geo/algorithm/intersects/
rect.rsuse super::Intersects;
use crate::*;
impl<T> Intersects<Coord<T>> for Rect<T>
where
T: CoordNum,
{
fn intersects(&self, rhs: &Coord<T>) -> bool {
rhs.x >= self.min().x
&& rhs.y >= self.min().y
&& rhs.x <= self.max().x
&& rhs.y <= self.max().y
}
}
symmetric_intersects_impl!(Coord<T>, Rect<T>);
symmetric_intersects_impl!(Rect<T>, Point<T>);
symmetric_intersects_impl!(Rect<T>, MultiPoint<T>);
impl<T> Intersects<Rect<T>> for Rect<T>
where
T: CoordNum,
{
fn intersects(&self, other: &Rect<T>) -> bool {
if self.max().x < other.min().x {
return false;
}
if self.max().y < other.min().y {
return false;
}
if self.min().x > other.max().x {
return false;
}
if self.min().y > other.max().y {
return false;
}
true
}
}
impl<T> Intersects<Line<T>> for Rect<T>
where
T: GeoNum,
{
fn intersects(&self, rhs: &Line<T>) -> bool {
let lt = self.min();
let rb = self.max();
let lb = Coord::from((lt.x, rb.y));
let rt = Coord::from((rb.x, lt.y));
self.intersects(&rhs.start)
|| self.intersects(&rhs.end)
|| Line::new(lt, rt).intersects(rhs)
|| Line::new(rt, rb).intersects(rhs)
|| Line::new(lb, rb).intersects(rhs)
|| Line::new(lt, lb).intersects(rhs)
}
}
symmetric_intersects_impl!(Line<T>, Rect<T>);
impl<T> Intersects<Triangle<T>> for Rect<T>
where
T: GeoNum,
{
fn intersects(&self, rhs: &Triangle<T>) -> bool {
self.intersects(&rhs.to_polygon())
}
}
symmetric_intersects_impl!(Triangle<T>, Rect<T>);