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//! Low-level state-machine interface that underpins [`GdbStub`].
//
// TODO: write some proper documentation + examples of how to interface with
// this API.
//!
//! # Hey, what gives? Where are all the docs!?
//!
//! Yep, sorry about that!
//!
//! `gdbstub` 0.6 turned out ot be a pretty massive release, and documenting
//! everything has proven to be a somewhat gargantuan task that's kept delaying
//! the release data further and further back...
//!
//! To avoid blocking the release any further, I've decided to leave this bit of
//! the API sparsely documented.
//!
//! If you're interested in using this API directly (e.g: to integrate `gdbstub`
//! into a `no_std` project, or to use `gdbstub` in a non-blocking manner
//! alongside `async/await` / a project specific event loop), your best bet
//! would be to review the following bits of code to get a feel for the API:
//!
//! - The implementation of [`GdbStub::run_blocking`]
//! - Implementations of [`BlockingEventLoop`] used alongside
//! `GdbStub::run_blocking` (e.g: the in-tree `armv4t` / `armv4t_multicore`
//! examples)
//! - Real-world projects using the API
//! - The best example of this (at the time of writing) is the code at
//! [`vmware-labs/node-replicated-kernel`](https://github.com/vmware-labs/node-replicated-kernel/blob/4326704aaf3c0052e614dcde2a788a8483224394/kernel/src/arch/x86_64/gdb/mod.rs#L106)
//!
//! If you have any questions, feel free to open a discussion thread over at the
//! [`gdbstub` GitHub repo](https://github.com/daniel5151/gdbstub/).
//!
//! [`BlockingEventLoop`]: super::run_blocking::BlockingEventLoop
//! [`GdbStub::run_blocking`]: super::GdbStub::run_blocking
use managed::ManagedSlice;
use crate::arch::Arch;
use crate::conn::Connection;
use crate::protocol::recv_packet::RecvPacketStateMachine;
use crate::protocol::{Packet, ResponseWriter};
use crate::stub::error::GdbStubError as Error;
use crate::stub::stop_reason::IntoStopReason;
use crate::target::Target;
use super::core_impl::{FinishExecStatus, GdbStubImpl, State};
use super::{DisconnectReason, GdbStub};
/// State-machine interface to `GdbStub`.
///
/// See the [module level documentation](self) for more details.
pub enum GdbStubStateMachine<'a, T, C>
where
T: Target,
C: Connection,
{
/// The target is completely stopped, and the GDB stub is waiting for
/// additional input.
Idle(GdbStubStateMachineInner<'a, state::Idle<T>, T, C>),
/// The target is currently running, and the GDB client is waiting for
/// the target to report a stop reason.
///
/// Note that the client may still send packets to the target
/// (e.g: to trigger a Ctrl-C interrupt).
Running(GdbStubStateMachineInner<'a, state::Running, T, C>),
/// The GDB client has sent a Ctrl-C interrupt to the target.
CtrlCInterrupt(GdbStubStateMachineInner<'a, state::CtrlCInterrupt, T, C>),
/// The GDB client has disconnected.
Disconnected(GdbStubStateMachineInner<'a, state::Disconnected, T, C>),
}
/// State machine typestates.
///
/// The types in this module are used to parameterize instances of
/// [`GdbStubStateMachineInner`], thereby enforcing that certain API methods
/// can only be called while the stub is in a certain state.
// As an internal implementation detail, they _also_ carry state-specific
// payloads, which are used when transitioning between states.
pub mod state {
use super::*;
use crate::stub::stop_reason::MultiThreadStopReason;
// used internally when logging state transitions
pub(crate) const MODULE_PATH: &str = concat!(module_path!(), "::");
/// Typestate corresponding to the "Idle" state.
#[non_exhaustive]
pub struct Idle<T: Target> {
pub(crate) deferred_ctrlc_stop_reason:
Option<MultiThreadStopReason<<<T as Target>::Arch as Arch>::Usize>>,
}
/// Typestate corresponding to the "Running" state.
#[non_exhaustive]
pub struct Running {}
/// Typestate corresponding to the "CtrlCInterrupt" state.
#[non_exhaustive]
pub struct CtrlCInterrupt {
pub(crate) from_idle: bool,
}
/// Typestate corresponding to the "Disconnected" state.
#[non_exhaustive]
pub struct Disconnected {
pub(crate) reason: DisconnectReason,
}
}
/// Internal helper macro to convert between a particular inner state into
/// its corresponding `GdbStubStateMachine` variant.
macro_rules! impl_from_inner {
($state:ident $($tt:tt)*) => {
impl<'a, T, C> From<GdbStubStateMachineInner<'a, state::$state $($tt)*, T, C>>
for GdbStubStateMachine<'a, T, C>
where
T: Target,
C: Connection,
{
fn from(inner: GdbStubStateMachineInner<'a, state::$state $($tt)*, T, C>) -> Self {
GdbStubStateMachine::$state(inner)
}
}
};
}
impl_from_inner!(Idle<T>);
impl_from_inner!(Running);
impl_from_inner!(CtrlCInterrupt);
impl_from_inner!(Disconnected);
/// Internal helper trait to cut down on boilerplate required to transition
/// between states.
trait Transition<'a, T, C>
where
T: Target,
C: Connection,
{
/// Transition between different state machine states
fn transition<S2>(self, state: S2) -> GdbStubStateMachineInner<'a, S2, T, C>;
}
impl<'a, S1, T, C> Transition<'a, T, C> for GdbStubStateMachineInner<'a, S1, T, C>
where
T: Target,
C: Connection,
{
#[inline(always)]
fn transition<S2>(self, state: S2) -> GdbStubStateMachineInner<'a, S2, T, C> {
if log::log_enabled!(log::Level::Trace) {
let s1 = core::any::type_name::<S1>();
let s2 = core::any::type_name::<S2>();
log::trace!(
"transition: {:?} --> {:?}",
s1.strip_prefix(state::MODULE_PATH).unwrap_or(s1),
s2.strip_prefix(state::MODULE_PATH).unwrap_or(s2)
);
}
GdbStubStateMachineInner { i: self.i, state }
}
}
// split off `GdbStubStateMachineInner`'s non state-dependant data into separate
// struct for code bloat optimization (i.e: `transition` will generate better
// code when the struct is cleaved this way).
struct GdbStubStateMachineReallyInner<'a, T: Target, C: Connection> {
conn: C,
packet_buffer: ManagedSlice<'a, u8>,
recv_packet: RecvPacketStateMachine,
inner: GdbStubImpl<T, C>,
}
/// Core state machine implementation that is parameterized by various
/// [states](state). Can be converted back into the appropriate
/// [`GdbStubStateMachine`] variant via [`Into::into`].
pub struct GdbStubStateMachineInner<'a, S, T: Target, C: Connection> {
i: GdbStubStateMachineReallyInner<'a, T, C>,
state: S,
}
/// Methods which can be called regardless of the current state.
impl<'a, S, T: Target, C: Connection> GdbStubStateMachineInner<'a, S, T, C> {
/// Return a mutable reference to the underlying connection.
pub fn borrow_conn(&mut self) -> &mut C {
&mut self.i.conn
}
}
/// Methods which can only be called from the [`GdbStubStateMachine::Idle`]
/// state.
impl<'a, T: Target, C: Connection> GdbStubStateMachineInner<'a, state::Idle<T>, T, C> {
/// Internal entrypoint into the state machine.
pub(crate) fn from_plain_gdbstub(
stub: GdbStub<'a, T, C>,
) -> GdbStubStateMachineInner<'a, state::Idle<T>, T, C> {
GdbStubStateMachineInner {
i: GdbStubStateMachineReallyInner {
conn: stub.conn,
packet_buffer: stub.packet_buffer,
recv_packet: RecvPacketStateMachine::new(),
inner: stub.inner,
},
state: state::Idle {
deferred_ctrlc_stop_reason: None,
},
}
}
/// Pass a byte to the GDB stub.
pub fn incoming_data(
mut self,
target: &mut T,
byte: u8,
) -> Result<GdbStubStateMachine<'a, T, C>, Error<T::Error, C::Error>> {
let packet_buffer = match self.i.recv_packet.pump(&mut self.i.packet_buffer, byte)? {
Some(buf) => buf,
None => return Ok(self.into()),
};
let packet = Packet::from_buf(target, packet_buffer).map_err(Error::PacketParse)?;
let state = self
.i
.inner
.handle_packet(target, &mut self.i.conn, packet)?;
Ok(match state {
State::Pump => self.into(),
State::Disconnect(reason) => self.transition(state::Disconnected { reason }).into(),
State::DeferredStopReason => {
match self.state.deferred_ctrlc_stop_reason {
// if we were interrupted while idle, immediately report the deferred stop
// reason after transitioning into the running state
Some(reason) => {
return self
.transition(state::Running {})
.report_stop(target, reason)
}
// otherwise, just transition into the running state as usual
None => self.transition(state::Running {}).into(),
}
}
State::CtrlCInterrupt => self
.transition(state::CtrlCInterrupt { from_idle: true })
.into(),
})
}
}
/// Methods which can only be called from the
/// [`GdbStubStateMachine::Running`] state.
impl<'a, T: Target, C: Connection> GdbStubStateMachineInner<'a, state::Running, T, C> {
/// Report a target stop reason back to GDB.
pub fn report_stop(
mut self,
target: &mut T,
reason: impl IntoStopReason<T>,
) -> Result<GdbStubStateMachine<'a, T, C>, Error<T::Error, C::Error>> {
let mut res = ResponseWriter::new(&mut self.i.conn, target.use_rle());
let event = self.i.inner.finish_exec(&mut res, target, reason.into())?;
res.flush()?;
Ok(match event {
FinishExecStatus::Handled => self
.transition(state::Idle {
deferred_ctrlc_stop_reason: None,
})
.into(),
FinishExecStatus::Disconnect(reason) => {
self.transition(state::Disconnected { reason }).into()
}
})
}
/// Pass a byte to the GDB stub.
pub fn incoming_data(
mut self,
target: &mut T,
byte: u8,
) -> Result<GdbStubStateMachine<'a, T, C>, Error<T::Error, C::Error>> {
let packet_buffer = match self.i.recv_packet.pump(&mut self.i.packet_buffer, byte)? {
Some(buf) => buf,
None => return Ok(self.into()),
};
let packet = Packet::from_buf(target, packet_buffer).map_err(Error::PacketParse)?;
let state = self
.i
.inner
.handle_packet(target, &mut self.i.conn, packet)?;
Ok(match state {
State::Pump => self.transition(state::Running {}).into(),
State::Disconnect(reason) => self.transition(state::Disconnected { reason }).into(),
State::DeferredStopReason => self.transition(state::Running {}).into(),
State::CtrlCInterrupt => self
.transition(state::CtrlCInterrupt { from_idle: false })
.into(),
})
}
}
/// Methods which can only be called from the
/// [`GdbStubStateMachine::CtrlCInterrupt`] state.
impl<'a, T: Target, C: Connection> GdbStubStateMachineInner<'a, state::CtrlCInterrupt, T, C> {
/// Acknowledge the Ctrl-C interrupt.
///
/// Passing `None` as a stop reason will return the state machine to
/// whatever state it was in pre-interruption, without immediately returning
/// a stop reason.
///
/// Depending on how the target is implemented, it may or may not make sense
/// to immediately return a stop reason as part of handling the Ctrl-C
/// interrupt. e.g: in some cases, it may be better to send the target a
/// signal upon receiving a Ctrl-C interrupt _without_ immediately sending a
/// stop reason, and instead deferring the stop reason to some later point
/// in the target's execution.
///
/// Some notes on handling Ctrl-C interrupts:
///
/// - Stubs are not required to recognize these interrupt mechanisms, and
/// the precise meaning associated with receipt of the interrupt is
/// implementation defined.
/// - If the target supports debugging of multiple threads and/or processes,
/// it should attempt to interrupt all currently-executing threads and
/// processes.
/// - If the stub is successful at interrupting the running program, it
/// should send one of the stop reply packets (see Stop Reply Packets) to
/// GDB as a result of successfully stopping the program
pub fn interrupt_handled(
self,
target: &mut T,
stop_reason: Option<impl IntoStopReason<T>>,
) -> Result<GdbStubStateMachine<'a, T, C>, Error<T::Error, C::Error>> {
if self.state.from_idle {
// target is stopped - we cannot report the stop reason yet
Ok(self
.transition(state::Idle {
deferred_ctrlc_stop_reason: stop_reason.map(Into::into),
})
.into())
} else {
// target is running - we can immediately report the stop reason
let gdb = self.transition(state::Running {});
match stop_reason {
Some(reason) => gdb.report_stop(target, reason),
None => Ok(gdb.into()),
}
}
}
}
/// Methods which can only be called from the
/// [`GdbStubStateMachine::Disconnected`] state.
impl<'a, T: Target, C: Connection> GdbStubStateMachineInner<'a, state::Disconnected, T, C> {
/// Inspect why the GDB client disconnected.
pub fn get_reason(&self) -> DisconnectReason {
self.state.reason
}
/// Reuse the existing state machine instance, reentering the idle loop.
pub fn return_to_idle(self) -> GdbStubStateMachine<'a, T, C> {
self.transition(state::Idle {
deferred_ctrlc_stop_reason: None,
})
.into()
}
}