[−][src]Module gfx_hal::adapter
Physical devices and adapters.
The PhysicalDevice
trait specifies the API a backend must provide for dealing with
and querying a physical device, such as a particular GPU. An Adapter
is a struct
containing a PhysicalDevice
and metadata for a particular GPU, generally created
from an Instance
of that backend. adapter.open_with(...)
will return a Device
that has the properties specified.
Structs
Adapter | The list of |
AdapterInfo | Metadata about a backend adapter. |
MemoryProperties | Types of memory supported by this adapter and available memory. |
MemoryType | A description for a single chunk of memory in a heap. |
MemoryTypeId | A strongly-typed index to a particular |
Enums
DeviceType | Supported physical device types |
Traits
PhysicalDevice | Represents a physical device (such as a GPU) capable of supporting the given backend. |
Type Definitions
QueuePriority | Scheduling hint for devices about the priority of a queue. Values range from |