken, since it will already close the channel if only one receiver is closed. // We need to count receivers, as in mpmc queue. // Close the channel, before last receiver gets destroyed // TODO: We could potentially avoid this, if no sender is left self.inner.channel.close(); } } /// Creates a new oneshot broadcast channel which can be used to exchange values /// of type `T` between concurrent tasks. /// The ends of the Channel are represented through /// the returned `Sender` and `Receiver`. The `Receiver` can be cloned. /// /// As soon es either the senders or all receivers is closed, the channel /// itself will be closed. /// /// Example for creating a channel to transmit an integer value: /// /// ``` /// # use futures_intrusive::channel::shared::oneshot_broadcast_channel; /// let (sender, receiver) = oneshot_broadcast_channel::<i32>(); /// ``` pub fn generic_oneshot_broadcast_channel<MutexType, T>() -> ( GenericOneshotBroadcastSender<MutexType, T>, GenericOneshotBroadcastReceiver<MutexType, T>, ) where MutexType: RawMutex, T: Send + Clone, { let inner = alloc::sync::Arc::new(GenericOneshotChannelSharedState { channel: GenericOneshotBroadcastChannel::new(), }); let sender = GenericOneshotBroadcastSender { inner: inner.clone(), }; let receiver = GenericOneshotBroadcastReceiver { inner }; (sender, receiver) } impl<MutexType, T> GenericOneshotBroadcastSender<MutexType, T> where MutexType: RawMutex + 'static, T: Clone, { /// Writes a single value to the channel. /// /// This will notify waiters about the availability of the value. /// If a value had been written to the channel before, or if the /// channel is closed, the new value will be rejected and /// returned inside the error variant. pub fn send(&self, value: T) -> Result<(), ChannelSendError<T>> { self.inner.channel.send(value) } } impl<MutexType, T> GenericOneshotBroadcastReceiver<MutexType, T> where MutexType: RawMutex + 'static, T: Clone, { /// Returns a future that gets fulfilled when a value is written to the channel. /// If the channels gets closed, the future will resolve to `None`. pub fn receive(&self) -> ChannelReceiveFuture<MutexType, T> { ChannelReceiveFuture { channel: Some(self.inner.clone()), wait_node: ListNode::new(RecvWaitQueueEntry::new()), _phantom: PhantomData, } } } // Export parking_lot based shared channels in alloc mode #[cfg(feature = "alloc")] mod if_alloc { use super::*; /// A [`GenericOneshotBroadcastSender`] implementation backed by [`parking_lot`]. pub type OneshotBroadcastSender<T> = GenericOneshotBroadcastSender<parking_lot::RawMutex, T>; /// A [`GenericOneshotBroadcastReceiver`] implementation backed by [`parking_lot`]. pub type OneshotBroadcastReceiver<T> = GenericOneshotBroadcastReceiver<parking_lot::RawMutex, T>; /// Creates a new oneshot broadcast channel. /// /// Refer to [`generic_oneshot_broadcast_channel`] for details. pub fn oneshot_broadcast_channel<T>( ) -> (OneshotBroadcastSender<T>, OneshotBroadcastReceiver<T>) where T: Send + Clone, { generic_oneshot_broadcast_channel::<parking_lot::RawMutex, T>() } } #[cfg(feature = "alloc")] pub use self::if_alloc::*; } } #[cfg(feature = "alloc")] pub use self::if_alloc::*;