Expand description
Types to describe the properties of memory allocated for graphics resources.
Structs§
- Barrier dependency flags.
- Memory heap flags.
- Memory property flags.
- Memory requirements for a certain resource (buffer/image).
- A linear segment within a memory block.
- Defines a single memory bind region.
- Sparse flags for creating images and buffers.
- Defines a single image memory bind region.
Enums§
- A memory barrier type for either buffers or images.