geo/algorithm/
chaikin_smoothing.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
use std::ops::Mul;

use num_traits::FromPrimitive;

use crate::{
    coord, Coord, CoordFloat, Geometry, LineString, MultiLineString, MultiPolygon, Polygon,
};

/// Smoothen `LineString`, `Polygon`, `MultiLineString` and `MultiPolygon` using Chaikins algorithm.
///
/// [Chaikins smoothing algorithm](http://www.idav.ucdavis.edu/education/CAGDNotes/Chaikins-Algorithm/Chaikins-Algorithm.html)
///
/// Each iteration of the smoothing doubles the number of vertices of the geometry, so in some
/// cases it may make sense to apply a simplification afterwards to remove insignificant
/// coordinates.
///
/// This implementation preserves the start and end vertices of an open linestring and
/// smoothes the corner between start and end of a closed linestring.
pub trait ChaikinSmoothing<T>
where
    T: CoordFloat + FromPrimitive,
{
    /// create a new geometry with the Chaikin smoothing being
    /// applied `n_iterations` times.
    fn chaikin_smoothing(&self, n_iterations: usize) -> Self;
}

impl<T> ChaikinSmoothing<T> for LineString<T>
where
    T: CoordFloat + FromPrimitive,
{
    fn chaikin_smoothing(&self, n_iterations: usize) -> Self {
        if n_iterations == 0 {
            self.clone()
        } else {
            let mut smooth = smoothen_linestring(self);
            for _ in 0..(n_iterations - 1) {
                smooth = smoothen_linestring(&smooth);
            }
            smooth
        }
    }
}

impl<T> ChaikinSmoothing<T> for MultiLineString<T>
where
    T: CoordFloat + FromPrimitive,
{
    fn chaikin_smoothing(&self, n_iterations: usize) -> Self {
        MultiLineString::new(
            self.0
                .iter()
                .map(|ls| ls.chaikin_smoothing(n_iterations))
                .collect(),
        )
    }
}

impl<T> ChaikinSmoothing<T> for Polygon<T>
where
    T: CoordFloat + FromPrimitive,
{
    fn chaikin_smoothing(&self, n_iterations: usize) -> Self {
        Polygon::new(
            self.exterior().chaikin_smoothing(n_iterations),
            self.interiors()
                .iter()
                .map(|ls| ls.chaikin_smoothing(n_iterations))
                .collect(),
        )
    }
}

impl<T> ChaikinSmoothing<T> for MultiPolygon<T>
where
    T: CoordFloat + FromPrimitive,
{
    fn chaikin_smoothing(&self, n_iterations: usize) -> Self {
        MultiPolygon::new(
            self.0
                .iter()
                .map(|poly| poly.chaikin_smoothing(n_iterations))
                .collect(),
        )
    }
}

macro_rules! blanket_run_chaikin_smoothing {
    ($geo:expr, $n_iter:expr) => {{
        let smooth = $geo.chaikin_smoothing($n_iter);
        let geo: Geometry<T> = smooth.into();
        geo
    }};
}

impl<T> ChaikinSmoothing<T> for Geometry<T>
where
    T: CoordFloat + FromPrimitive,
{
    fn chaikin_smoothing(&self, n_iterations: usize) -> Geometry<T> {
        match self {
            Geometry::LineString(child) => blanket_run_chaikin_smoothing!(child, n_iterations),
            Geometry::MultiLineString(child) => blanket_run_chaikin_smoothing!(child, n_iterations),
            Geometry::Polygon(child) => blanket_run_chaikin_smoothing!(child, n_iterations),
            Geometry::MultiPolygon(child) => blanket_run_chaikin_smoothing!(child, n_iterations),
            _ => self.clone(),
        }
    }
}

fn smoothen_linestring<T>(linestring: &LineString<T>) -> LineString<T>
where
    T: CoordFloat + Mul<T> + FromPrimitive,
{
    let mut out_coords: Vec<_> = Vec::with_capacity(linestring.0.len() * 2);

    if let (Some(first), Some(last)) = (linestring.0.first(), linestring.0.last()) {
        if first != last {
            // preserve start coordinate when the linestring is open
            out_coords.push(*first);
        }
    }
    for window_coordinates in linestring.0.windows(2) {
        let (q, r) = smoothen_coordinates(window_coordinates[0], window_coordinates[1]);
        out_coords.push(q);
        out_coords.push(r);
    }

    if let (Some(first), Some(last)) = (linestring.0.first(), linestring.0.last()) {
        if first != last {
            // preserve the last coordinate of an open linestring
            out_coords.push(*last);
        } else {
            // smoothen the edge between the beginning and the end in closed
            // linestrings while keeping the linestring closed.
            if let Some(out_first) = out_coords.first().copied() {
                out_coords.push(out_first);
            }
        }
    }
    out_coords.into()
}

fn smoothen_coordinates<T>(c0: Coord<T>, c1: Coord<T>) -> (Coord<T>, Coord<T>)
where
    T: CoordFloat + Mul<T> + FromPrimitive,
{
    let q = coord! {
        x: (T::from(0.75).unwrap() * c0.x) + (T::from(0.25).unwrap() * c1.x),
        y: (T::from(0.75).unwrap() * c0.y) + (T::from(0.25).unwrap() * c1.y),
    };
    let r = coord! {
        x: (T::from(0.25).unwrap() * c0.x) + (T::from(0.75).unwrap() * c1.x),
        y: (T::from(0.25).unwrap() * c0.y) + (T::from(0.75).unwrap() * c1.y),
    };
    (q, r)
}

#[cfg(test)]
mod test {
    use crate::ChaikinSmoothing;
    use crate::{Geometry, LineString, Point, Polygon};

    #[test]
    fn geometry() {
        // Test implemented geometry
        let ls = LineString::from(vec![(3.0, 0.0), (6.0, 3.0), (3.0, 6.0), (0.0, 3.0)]);
        let ls_geo: Geometry = ls.into();
        let ls_geo_out = ls_geo.chaikin_smoothing(1);
        let ls_out: LineString = ls_geo_out.try_into().unwrap();
        assert_eq!(
            ls_out,
            LineString::from(vec![
                (3.0, 0.0),
                (3.75, 0.75),
                (5.25, 2.25),
                (5.25, 3.75),
                (3.75, 5.25),
                (2.25, 5.25),
                (0.75, 3.75),
                (0.0, 3.0),
            ])
        );

        // Test unimplemented geometry
        let pt = Point::from((3.0, 0.0));
        let pt_geo: Geometry = pt.into();
        let pt_geo_out = pt_geo.chaikin_smoothing(1);
        let pt_out: Point = pt_geo_out.try_into().unwrap();
        assert_eq!(pt_out, Point::from((3.0, 0.0)));
    }

    #[test]
    fn linestring_open() {
        let ls = LineString::from(vec![(3.0, 0.0), (6.0, 3.0), (3.0, 6.0), (0.0, 3.0)]);
        let ls_out = ls.chaikin_smoothing(1);
        assert_eq!(
            ls_out,
            LineString::from(vec![
                (3.0, 0.0),
                (3.75, 0.75),
                (5.25, 2.25),
                (5.25, 3.75),
                (3.75, 5.25),
                (2.25, 5.25),
                (0.75, 3.75),
                (0.0, 3.0),
            ])
        );
    }

    #[test]
    fn linestring_closed() {
        let ls = LineString::from(vec![
            (3.0, 0.0),
            (6.0, 3.0),
            (3.0, 6.0),
            (0.0, 3.0),
            (3.0, 0.0),
        ]);
        let ls_out = ls.chaikin_smoothing(1);
        assert_eq!(
            ls_out,
            LineString::from(vec![
                (3.75, 0.75),
                (5.25, 2.25),
                (5.25, 3.75),
                (3.75, 5.25),
                (2.25, 5.25),
                (0.75, 3.75),
                (0.75, 2.25),
                (2.25, 0.75),
                (3.75, 0.75)
            ])
        );
    }

    #[test]
    fn polygon() {
        let poly = Polygon::new(
            LineString::from(vec![
                (3.0, 0.0),
                (6.0, 3.0),
                (3.0, 6.0),
                (0.0, 3.0),
                (3.0, 0.0),
            ]),
            vec![],
        );
        let poly_out = poly.chaikin_smoothing(1);
        assert_eq!(
            poly_out.exterior(),
            &LineString::from(vec![
                (3.75, 0.75),
                (5.25, 2.25),
                (5.25, 3.75),
                (3.75, 5.25),
                (2.25, 5.25),
                (0.75, 3.75),
                (0.75, 2.25),
                (2.25, 0.75),
                (3.75, 0.75)
            ])
        );
    }
}