[−][src]Trait gfx_hal::pool::CommandPool
The allocated command buffers are associated with the creating command queue.
Required methods
unsafe fn reset(&mut self, release_resources: bool)
Reset the command pool and the corresponding command buffers.
Arguments
release_resources
- iftrue
, this command pool will recycle all the resources it own and give them back to the system.
Synchronization
You may not free the pool if a command buffer allocated from it is still in use (pool memory still in use).
unsafe fn free<I>(&mut self, buffers: I) where
I: IntoIterator<Item = B::CommandBuffer>,
I: IntoIterator<Item = B::CommandBuffer>,
Free command buffers allocated from this pool.
Provided methods
unsafe fn allocate_one(&mut self, level: Level) -> B::CommandBuffer
Allocate a single command buffer from the pool.
Arguments
level
- whether this command buffer is primary or secondary.
unsafe fn allocate<E>(&mut self, num: usize, level: Level, list: &mut E) where
E: Extend<B::CommandBuffer>,
E: Extend<B::CommandBuffer>,
Allocate new command buffers from the pool.
Arguments
num
- how many buffers to returnlevel
- whether to allocate primary or secondary command buffers.list
- an extendable list of command buffers into which to allocate.