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//! Command queues. //! //! Queues are the execution paths of the graphical processing units. These process //! submitted commands buffers. //! //! There are different types of queues, which can only handle associated command buffers. //! `CommandQueue<B, C>` has the capability defined by `C`: graphics, compute and transfer. pub mod capability; pub mod family; use std::any::Any; use std::borrow::Borrow; use std::fmt; use std::iter; use std::marker::PhantomData; use crate::command::{Primary, Submittable}; use crate::error::HostExecutionError; use crate::pso; use crate::window::{PresentError, Suboptimal, SwapImageIndex}; use crate::Backend; pub use self::capability::{Capability, Compute, General, Graphics, Supports, Transfer}; pub use self::family::{QueueFamily, QueueFamilyId, QueueGroup, Queues}; /// The type of the queue, an enum encompassing `queue::Capability` #[derive(Debug, Copy, Clone, PartialEq, Eq)] #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] pub enum QueueType { /// Supports all operations. General, /// Only supports graphics and transfer operations. Graphics, /// Only supports compute and transfer operations. Compute, /// Only supports transfer operations. Transfer, } /// Submission information for a command queue. #[derive(Debug)] pub struct Submission<Ic, Iw, Is> { /// Command buffers to submit. pub command_buffers: Ic, /// Semaphores to wait being signalled before submission. pub wait_semaphores: Iw, /// Semaphores to signal after all command buffers in the submission have finished execution. pub signal_semaphores: Is, } /// `RawCommandQueue` are abstractions to the internal GPU execution engines. /// Commands are executed on the the device by submitting command buffers to queues. pub trait RawCommandQueue<B: Backend>: fmt::Debug + Any + Send + Sync { /// Submit command buffers to queue for execution. /// `fence` must be in unsignalled state, and will be signalled after all command buffers in the submission have /// finished execution. /// /// Unsafe because it's not checked that the queue can process the submitted command buffers. /// Trying to submit compute commands to a graphics queue will result in undefined behavior. /// Each queue implements safer wrappers according to their supported functionalities! unsafe fn submit<'a, T, Ic, S, Iw, Is>( &mut self, submission: Submission<Ic, Iw, Is>, fence: Option<&B::Fence>, ) where T: 'a + Borrow<B::CommandBuffer>, Ic: IntoIterator<Item = &'a T>, S: 'a + Borrow<B::Semaphore>, Iw: IntoIterator<Item = (&'a S, pso::PipelineStage)>, Is: IntoIterator<Item = &'a S>; /// Presents the result of the queue to the given swapchains, after waiting on all the /// semaphores given in `wait_semaphores`. A given swapchain must not appear in this /// list more than once. /// /// Unsafe for the same reasons as `submit()`. unsafe fn present<'a, W, Is, S, Iw>( &mut self, swapchains: Is, wait_semaphores: Iw, ) -> Result<Option<Suboptimal>, PresentError> where Self: Sized, W: 'a + Borrow<B::Swapchain>, Is: IntoIterator<Item = (&'a W, SwapImageIndex)>, S: 'a + Borrow<B::Semaphore>, Iw: IntoIterator<Item = &'a S>; /// Wait for the queue to idle. fn wait_idle(&self) -> Result<(), HostExecutionError>; } /// Stronger-typed and safer `CommandQueue` wraps around `RawCommandQueue`. #[derive(Debug)] pub struct CommandQueue<B: Backend, C>(B::CommandQueue, PhantomData<C>); impl<B: Backend, C: Capability> CommandQueue<B, C> { /// Create typed command queue from raw. /// /// # Safety /// /// `<C as Capability>::supported_by(queue_type)` must return true /// for `queue_type` being the type this `raw` queue. pub unsafe fn new(raw: B::CommandQueue) -> Self { CommandQueue(raw, PhantomData) } /// Get a reference to the raw command queue pub fn as_raw(&self) -> &B::CommandQueue { &self.0 } /// Get a mutable reference to the raw command queue pub unsafe fn as_raw_mut(&mut self) -> &mut B::CommandQueue { &mut self.0 } /// Downgrade a typed command queue to untyped one. pub fn into_raw(self) -> B::CommandQueue { self.0 } /// Submit command buffers to queue for execution. /// `fence` must be in unsignalled state, and will be signalled after all command buffers in the submission have /// finished execution. pub unsafe fn submit<'a, T, Ic, S, Iw, Is>( &mut self, submission: Submission<Ic, Iw, Is>, fence: Option<&B::Fence>, ) where T: 'a + Submittable<B, C, Primary>, Ic: IntoIterator<Item = &'a T>, S: 'a + Borrow<B::Semaphore>, Iw: IntoIterator<Item = (&'a S, pso::PipelineStage)>, Is: IntoIterator<Item = &'a S>, { self.0.submit(submission, fence) } /// Submit command buffers without any semaphore waits or signals. pub unsafe fn submit_without_semaphores<'a, T, I>( &mut self, command_buffers: I, fence: Option<&B::Fence>, ) where T: 'a + Submittable<B, C, Primary>, I: IntoIterator<Item = &'a T>, { let submission = Submission { command_buffers, wait_semaphores: iter::empty(), signal_semaphores: iter::empty(), }; self.submit::<_, _, B::Semaphore, _, _>(submission, fence) } /// Presents the result of the queue to the given swapchains, after waiting on all the /// semaphores given in `wait_semaphores`. A given swapchain must not appear in this /// list more than once. pub unsafe fn present<'a, W, Is, S, Iw>( &mut self, swapchains: Is, wait_semaphores: Iw, ) -> Result<Option<Suboptimal>, PresentError> where W: 'a + Borrow<B::Swapchain>, Is: IntoIterator<Item = (&'a W, SwapImageIndex)>, S: 'a + Borrow<B::Semaphore>, Iw: IntoIterator<Item = &'a S>, { self.0.present(swapchains, wait_semaphores) } /// Wait for the queue to idle. pub fn wait_idle(&self) -> Result<(), HostExecutionError> { self.0.wait_idle() } /// Downgrade a command queue to a lesser capability type. pub unsafe fn downgrade<D>(&mut self) -> &mut CommandQueue<B, D> where C: Supports<D>, { ::std::mem::transmute(self) } }